srifqi
b7ebee6006
Add Indonesian Language
2014-10-22 21:05:14 +02:00
Rui
d21008d1eb
Translated using Weblate (Japanese)
2014-10-22 21:05:14 +02:00
David Thompson
bbe76288f6
Search for subgames using $MINETEST_SUBGAME_PATH.
2014-10-22 21:05:14 +02:00
RealBadAngel
8ddf8a4022
Recalculate normals for cached meshes.
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Check if mesh is here before adding to meshcollector.
Fix deleting the meshes.
2014-10-21 18:43:29 +02:00
Kahrl
64c514df4e
Fix some indentation in nodedef.cpp
2014-10-20 16:11:38 +02:00
Kahrl
722951d2b1
Fix memory leak caused by mesh nodes (and nodeboxes)
2014-10-20 16:11:00 +02:00
RealBadAngel
983201a10b
Custom collision boxes node property.
2014-10-19 20:48:21 +02:00
sfan5
a2eb66716b
Update the cURL the buildbot uses to 7.38.0
2014-10-19 16:09:36 +02:00
Craig Robbins
df5491d040
Various uninitialised variable fixes
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sky.cpp: m_bgcolor.getAlpha() was being used before initialised
mesh related: m_highlight_mesh_color was being used uninitialised
2014-10-19 15:33:08 +02:00
Craig Robbins
a126cb62e1
Move buttons upwards to accommodate for new configure keys button in the
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pause menu
2014-10-18 17:30:17 +02:00
RealBadAngel
1c09928344
Add meshnode drawtype.
2014-10-18 16:42:23 +02:00
Kahrl
4b8734ce5d
Make sure PRECISION_SECONDS corresponds to the integer 0
2014-10-09 11:40:33 +02:00
Kahrl
2b5ca723c4
Fix unit reported by TimeTaker (was always ms)
2014-10-09 11:15:03 +02:00
Kahrl
db0e478903
Change topleft text when switching subgames, fixes #1728
2014-10-09 08:58:47 +02:00
Craig Robbins
32fbb12906
Fix use of unitialized variables in mouse button handling
2014-10-08 14:56:29 -04:00
Mushiden
e3c7414022
Add in-game key change menu
2014-10-07 17:24:09 -04:00
LeMagnesium
ddd48ba303
Add a better error message when trying to teleport another player without bring privileges
2014-10-07 16:52:52 -04:00
ShadowNinja
531d960b6a
Fix object reference pushing functions when called from coroutines
2014-10-07 16:37:45 -04:00
BlockMen
efa7ad44fa
Add [colorize modifier
2014-10-05 16:49:52 +02:00
kwolekr
a429c60f02
Fix special tile backspace culling
2014-10-03 11:20:29 -04:00
RealBadAngel
600fc6c010
Bugfix: dont highlight (0,0,0) when theres no node pointed.
2014-10-03 16:03:14 +02:00
RealBadAngel
d3da481c8d
Fix broken plantlike drawtype.
2014-10-03 15:33:32 +02:00
kwolekr
f2697f667e
Fix misc. style issues
2014-10-03 03:49:06 -04:00
kwolekr
c0f52dc35e
Clean up nodedef.cpp
2014-10-03 03:21:08 -04:00
Diego Martínez
fcd0cffe0a
Add better documentation for alternate drop definition to lua_api.txt.
2014-10-02 16:49:33 -04:00
BlockMen
e25777936f
Add optional framed glasslike drawtype
2014-10-02 11:35:15 +02:00
ShadowNinja
b95caf17ad
Make players check inventory modification properly
2014-10-01 18:44:36 -04:00
ShadowNinja
1e16cfb728
Only set player dirty flag if values change
2014-10-01 18:44:36 -04:00
ShadowNinja
4d2318b576
Simplify player modification checks
2014-10-01 18:44:36 -04:00
sapier
eaaca22baf
Fix android build using hardcoded path for data instead of using the one fetched by android api on init.
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Fix android missing version information
2014-10-01 22:18:29 +02:00
Diego Martínez
9795f62d21
updatepo.sh: Find all files
2014-09-30 13:25:26 -04:00
SmallJoker
6ebda3c5be
Use round if falling node is misplaced
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Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
BlockMen
0adf21b84d
Standardize tooltip row detection
2014-09-28 10:10:43 +02:00
BlockMen
799b3c74e3
Fix multilined description in tooltips ( fixes #1688 )
2014-09-28 08:44:05 +02:00
sapier
f767f5565b
Fix totally messed up 3d modes interlaced/topbottom/sidebyside
2014-09-25 20:37:06 +02:00
sapier
992c0a4155
Fix chat lines not word wrapped correct
2014-09-25 19:54:02 +02:00
Kahrl
74103abd73
Fix command line parsing
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Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379, e.g.
minetest --worldname world
would be parsed as
minetest --worldname --worldname
2014-09-22 11:02:26 +02:00
ShadowNinja
05254ef0bd
Fix build with redis
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Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379 because database-redis.h
depended on settings.h to include filesys.h.
2014-09-21 21:02:49 -04:00
TriBlade9
2d6eb3d2f3
Add firelike drawtype
2014-09-21 15:50:27 -04:00
ShadowNinja
a80051d3de
Update default of preload_item_visuals in minetest.conf.example
2014-09-21 15:50:27 -04:00
ShadowNinja
160e91e079
Make dump's output prettier
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Changes:
* Indentation with tabs by default.
* Array keys dumped without "[i] = " prefix.
* String keys that are valid identifiers aren't enclosed in '[""]'.
* Basic support for multiple references (as specified in the comment).
2014-09-21 15:24:00 -04:00
ShadowNinja
f275e2853e
Fix GCC reorder warning
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Caused by a020d1b653f94fbcaac06c15f9dbab4521fda355.
2014-09-21 15:23:36 -04:00
sruz25
5688b3b53d
Add inventory right click drag and drop
2014-09-21 15:23:27 -04:00
Rui914
07c85d8071
Update ja/minetest.po
2014-09-21 15:07:22 -04:00
ShadowNinja
5f1ece026d
Revert the icon name in minetest.desktop
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This reverts commit 7993696fc4b59354974059e1f8d6b3063d316411, which broke the
icon on most distributions.
2014-09-21 14:39:36 -04:00
ShadowNinja
28aad10dce
Fix locking bugs and make inventory deserialization errors more specific
2014-09-21 14:39:36 -04:00
ShadowNinja
dbf9e444b1
Split settings into seperate source and header files
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This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
ShadowNinja
6bfec26931
Fix Settings locking
2014-09-21 14:39:35 -04:00
ShadowNinja
b000526dea
Use const references for Settings methods
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Also check for (this == &other) before locking mutexes.
2014-09-21 14:39:35 -04:00
Craig Robbins
4ba70c3103
Make getters of the Settings class const
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Also removed 2 unused functions.
2014-09-21 14:39:35 -04:00