4630 Commits

Author SHA1 Message Date
srifqi
b7ebee6006 Add Indonesian Language 2014-10-22 21:05:14 +02:00
Rui
d21008d1eb Translated using Weblate (Japanese) 2014-10-22 21:05:14 +02:00
David Thompson
bbe76288f6 Search for subgames using $MINETEST_SUBGAME_PATH. 2014-10-22 21:05:14 +02:00
RealBadAngel
8ddf8a4022 Recalculate normals for cached meshes.
Check if mesh is here before adding to meshcollector.

Fix deleting the meshes.
2014-10-21 18:43:29 +02:00
Kahrl
64c514df4e Fix some indentation in nodedef.cpp 2014-10-20 16:11:38 +02:00
Kahrl
722951d2b1 Fix memory leak caused by mesh nodes (and nodeboxes) 2014-10-20 16:11:00 +02:00
RealBadAngel
983201a10b Custom collision boxes node property. 2014-10-19 20:48:21 +02:00
sfan5
a2eb66716b Update the cURL the buildbot uses to 7.38.0 2014-10-19 16:09:36 +02:00
Craig Robbins
df5491d040 Various uninitialised variable fixes
sky.cpp: m_bgcolor.getAlpha() was being used before initialised

mesh related: m_highlight_mesh_color was being used uninitialised
2014-10-19 15:33:08 +02:00
Craig Robbins
a126cb62e1 Move buttons upwards to accommodate for new configure keys button in the
pause menu
2014-10-18 17:30:17 +02:00
RealBadAngel
1c09928344 Add meshnode drawtype. 2014-10-18 16:42:23 +02:00
Kahrl
4b8734ce5d Make sure PRECISION_SECONDS corresponds to the integer 0 2014-10-09 11:40:33 +02:00
Kahrl
2b5ca723c4 Fix unit reported by TimeTaker (was always ms) 2014-10-09 11:15:03 +02:00
Kahrl
db0e478903 Change topleft text when switching subgames, fixes #1728 2014-10-09 08:58:47 +02:00
Craig Robbins
32fbb12906 Fix use of unitialized variables in mouse button handling 2014-10-08 14:56:29 -04:00
Mushiden
e3c7414022 Add in-game key change menu 2014-10-07 17:24:09 -04:00
LeMagnesium
ddd48ba303 Add a better error message when trying to teleport another player without bring privileges 2014-10-07 16:52:52 -04:00
ShadowNinja
531d960b6a Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
BlockMen
efa7ad44fa Add [colorize modifier 2014-10-05 16:49:52 +02:00
kwolekr
a429c60f02 Fix special tile backspace culling 2014-10-03 11:20:29 -04:00
RealBadAngel
600fc6c010 Bugfix: dont highlight (0,0,0) when theres no node pointed. 2014-10-03 16:03:14 +02:00
RealBadAngel
d3da481c8d Fix broken plantlike drawtype. 2014-10-03 15:33:32 +02:00
kwolekr
f2697f667e Fix misc. style issues 2014-10-03 03:49:06 -04:00
kwolekr
c0f52dc35e Clean up nodedef.cpp 2014-10-03 03:21:08 -04:00
Diego Martínez
fcd0cffe0a Add better documentation for alternate drop definition to lua_api.txt. 2014-10-02 16:49:33 -04:00
BlockMen
e25777936f Add optional framed glasslike drawtype 2014-10-02 11:35:15 +02:00
ShadowNinja
b95caf17ad Make players check inventory modification properly 2014-10-01 18:44:36 -04:00
ShadowNinja
1e16cfb728 Only set player dirty flag if values change 2014-10-01 18:44:36 -04:00
ShadowNinja
4d2318b576 Simplify player modification checks 2014-10-01 18:44:36 -04:00
sapier
eaaca22baf Fix android build using hardcoded path for data instead of using the one fetched by android api on init.
Fix android missing version information
2014-10-01 22:18:29 +02:00
Diego Martínez
9795f62d21 updatepo.sh: Find all files 2014-09-30 13:25:26 -04:00
SmallJoker
6ebda3c5be Use round if falling node is misplaced
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
BlockMen
0adf21b84d Standardize tooltip row detection 2014-09-28 10:10:43 +02:00
BlockMen
799b3c74e3 Fix multilined description in tooltips (fixes #1688) 2014-09-28 08:44:05 +02:00
sapier
f767f5565b Fix totally messed up 3d modes interlaced/topbottom/sidebyside 2014-09-25 20:37:06 +02:00
sapier
992c0a4155 Fix chat lines not word wrapped correct 2014-09-25 19:54:02 +02:00
Kahrl
74103abd73 Fix command line parsing
Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379, e.g.
  minetest --worldname world
would be parsed as
  minetest --worldname --worldname
2014-09-22 11:02:26 +02:00
ShadowNinja
05254ef0bd Fix build with redis
Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379 because database-redis.h
depended on settings.h to include filesys.h.
2014-09-21 21:02:49 -04:00
TriBlade9
2d6eb3d2f3 Add firelike drawtype 2014-09-21 15:50:27 -04:00
ShadowNinja
a80051d3de Update default of preload_item_visuals in minetest.conf.example 2014-09-21 15:50:27 -04:00
ShadowNinja
160e91e079 Make dump's output prettier
Changes:
  * Indentation with tabs by default.
  * Array keys dumped without "[i] = " prefix.
  * String keys that are valid identifiers aren't enclosed in '[""]'.
  * Basic support for multiple references (as specified in the comment).
2014-09-21 15:24:00 -04:00
ShadowNinja
f275e2853e Fix GCC reorder warning
Caused by a020d1b653f94fbcaac06c15f9dbab4521fda355.
2014-09-21 15:23:36 -04:00
sruz25
5688b3b53d Add inventory right click drag and drop 2014-09-21 15:23:27 -04:00
Rui914
07c85d8071 Update ja/minetest.po 2014-09-21 15:07:22 -04:00
ShadowNinja
5f1ece026d Revert the icon name in minetest.desktop
This reverts commit 7993696fc4b59354974059e1f8d6b3063d316411, which broke the
icon on most distributions.
2014-09-21 14:39:36 -04:00
ShadowNinja
28aad10dce Fix locking bugs and make inventory deserialization errors more specific 2014-09-21 14:39:36 -04:00
ShadowNinja
dbf9e444b1 Split settings into seperate source and header files
This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
ShadowNinja
6bfec26931 Fix Settings locking 2014-09-21 14:39:35 -04:00
ShadowNinja
b000526dea Use const references for Settings methods
Also check for (this == &other) before locking mutexes.
2014-09-21 14:39:35 -04:00
Craig Robbins
4ba70c3103 Make getters of the Settings class const
Also removed 2 unused functions.
2014-09-21 14:39:35 -04:00