3 Commits

Author SHA1 Message Date
Lars Hofhansl
b1a5c9fe3a Shaders: Harmonize Irrlicht and shader fog calculations 2016-10-24 07:41:00 +01:00
Lars Hofhansl
921e88f1c3 Use range-based fog instead of z-plane based. 2016-10-13 23:30:15 +02:00
RealBadAngel
35f96637dc Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00