35 Commits

Author SHA1 Message Date
sapier
0a7994d3a6 Bunch of small fixes (coding style, very unlikely errors, warning messages) 2014-04-19 11:56:19 +02:00
kwolekr
d48f851863 Add minetest.set_noiseparam_defaults() Lua API 2014-02-15 19:13:14 -05:00
kwolekr
2a896ffbf7 Make flag strings clear specified flag with 'no' prefix
Remove flagmask field from set_mapgen_params table
Add small bits of needed documentation
2014-02-08 17:50:59 -05:00
kwolekr
141123006b Remove blank default values for emergequeue_limit_* settings
Add checks for invalid user input for important settings
Rename Settings::tryGet* to Settings::get*NoEx for consistency
2014-02-05 00:17:53 -05:00
kwolekr
4f9ed8a858 Revert "Fix settings to honor numeric conversion errors"
This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5.
2014-02-05 00:05:58 -05:00
sapier
ac630a8b14 Fix settings to honor numeric conversion errors
Rename try* non exceptioning functions to *NoEx
2014-02-04 22:14:13 -05:00
kwolekr
1197f625de Settings: Add no-exception variants of each get method 2014-02-03 22:47:40 -05:00
sapier
396602432c Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
kwolekr
d017bf220a Always use builtin JThread library 2013-09-15 23:00:01 -04:00
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
PilzAdam
282c40cdeb Dont write directly to files but rather write and copy a tmp file 2013-08-13 22:05:45 +02:00
kwolekr
41712733c8 Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
proller
8fce2af76b initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
Ilya Zhuravlev
a12df55f29 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
Sfan5
3fab3825aa Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
269f01224b Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
kwolekr
2b8f043a8a Add flag string settings, flat map option 2013-02-06 16:52:48 -05:00
Jürgen Doser
7a3db12509 Make sure that settings are written to config file when settings are removed.
Previously, settings where only written when a value has changed, and
removal of a setting value didn't count as a change.
2013-01-22 19:05:46 +01:00
kwolekr
ae24c4941c Last set of minor cleanups 2013-01-21 21:41:37 +02:00
kwolekr
3d9ebbcc63 Finish and clean up mapgen configuration 2013-01-21 21:41:37 +02:00
kwolekr
b4436cef78 Add Settings::getStruct and Settings::setStruct 2013-01-21 21:41:37 +02:00
kwolekr
6df7f001e5 The new mapgen, noise functions, et al. 2013-01-21 21:41:33 +02:00
Jürgen Doser
cb549603ac Basic support for configuring which mods to load for each world
settings.h: added function to return all keys used in settings, and a
function to remove a setting

mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods.

server.{h,cpp}: server does not load add-on mods that are disabled in
the world.mt file. mods are disabled by a setting of the form
"load_mod_<modname> = false". if no load_mod_<modname> = ... setting
is found, the mod is loaded anyways for backwards compatibilty. server
also complains to errorstream about mods with unstatisfied
dependencies and about mods that are not installed.

guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods
and modpacks with little icons in front of their name indicating their
status: a checkmark for enabled mods, a cross for disabled mods, a
question mark for "new" mods

Mods can be enabled/disabled by a checkbox. Mods also show a list of
dependencies and reverse dependencies. double-click on a mod in
dependency or reverse dependency listbox selects the corresponding
mod. Enabling a mod also enables all its dependencies. Disabling a mod
also disables all its reverse dependencies.

For modpacks, show buttons to enable/disable all mods (recursively,
including their dependencies) in it.

Button "Save" saves the current settings to the world.mt file and
returns to the main menu. Button "Cancel" returns to main menu without
saving.

basic keyboard controls (if the proper widget has keyboard focus):

up/down: scroll through tree of mods
left/right: collaps/expand a modpack
space: enable/disable the selected mod
2013-01-21 17:31:50 +02:00
Perttu Ahola
ede1480ae9 Optimize headers 2012-06-17 04:03:39 +03:00
Perttu Ahola
ec937ecdd8 Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
Perttu Ahola
e70b6545b1 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola
268b21577b Comment out unnecessary debug output in Settings 2012-05-20 17:19:48 +03:00
Perttu Ahola
71a3c2fcd1 Allow directly supplying world as a parameter, including world.mt 2012-03-13 01:46:19 +02:00
Perttu Ahola
f1d9880006 Clean up log messages everywhere 2012-03-11 04:15:45 +02:00
Perttu Ahola
6ec447a1aa Do not print errors when searching for usable configuration file 2012-03-11 01:09:27 +02:00
Perttu Ahola
b485fac33e Fix configuration file behaviour
- Do not rewrite if nothing needs to be changed
- Update at program exit, in addition to updating when continuing from main menu to game
2012-03-11 00:54:51 +02:00
Perttu Ahola
c8211ceb3e Some MSVC fixes 2011-11-29 19:13:57 +02:00
Perttu Ahola
b65a5aceb0 Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap. 2011-10-16 14:57:53 +03:00
Perttu Ahola
43a28f04fa mobv2 2011-10-15 02:28:57 +03:00
Perttu Ahola
9e46cbf7ea Header file tweaking; mainly for speed 2011-10-12 13:53:38 +03:00