Perttu Ahola
7836ee5e82
Bump version to 0.4.4
2012-12-06 21:21:10 +02:00
Perttu Ahola
613e7356e1
Update GUI texts
2012-12-06 21:02:02 +02:00
Jürgen Doser
8a8cd9be8b
draw gui later. this fixes the hotbar disappearing while rendering to texture.
2012-12-06 20:43:17 +02:00
Jürgen Doser
07b6e13832
fix screen flickering black when rendering to texture
2012-12-06 19:56:49 +02:00
Perttu Ahola
de768cf48b
Set proper field background colors in Irrlicht 1.8
2012-12-06 19:35:40 +02:00
Perttu Ahola
2a125d954d
Raise default maximum render distance to 240
2012-12-06 15:49:20 +02:00
Perttu Ahola
de01c3a637
Fix automagic render distance tuner
2012-12-06 15:49:20 +02:00
Matthew I
31d9310ec2
Add #include guards to base64.h
2012-12-03 19:44:54 +02:00
Perttu Ahola
3c4069215e
Try to add a bit of topside brightness when not using shaders
2012-12-02 23:48:11 +02:00
Perttu Ahola
36c3e12160
Tweak shader randomly a bit
2012-12-02 23:47:53 +02:00
Perttu Ahola
f66424fd0a
Default to preload_item_visuals=true
2012-12-02 20:43:55 +02:00
MirceaKitsune
c294d6809c
Don't send player position from client to server if the player hasn't moved
2012-12-02 20:22:02 +02:00
Ilya Zhuravlev
1e681d240d
Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s).
2012-12-02 21:09:30 +04:00
Perttu Ahola
84355b3f5f
Smooth day-night transitions
2012-12-02 18:02:45 +02:00
Perttu Ahola
4b3bc35d53
Const-correct util/serialize.h
2012-12-02 14:36:12 +02:00
Perttu Ahola
a4ca9f7699
Handle day-night transition in shader and make light sources brighter when shaders are used
2012-12-02 14:24:58 +02:00
Perttu Ahola
26ffacc60d
Get rid of jordan4ibanez's insane digging animation speed
2012-12-02 03:10:23 +02:00
Perttu Ahola
a3d07efffd
Fix tile MaterialType to make sense and make lava surface be shader'd lower like water
2012-12-02 02:59:15 +02:00
Perttu Ahola
126bcb94c7
Install shaders properly
2012-12-02 01:45:31 +02:00
Perttu Ahola
09e3b7ec53
Remove accidental vim swap file
2012-12-02 01:42:03 +02:00
Perttu Ahola
8ee347fd60
Add enable_shaders to minetest.conf.example
2012-12-02 00:54:44 +02:00
obneq
cfe063aab8
Add checkboxes for shaders and on-demand item visual generation
2012-12-02 00:52:35 +02:00
Perttu Ahola
f24ea38744
Implement a global shader parameter passing system and useful shaders
2012-12-02 00:46:18 +02:00
Kahrl
c9e7e8ba3c
ShaderSource and silly example shaders
2012-12-02 00:46:18 +02:00
Perttu Ahola
7e50a0f75d
Add setting preload_item_visuals
2012-12-02 00:46:10 +02:00
Perttu Ahola
e187e834c3
On-demand item meshes and textures
2012-12-02 00:38:26 +02:00
Perttu Ahola
f47ab33cfd
Modify some client log message levels
2012-12-02 00:24:11 +02:00
RealBadAngel
983b4a6797
New elements in formspec, item_image and item_image_button.
...
Fixed also game bug drawing dragged item behind fields, buttons etc.
2012-12-01 20:39:41 +02:00
PilzAdam
087d074126
Only check attachment for nodes with group attached_node
2012-12-01 15:20:53 +01:00
PilzAdam
964fb6a85a
Add the group attached_node
...
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
2012-12-01 13:32:32 +01:00
PilzAdam
4942ac52f0
Merge support for anaglyph stereo
2012-12-01 12:41:05 +01:00
Perttu Ahola
05d1b0dba7
Add the ability for client to check if image exists
2012-11-30 22:19:54 +02:00
DannyDark
1003c71299
Log /grant and /revoke command usage
2012-11-30 22:12:21 +02:00
Jürgen Doser
0cc67f2b05
Make dragged itemstack following the mouse cursor much smoother
...
by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
2012-11-30 22:07:30 +02:00
Matthew I
69283a2afd
Ignore directories beginning with a "." when searching for mods
...
This is not a problem on POSIX systems (these directories are
ignored by the POSIX implementation of fs::GetDirListing() in
filesys.cpp), but these directories still are reported on Windows
systems. This becomes a problem when mod authors use version
control systems that create directories like ".git" or ".svn"
and collectMods() picks up on them. It has also been suggested
that ignoring such directories would allow for the easily disabling
mods by inserting a "." in front of their name.
This quick fix simply makes collectMods() ignore directories
beginning with a ".".
2012-11-30 21:41:50 +02:00
Perttu Ahola
1a0fdc06d0
Run scriptapi_on_shutdown() thread-safely and remove some old crap
2012-11-30 19:41:13 +02:00
Matthew I
056d277f53
Add shutdown hook interface to Lua API
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Scripts can call minetest.register_on_shutdown() to register a
shutdown hook.
Document that minetest.register_on_shutdown() callbacks may not be run
If the server crashes, it is unlikely that callbacks registered using
minetest.register_on_shutdown() will be called.
2012-11-30 19:26:51 +02:00
Perttu Ahola
0a7a1deadb
Add congestion control settings to minetest.conf
2012-11-29 22:13:22 +02:00
Perttu Ahola
10014bbd62
Full protocol 13 compatibility on server side
2012-11-29 22:08:25 +02:00
Perttu Ahola
753ec084f3
Make strict and non-strict protocol version checking to work more like expected
2012-11-29 22:08:25 +02:00
Perttu Ahola
25bedd6b28
Allow server to accept protocol 13 clients altough they don't work too well
2012-11-29 22:08:25 +02:00
Perttu Ahola
d0dff79761
Ranged support of protocol version on server side
2012-11-29 22:08:25 +02:00
Perttu Ahola
f098fda683
Support serialization of protocol 13 ContentFeatures
2012-11-29 22:08:25 +02:00
Perttu Ahola
cfba662b99
unit test: TestNodedefSerialization
2012-11-29 22:08:25 +02:00
Perttu Ahola
311adf991e
Modify new ObjectProperties format to such that 0.4.3 will eat it
2012-11-29 22:08:25 +02:00
Perttu Ahola
2b7c09ca1a
Fix Taoki's messed up generic object command ids
2012-11-29 22:08:25 +02:00
Perttu Ahola
698412b979
Change version to 0.4.4-dev because... ehm... why it wasn't that already?
2012-11-29 22:08:25 +02:00
Calinou
18883a0212
Fix head shifting downards in glass, nodeboxes...
2012-11-28 16:14:52 +04:00
Perttu Ahola
e890e433ce
Fix mesh glitches on MapBlock boundaries
2012-11-27 19:00:09 +02:00
Perttu Ahola
adda5896e6
Revert "Use wielditem drawtype for all nodes in item_entity"
...
This reverts commit ffad18e42442fed10c312adc989fc62b74e05896.
2012-11-27 17:32:58 +02:00