Fabio Luongo
ab6aeb49d9
Translated using Weblate (Italian)
2013-03-30 19:49:42 +01:00
Ragnar Laud
cbe33fb6d9
Translated using Weblate (Estonian)
2013-03-30 19:49:42 +01:00
PilzAdam
469646f6b1
Make the textbox for serverlist title wider
2013-03-30 18:56:29 +01:00
PilzAdam
d7e4749844
GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist
2013-03-30 18:34:36 +01:00
kwolekr
b7c5f9c1fd
Fix build on Linux with some glibcs
2013-03-29 21:12:14 -04:00
proller
c1be39bd9c
Fix backward compatibility for server uptime in master server web page
2013-03-30 02:36:06 +04:00
proller
4d94e25e23
Masterserver: report gameid, uptime, cosmetic fixes on server web page
2013-03-30 02:03:24 +04:00
kwolekr
46e1e683bc
Add varying levels of precision to TimeTaker
2013-03-29 16:53:15 -04:00
PilzAdam
b4bd7523e0
Add different place sound for nodes
2013-03-29 20:14:18 +01:00
PilzAdam
dd744fc13f
New damage system, add damageGroups to ToolCapabilities, bump protocol version
2013-03-29 20:14:09 +01:00
kwolekr
7c91ef31fe
Update Credits tab
2013-03-29 14:43:47 -04:00
0gb.us
205dd250e0
Fix node replacement in not-quite-loaded chunks
...
When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
2013-03-29 14:18:51 -04:00
kwolekr
4485550cc8
Fix last singlenode modification
2013-03-29 13:18:09 -04:00
kwolekr
c26028b490
Don't replace existing nodes in singlenode mapgen
2013-03-29 11:15:49 -04:00
4aiman Konsorumaniakku
28d8963c03
Translated using Weblate (Russian)
2013-03-28 13:15:36 +01:00
kwolekr
86560e5c7b
Prevent infinite loop with invalid Inventory format
2013-03-27 23:27:31 -04:00
PilzAdam
55b3175e05
Fix parameter list of obj:set_attach() and obj:set_bone_position()
2013-03-28 01:09:01 +01:00
sapier
fd60aa7e67
Closed add object <-> object collision handling
2013-03-28 00:09:24 +01:00
Perttu Ahola
b43b160e93
README.txt: Add some build stuff
2013-03-26 18:40:32 +02:00
kwolekr
5b86043db8
Vary ore sheet y position by noise
2013-03-24 22:35:23 -04:00
kwolekr
795767e280
Ensure ore can fit in OreSheet::generate()
2013-03-24 20:19:59 -04:00
kwolekr
478c1c8124
Add more error checking to l_register_ore
2013-03-24 15:40:53 -04:00
Perttu Ahola
77502f1b09
Fix indentation of lua_api.txt
2013-03-24 21:39:15 +02:00
kwolekr
8a050d8be5
Update lua_api.txt
2013-03-24 15:20:37 -04:00
kwolekr
1cd1c8e3e6
Add Ore infrastructure and l_register_ore()
2013-03-24 13:23:33 -04:00
proller
d55235fde9
Mapgen indev: float islands, larger far biomes
2013-03-24 03:40:15 +04:00
Jeija
a8562392b0
Allow spawning particles from the server, from lua
...
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.
Conflicts:
src/clientserver.h
2013-03-23 23:16:29 +01:00
PilzAdam
3e3bcee5be
Move rightclickable to the proper place
2013-03-23 23:15:30 +01:00
Jürgen Doser
2f65f08a9c
Include backface_culling flag in serialization format for TileDefs
...
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.
For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
2013-03-23 23:10:47 +01:00
Mukul Sati
623606d0a7
Set of changes to build mineTest using Visual Studio 11.0. These affect
...
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
2013-03-24 00:53:10 +04:00
RealBadAngel
4a390e8696
6d facedir
2013-03-23 21:31:05 +01:00
proller
9796c8a7ae
Merge pull request #563 from proller/guest
...
Random guest name and finite liquid checkbox
2013-03-23 08:21:30 -07:00
proller
7161d55ceb
Random guest name and finite liquid checkbox
2013-03-23 19:17:08 +04:00
Perttu Ahola
1fe999e3c1
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air
2013-03-22 19:16:51 +02:00
Perttu Ahola
7def544c4c
CMakeLists.txt: Add games/common to be installed when available
2013-03-22 07:46:48 +02:00
Perttu Ahola
da5aee9580
Support game-specific minetest.conf
2013-03-21 22:22:15 +02:00
Perttu Ahola
1240a7336a
lua_api.txt: Document paths, games and common mod loading
2013-03-21 20:04:00 +02:00
Perttu Ahola
80f3777b1d
Update buildwin32.sh to get minetest/common
2013-03-21 19:45:20 +02:00
Perttu Ahola
29710bdcdb
Update README.txt to instruct to get minetest/common too
2013-03-21 19:43:08 +02:00
Perttu Ahola
2f4aa3d197
Common mods support
...
Implement "common mods", includeable from
{$user,$share}/games/common/$modname
by using the game.conf setting
common_mods = $modname,$modname2,...
2013-03-21 18:56:42 +02:00
Splizard
0f3fe0ab50
Allow falling nodes to pass through solid "buildable_to" nodes.
2013-03-19 16:38:56 +01:00
Juhani Numminen
bc7f94544d
Git-ignore SQLite build files
2013-03-19 16:20:13 +01:00
kwolekr
9dfc4a35e4
Fix Map::initBlockMake to actually use chunksize setting
2013-03-18 22:19:02 -04:00
PilzAdam
bcd3dbc25e
Prevent passing nil to unpack() in minetest.after
2013-03-19 00:15:41 +01:00
kwolekr
648867e48d
Add jungle grass to jungles
2013-03-17 23:08:11 -04:00
Ilya Zhuravlev
4cfc200eaa
Don't erase modified_blocks
2013-03-17 21:17:13 +04:00
ShadowNinja
1ddc7d59d8
Add FPS limit to menu clouds
2013-03-17 12:13:48 -04:00
RealBadAngel
e601402427
lua methods set_look_pitch and set_look_yaw
2013-03-17 11:39:35 -04:00
PilzAdam
01173e6de6
Fix new_style_water
2013-03-17 11:28:43 -04:00
PilzAdam
8e3227d326
Add missing settings to minetest.conf.example
2013-03-17 13:07:53 +01:00