2619 Commits

Author SHA1 Message Date
Perttu Ahola
1aa908b332 Add disallow_empty_password setting 2012-06-07 02:11:28 +03:00
Perttu Ahola
d82e30cc8d Call this 0.4.dev-20120606 2012-06-07 00:40:04 +03:00
Perttu Ahola
a1304d4c88 Add minetest.serialize() and minetest.deserialize() 2012-06-07 00:05:00 +03:00
Perttu Ahola
29bef2a8ab Allow groups in crafting recipes 2012-06-06 23:39:17 +03:00
Perttu Ahola
56b49df920 Remove obsolete "footprints" default setting from defaultsettings.cpp 2012-06-06 20:04:05 +03:00
Kahrl
d8c8d223ac Allow replacements in cooking and fuel recipes 2012-06-06 00:22:34 +03:00
Perttu Ahola
7cc6a8a0dc Fix small errors in lua_api.txt 2012-06-06 00:15:33 +03:00
Perttu Ahola
2068ff4505 Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them 2012-06-05 23:51:37 +03:00
Perttu Ahola
d27ed7becb place_node, dig_node and punch_node; an in-game tester tool; remove old code 2012-06-05 23:10:07 +03:00
Perttu Ahola
bf9b140e9e Fix NDT_RAILLIKE tweakings 2012-06-05 21:51:01 +03:00
darkrose
afc4baddc8 Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPLv2 parts from the standpoint of copyright law. 2012-06-05 19:47:19 +03:00
Perttu Ahola
5d0c49dc78 Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left 2012-06-05 18:54:42 +03:00
Perttu Ahola
e70b6545b1 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola
38ca70416e Update translation template po/minetest.pot 2012-06-04 23:29:14 +03:00
Perttu Ahola
b7ac0e3f7a Use gettext for more basic user interface strings 2012-06-04 23:24:31 +03:00
Perttu Ahola
98b634b96c Remove misdesigned exception from ReliablePacketBuffer 2012-06-04 22:43:33 +03:00
Perttu Ahola
d77fc9ac99 Add ignore_world_load_errors configuration option and provide better error messages 2012-06-04 22:34:40 +03:00
Perttu Ahola
81b9b2a8ba Improve GUIMessageMenu (move and resize elements based on size of text) 2012-06-04 22:33:47 +03:00
Perttu Ahola
84551ec2e7 Fix loading of old signs 2012-06-04 18:19:23 +03:00
Perttu Ahola
d336165043 Call this 0.4.dev-20120603 2012-06-04 00:37:51 +03:00
darkrose
6272bf0521 Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game 2012-06-03 22:31:02 +03:00
darkrose
c68300df20 Add can_dig callback 2012-06-03 22:31:02 +03:00
Perttu Ahola
1791db1726 Update inventory menu from formspec on-the-fly 2012-06-03 22:31:02 +03:00
Perttu Ahola
b5454b2199 Add texture modification [lowpart:percent:filename 2012-06-03 22:31:02 +03:00
Perttu Ahola
77b86e03c9 Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec 2012-06-03 22:31:02 +03:00
Perttu Ahola
216c9667fe Reshape inventory menu code 2012-06-03 22:31:02 +03:00
Perttu Ahola
e7551505dd Add a bit of unit test for inventory 2012-06-03 22:31:02 +03:00
Perttu Ahola
0b504bf5eb Fix loading of legacy chests 2012-06-03 22:31:01 +03:00
Perttu Ahola
2b6e1d9378 Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
Perttu Ahola
902ce7e119 Make GUIinventoryMenu::drawList more robust with invalid data 2012-06-03 22:31:01 +03:00
Perttu Ahola
55ae48ff63 Implement locked chest; add after_place_node and after_dig_node node callbacks 2012-06-03 22:31:01 +03:00
Perttu Ahola
7a4ddfed3a minetest.get_craft_result 2012-06-03 22:31:01 +03:00
Perttu Ahola
be0c9426b8 NodeMetaRef:{to,from}_table and lua_api.txt additions 2012-06-03 22:31:01 +03:00
Perttu Ahola
48b94da624 Properly handle dropping of items from nodes, and disallow moving items directly between nodes 2012-06-03 22:31:01 +03:00
Perttu Ahola
242091e336 on_metadata_inventory_{move,offer,take} 2012-06-03 22:31:01 +03:00
Perttu Ahola
42c7767361 Implement sign using form field protocol 2012-06-03 22:31:01 +03:00
Perttu Ahola
34b55a70e1 Convert legacy chest inventory list "0" to "main" 2012-06-03 22:31:00 +03:00
Perttu Ahola
5d5d93b19e Improve GUIInventoryMenu error messages more 2012-06-03 22:31:00 +03:00
Perttu Ahola
1a5a6c1ee4 Add proper error messages to GUIInventoryMenu when inventory lists are invalid 2012-06-03 22:31:00 +03:00
Perttu Ahola
09c48e831d Random node metadata things 2012-06-03 22:31:00 +03:00
Perttu Ahola
bb6ee5d0b2 Attempt to begin to implement chests and furnace in Lua (with problems) 2012-06-03 22:31:00 +03:00
Perttu Ahola
51e31bf486 Add node on_construct, on_destruct callbacks and update lua_api.txt 2012-06-03 22:31:00 +03:00
darkrose
65dd2d43a8 Strip unneeded variables from NodeMetadata 2012-06-03 22:31:00 +03:00
Kahrl
20492dbc41 WIP node metadata, node timers 2012-06-03 22:31:00 +03:00
Perttu Ahola
9d7e453a76 Catch VersionMismatchException while loading world data 2012-06-03 20:42:49 +03:00
Perttu Ahola
c19a70ed9a Check password hash validity 2012-06-03 20:32:44 +03:00
Perttu Ahola
c1602fb7b5 Fix MSVC build (pow type overload stuff) 2012-05-31 20:22:37 +03:00
Perttu Ahola
ae5f4ee2e8 Add support for putting modpacks directly into mod directories 2012-05-21 19:49:35 +03:00
Perttu Ahola
23a48665d6 Add better trace peudo-loglevel support 2012-05-20 18:30:30 +03:00
Perttu Ahola
141f3dda93 Allow using --worldname for local game too 2012-05-20 17:41:40 +03:00