sapier
268ff61168
Add support for Android 2.3+
...
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts
A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
Novatux
a662fe9fc4
Fix rendering glitches when far from the center of the map
2014-03-04 20:12:10 +01:00
sapier
f04d2ad9e3
Make MutexQueue use jsemaphore for signaling
2014-01-10 10:10:45 +01:00
RealBadAngel
c18af13697
Shaders rework.
2013-12-03 18:55:25 +01:00
sapier
4aa8a5c636
Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before
2013-11-17 12:46:54 -05:00
sapier
78cc469411
Fix multicaller support in RequestQueue
2013-11-17 12:45:58 -05:00
PilzAdam
5d02ca8efd
Bump protocol version
2013-07-20 21:25:21 +02:00
PilzAdam
9cc15d669e
Make range of tools configureable
2013-07-20 20:37:59 +02:00
Kahrl
03631ae5f7
Change ContentFeatures array to a vector
2013-07-14 23:06:31 +02:00
sapier
4f7abcbafa
Fix many formspec menu bugs
2013-07-07 19:49:52 -04:00
Kahrl
d507e28438
Move generateTextureFromMesh to TextureSource to fix a texture leak
...
TextureSource has a list of textures to delete (m_texture_trash) so this
provides a proper, non-hacky way to delete RTT textures. Also, the prior,
hacky way of deleting them seems to be broken (see pull request #803 ).
To avoid header file clutter by repeating the same long list of
arguments over and over again, store the arguments of
generateTextureFromMesh in a struct called TextureFromMeshParams.
Also fix issue #782 (Only use bilinear (and others) on item textures
when settings allow it).
2013-07-03 03:24:28 +02:00
Kahrl
46340cbbe0
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00
sapier
6d6a9a17e1
Really fix itemdef memory leak
2013-05-09 17:08:23 +02:00
kwolekr
2df490067f
Fix itemdef drop on NULL texture
2013-04-28 21:07:09 -04:00
sapier
fafad98056
fix extruded items texture leak
2013-04-09 02:14:52 -04:00
sapier
0e48411a29
fix memory leak in itemdef
...
cleanup useless code
2013-04-07 22:20:01 -04:00
PilzAdam
b4bd7523e0
Add different place sound for nodes
2013-03-29 20:14:18 +01:00
PilzAdam
dd744fc13f
New damage system, add damageGroups to ToolCapabilities, bump protocol version
2013-03-29 20:14:09 +01:00
Ilya Zhuravlev
a12df55f29
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
PilzAdam
93ee0bd94b
Fix nodeplacement prediction
2013-02-27 20:23:32 +01:00
Sfan5
3fab3825aa
Update Copyright Years
2013-02-24 20:15:24 +01:00
PilzAdam
269f01224b
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
Jeija
d077333a77
Disable placement prediction for nodes that use on_rightclick
2013-02-19 20:02:40 +01:00
Perttu Ahola
a4ca9f7699
Handle day-night transition in shader and make light sources brighter when shaders are used
2012-12-02 14:24:58 +02:00
Perttu Ahola
e187e834c3
On-demand item meshes and textures
2012-12-02 00:38:26 +02:00
Perttu Ahola
ec937ecdd8
Properly and efficiently use split utility headers
2012-06-17 02:40:36 +03:00
Perttu Ahola
92b131d6d1
Node texture animation
2012-06-16 16:47:28 +03:00
Perttu Ahola
3946557a18
Node placement client-side prediction
2012-06-10 12:46:48 +03:00
Perttu Ahola
e70b6545b1
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
2012-06-05 18:54:07 +03:00
Perttu Ahola
62b0a03e28
Attempt to fix some minor memory leaks
2012-03-20 17:55:34 +02:00
Kahrl
807a0d313b
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints
2012-03-15 21:45:44 +02:00
Perttu Ahola
f1d9880006
Clean up log messages everywhere
2012-03-11 04:15:45 +02:00
Perttu Ahola
562ac3bce9
Digging time groups WIP
2012-03-10 11:28:12 +02:00
Jonathan Neuschäfer
496451c164
itemdef: handle the !render-to-target case
2012-02-24 22:37:16 +01:00
Kahrl
6a76c226e1
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-12 06:10:39 +01:00