248 Commits

Author SHA1 Message Date
PilzAdam
884c2e793c Play placing sound only if place prediction was successful 2013-06-19 21:42:12 +00:00
PilzAdam
5c81b777d0 Dont dig or place nodes if interact priv is missing (clientside) 2013-06-19 21:42:12 +00:00
PilzAdam
942228a796 Add drowning 2013-06-19 15:47:00 +00:00
PilzAdam
dc7d90dc1a Reset dig_time when switching to a tool that cant dig the current node 2013-06-13 13:34:48 +00:00
Kahrl
84631f9494 Enable word wrapping in profiler IGUIStaticText (freetype needs this) 2013-06-13 14:32:53 +02:00
PilzAdam
a5b33187c3 Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage 2013-06-12 20:27:06 +00:00
Esteban I. Ruiz Moreno
532a5ef04f Close console when it loses focus but it is still on screen 2013-06-05 21:14:14 +02:00
Kahrl
795c5b2758 Generate debug HUD text with ostringstream instead of snprintf.
This should fix #730.
2013-06-01 01:50:08 +02:00
sapier
b23f110a5a Bugfix: Update formname on showing new formspec while already one shown 2013-05-26 01:45:46 +02:00
Kahrl
780a234d48 Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
PilzAdam
fc415557db Predict param2 of facedir nodes and attachment of attached_node nodes 2013-05-24 02:10:03 +02:00
PilzAdam
d3449da5e1 Add a little animation when changing the wielded item 2013-05-20 01:09:41 +02:00
kwolekr
d41c8848fd Fix regression of world loading caused by 81c863ac 2013-05-19 12:07:00 -04:00
Esteban I. Ruiz Moreno
b08820ebed Add mouse_sensitivity option 2013-05-13 17:39:16 +02:00
Zeg9
95e529c66e Add progress bar to item visuals preloading 2013-05-13 17:08:51 +02:00
PilzAdam
6114e054d5 Fix memory leak by dropping sky 2013-05-10 19:12:24 +02:00
Zeg9
a1e0857246 Add clouds to all loading screens and better progress handling 2013-05-10 15:04:21 +02:00
Zeg9
cd1e7ec611 Add progress bar and clouds to loading screen 2013-05-08 20:26:43 +02:00
ShadowNinja
408b5ccffe Don't predict placement of nodes if they would replace a non buildable_to node 2013-05-03 17:03:25 +02:00
Kahrl
e1e7b5837d Predict wallmounted param2 during node placement prediction.
Also clean up the_game a bit: move node placement prediction to a
separate function.
2013-05-03 17:03:25 +02:00
kwolekr
c3b246b585 Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
Diego Martínez
b02e6b1403 Added support to disable built-in HUD elements 2013-04-24 17:28:00 +03:00
Diego Martínez
f2e5d4ebe2 Added offset support for HUD items 2013-04-23 09:34:11 +03:00
Diego Martínez
cf39a2950a Added support for alignment in HUD items 2013-04-23 09:34:10 +03:00
kwolekr
45409b509b Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification 2013-04-18 02:19:31 -04:00
Jonathon Anderson
2cb3f5eb6b Lua HUD 2013-04-18 02:14:33 -04:00
sapier
6d92b54aad addon extended resource accounting 2013-04-07 23:38:22 -04:00
sapier
51c6d75ece replace Server smart pointer with conventional one to gain control over dtor call order 2013-04-07 22:42:36 -04:00
khonkhortisan
0b676b0163 unkn own block -> unkn own node 2013-04-05 15:57:39 +02:00
PilzAdam
b4bd7523e0 Add different place sound for nodes 2013-03-29 20:14:18 +01:00
Jeija
a8562392b0 Allow spawning particles from the server, from lua
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.

Conflicts:
	src/clientserver.h
2013-03-23 23:16:29 +01:00
kwolekr
2de944c208 Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
Sfan5
3fab3825aa Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
269f01224b Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
RealBadAngel
b1c3676e11 Add sound volume controls to ingame menu 2013-02-23 16:01:35 +01:00
Jeija
d077333a77 Disable placement prediction for nodes that use on_rightclick 2013-02-19 20:02:40 +01:00
PilzAdam
e0ff17a000 Enable multiline signs 2013-02-12 19:37:25 +01:00
Jeija
bf459c00c9 Place block when holding sneak while right-clicking nodes with formspec 2013-01-28 00:44:42 +04:00
PilzAdam
e831a19436 Bugfix: else repeat_rightclick_timer = 0; 2013-01-14 21:38:40 +01:00
Jeija
3bc285a3e0 Add particles 2013-01-14 15:27:00 +01:00
PilzAdam
a491f22aec Disable all HP handling if enable_damage is false 2013-01-07 18:39:45 +01:00
sapier
59ab6e50b5 Fix buttons not working for Lua-triggered formspecs 2013-01-07 19:00:33 +02:00
PilzAdam
e71ab08a43 Fix typo doubletab -> doubletap 2013-01-04 20:04:48 +01:00
PilzAdam
a5398d7b37 Switch to fly mode if spacebar is doubleclicked
Can be turned off in the key change GUI or in minetest.conf via doubletab_space
2013-01-04 18:51:38 +01:00
Jeija
f3d7573731 Repeated right clicking when holding the right mouse button
Configure using repeat_rightclick_time in minetest.conf
2013-01-04 18:33:53 +01:00
PilzAdam
8888c4871d Adjust the maximum alpha of the red hurt screen 2013-01-03 16:15:46 +01:00
Jeija
73cabb7fe2 Tilt camera on player damage (tweaked by PilzAdam) 2013-01-03 15:16:46 +01:00
PilzAdam
1edcaa9bdc Replace constant red hurt screen with fade out red 2013-01-02 23:06:17 +01:00
sapier
2683dde4e8 Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua 2013-01-02 20:59:37 +02:00
Esteban I. Ruiz Moreno
acfe68f749 Add selectionbox_color, crosshair_color, and crosshair_alpha options 2012-12-27 13:10:03 -03:00