PilzAdam
884c2e793c
Play placing sound only if place prediction was successful
2013-06-19 21:42:12 +00:00
PilzAdam
5c81b777d0
Dont dig or place nodes if interact priv is missing (clientside)
2013-06-19 21:42:12 +00:00
PilzAdam
942228a796
Add drowning
2013-06-19 15:47:00 +00:00
PilzAdam
dc7d90dc1a
Reset dig_time when switching to a tool that cant dig the current node
2013-06-13 13:34:48 +00:00
Kahrl
84631f9494
Enable word wrapping in profiler IGUIStaticText (freetype needs this)
2013-06-13 14:32:53 +02:00
PilzAdam
a5b33187c3
Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage
2013-06-12 20:27:06 +00:00
Esteban I. Ruiz Moreno
532a5ef04f
Close console when it loses focus but it is still on screen
2013-06-05 21:14:14 +02:00
Kahrl
795c5b2758
Generate debug HUD text with ostringstream instead of snprintf.
...
This should fix #730 .
2013-06-01 01:50:08 +02:00
sapier
b23f110a5a
Bugfix: Update formname on showing new formspec while already one shown
2013-05-26 01:45:46 +02:00
Kahrl
780a234d48
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
2013-05-26 00:23:33 +02:00
PilzAdam
fc415557db
Predict param2 of facedir nodes and attachment of attached_node nodes
2013-05-24 02:10:03 +02:00
PilzAdam
d3449da5e1
Add a little animation when changing the wielded item
2013-05-20 01:09:41 +02:00
kwolekr
d41c8848fd
Fix regression of world loading caused by 81c863ac
2013-05-19 12:07:00 -04:00
Esteban I. Ruiz Moreno
b08820ebed
Add mouse_sensitivity option
2013-05-13 17:39:16 +02:00
Zeg9
95e529c66e
Add progress bar to item visuals preloading
2013-05-13 17:08:51 +02:00
PilzAdam
6114e054d5
Fix memory leak by dropping sky
2013-05-10 19:12:24 +02:00
Zeg9
a1e0857246
Add clouds to all loading screens and better progress handling
2013-05-10 15:04:21 +02:00
Zeg9
cd1e7ec611
Add progress bar and clouds to loading screen
2013-05-08 20:26:43 +02:00
ShadowNinja
408b5ccffe
Don't predict placement of nodes if they would replace a non buildable_to node
2013-05-03 17:03:25 +02:00
Kahrl
e1e7b5837d
Predict wallmounted param2 during node placement prediction.
...
Also clean up the_game a bit: move node placement prediction to a
separate function.
2013-05-03 17:03:25 +02:00
kwolekr
c3b246b585
Generalize hud_builtin_enable into hud_set_flags
2013-04-25 19:37:36 -04:00
Diego Martínez
b02e6b1403
Added support to disable built-in HUD elements
2013-04-24 17:28:00 +03:00
Diego Martínez
f2e5d4ebe2
Added offset support for HUD items
2013-04-23 09:34:11 +03:00
Diego Martínez
cf39a2950a
Added support for alignment in HUD items
2013-04-23 09:34:10 +03:00
kwolekr
45409b509b
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
2013-04-18 02:19:31 -04:00
Jonathon Anderson
2cb3f5eb6b
Lua HUD
2013-04-18 02:14:33 -04:00
sapier
6d92b54aad
addon extended resource accounting
2013-04-07 23:38:22 -04:00
sapier
51c6d75ece
replace Server smart pointer with conventional one to gain control over dtor call order
2013-04-07 22:42:36 -04:00
khonkhortisan
0b676b0163
unkn own block -> unkn own node
2013-04-05 15:57:39 +02:00
PilzAdam
b4bd7523e0
Add different place sound for nodes
2013-03-29 20:14:18 +01:00
Jeija
a8562392b0
Allow spawning particles from the server, from lua
...
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.
Conflicts:
src/clientserver.h
2013-03-23 23:16:29 +01:00
kwolekr
2de944c208
Fix most warnings, re-fix MSVC compile error
2013-02-26 01:57:59 -05:00
Sfan5
3fab3825aa
Update Copyright Years
2013-02-24 20:15:24 +01:00
PilzAdam
269f01224b
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
RealBadAngel
b1c3676e11
Add sound volume controls to ingame menu
2013-02-23 16:01:35 +01:00
Jeija
d077333a77
Disable placement prediction for nodes that use on_rightclick
2013-02-19 20:02:40 +01:00
PilzAdam
e0ff17a000
Enable multiline signs
2013-02-12 19:37:25 +01:00
Jeija
bf459c00c9
Place block when holding sneak while right-clicking nodes with formspec
2013-01-28 00:44:42 +04:00
PilzAdam
e831a19436
Bugfix: else repeat_rightclick_timer = 0;
2013-01-14 21:38:40 +01:00
Jeija
3bc285a3e0
Add particles
2013-01-14 15:27:00 +01:00
PilzAdam
a491f22aec
Disable all HP handling if enable_damage is false
2013-01-07 18:39:45 +01:00
sapier
59ab6e50b5
Fix buttons not working for Lua-triggered formspecs
2013-01-07 19:00:33 +02:00
PilzAdam
e71ab08a43
Fix typo doubletab -> doubletap
2013-01-04 20:04:48 +01:00
PilzAdam
a5398d7b37
Switch to fly mode if spacebar is doubleclicked
...
Can be turned off in the key change GUI or in minetest.conf via doubletab_space
2013-01-04 18:51:38 +01:00
Jeija
f3d7573731
Repeated right clicking when holding the right mouse button
...
Configure using repeat_rightclick_time in minetest.conf
2013-01-04 18:33:53 +01:00
PilzAdam
8888c4871d
Adjust the maximum alpha of the red hurt screen
2013-01-03 16:15:46 +01:00
Jeija
73cabb7fe2
Tilt camera on player damage (tweaked by PilzAdam)
2013-01-03 15:16:46 +01:00
PilzAdam
1edcaa9bdc
Replace constant red hurt screen with fade out red
2013-01-02 23:06:17 +01:00
sapier
2683dde4e8
Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua
2013-01-02 20:59:37 +02:00
Esteban I. Ruiz Moreno
acfe68f749
Add selectionbox_color, crosshair_color, and crosshair_alpha options
2012-12-27 13:10:03 -03:00