Craig Robbins
68c5101db3
Fix unit tests failing if IPv6 not available
...
See:
https://github.com/minetest/minetest/issues/1526
https://github.com/minetest/minetest/issues/793
2014-11-02 02:27:26 -05:00
ShadowNinja
dbf9e444b1
Split settings into seperate source and header files
...
This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
sapier
6d5acf9da4
Fix broken Ipv4 serialization on win32
2014-04-11 22:51:10 +02:00
Kahrl
a724edea29
Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY
2014-04-10 22:03:42 +02:00
ShadowNinja
24cc512b16
Add the option to bind to a specific address
2014-02-05 21:24:46 +01:00
kwolekr
ff5c3a8c90
Fix exception caused by destroying sockets on Server shutdown
2013-12-31 15:00:49 -05:00
proller
faa3e90283
Correct useragent in http queries
...
Net struct init
2013-11-06 00:50:32 +04:00
Kahrl
ee90d438b8
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
proller
9cf4e3961b
Fix ipv6 on windows
2013-06-24 20:13:56 +04:00
proller
a0d79ac7a5
Math mapgen fix, ip show on connect, pathfinder segfault fix
2013-06-23 20:35:16 +04:00
proller
06ddcb4b1e
Add support for IPv6
...
Two new configuration options are added:
- "enable_ipv6" to enable/disable the overall use of IPv6
- "ipv6_server" to enable/disable the use of IPv6 sockets when running
a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
Sfan5
3fab3825aa
Update Copyright Years
2013-02-24 20:15:24 +01:00
PilzAdam
269f01224b
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
Perttu Ahola
ec937ecdd8
Properly and efficiently use split utility headers
2012-06-17 02:40:36 +03:00
Perttu Ahola
e70b6545b1
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
2012-06-05 18:54:07 +03:00
Perttu Ahola
e463ad2142
Add output levels --info and --trace (--verbose is now more verbose)
2012-03-22 14:10:37 +02:00
Perttu Ahola
20aa202832
Move headers from socket.h to socket.cpp
2012-03-22 13:41:50 +02:00
Perttu Ahola
1afc815031
Fix UDPSocket's debug output
2012-03-22 13:36:37 +02:00
Perttu Ahola
d834d6e074
Handle select errno EINTR properly (not doing this breaks at least many profilers)
2012-03-08 10:03:29 +02:00
Perttu Ahola
85002883bd
Better handling of SendFailedException in Connection
2011-10-18 03:42:23 +03:00
Giuseppe Bilotta
72e4c8f523
Fix use of && instead of &
2011-08-12 23:34:12 +02:00
Constantin Wenger
5784c14ab7
added ipban support
...
commands:
/#ipban <nick>
/#ipunban <ip>
2011-08-12 03:37:18 +02:00
Perttu Ahola
9d4e9c59de
fixed warnings reported by cppcheck
2011-04-11 11:36:13 +03:00
Perttu Ahola
b0971f4459
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported)
2011-02-08 11:24:07 +02:00
Perttu Ahola
c32da52104
working good
2010-12-26 13:51:56 +02:00
Perttu Ahola
385dd9917f
settings manager: better default setting handling and updating config file and command line parsing
2010-12-14 15:16:49 +02:00
Perttu Ahola
fc26dcdb19
license stuff
...
--HG--
rename : src/licensecomment.txt => licensecomment.txt
2010-11-29 20:13:04 +02:00
Perttu Ahola
d10627a77f
Windows bug fixes
2010-11-29 17:55:07 +02:00
Perttu Ahola
c707e00195
sitä sun tätä tekeillä, toimii kivasti
2010-11-29 10:52:07 +02:00
Perttu Ahola
4e249fb3fb
Initial files
2010-11-27 01:02:21 +02:00