16 Commits

Author SHA1 Message Date
BlockMen
89896b73fb Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
BlockMen
9fd8f6091e Fix hotbar padding at bottom 2013-09-10 23:39:38 +02:00
PilzAdam
49f6e00cf3 Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
BlockMen
a7e604de67 Add support for using textures in hotbar 2013-08-25 18:49:10 +02:00
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
Kahrl
46340cbbe0 Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture 2013-07-02 03:03:10 +02:00
PilzAdam
942228a796 Add drowning 2013-06-19 15:47:00 +00:00
Kahrl
780a234d48 Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
kwolekr
a7e732f387 Minor hud.cpp cleanup 2013-04-25 20:56:12 -04:00
Esteban I. Ruiz Moreno
560a1cd794 Ability to change the crosshair using textures 2013-04-25 20:07:46 -04:00
kwolekr
c3b246b585 Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
Diego Martínez
b02e6b1403 Added support to disable built-in HUD elements 2013-04-24 17:28:00 +03:00
Diego Martínez
f2e5d4ebe2 Added offset support for HUD items 2013-04-23 09:34:11 +03:00
Diego Martínez
cf39a2950a Added support for alignment in HUD items 2013-04-23 09:34:10 +03:00
kwolekr
b1ab2a5c35 Add direction parameter to statbars in HUD API
Fix health bar overlap when a larger texture is used
2013-04-20 00:22:12 -04:00
kwolekr
45409b509b Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification 2013-04-18 02:19:31 -04:00