28 Commits

Author SHA1 Message Date
kwolekr
64b8216144 Add capability to read table flag fields from Lua API 2014-02-09 12:44:31 -05:00
kwolekr
2a896ffbf7 Make flag strings clear specified flag with 'no' prefix
Remove flagmask field from set_mapgen_params table
Add small bits of needed documentation
2014-02-08 17:50:59 -05:00
kwolekr
444e863ec9 Schematic: Read slice probability table from schematic descriptors 2014-01-19 02:44:45 -05:00
ShadowNinja
b634e04a40 Add maximum recursion depth to read_json_value 2014-01-11 14:08:02 -05:00
ShadowNinja
3b98b3d78d Rename get_json_value to read_json_value 2014-01-11 13:52:26 -05:00
ShadowNinja
1dd2fa6296 Fix InventoryList reading order
Lua does not guarantee that the indexes of a table will be in numerical order.
2013-12-30 14:00:05 -05:00
ShadowNinja
e2b44bca93 Don't throw a error when writing JSON fails 2013-12-18 18:18:43 -05:00
ShadowNinja
c24cde1d75 Add 'minetest.write_json' 2013-12-18 16:46:53 -05:00
ShadowNinja
4a8e393a79 Handle LuaErrors in Lua -> C++ calls on LuaJIT 2013-12-18 16:35:55 -05:00
RealBadAngel
c18af13697 Shaders rework. 2013-12-03 18:55:25 +01:00
ShadowNinja
2741a7e6e0 Optimize table creation 2013-11-30 13:05:13 -05:00
MetaDucky
d37b6b8f43 fixed array limit check when reading Lua specialtiles table 2013-11-16 15:31:17 +01:00
ShadowNinja
5cb34cf9dd Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
PilzAdam
20e1cc7140 Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
Kahrl
1f772a3890 Add minetest.parse_json, engine.parse_json 2013-09-02 02:20:08 +02:00
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
sapier
ce907a371e Add support for entities to automatic face movement direction 2013-08-13 23:48:47 +02:00
kwolekr
6aa6aaf3f3 Decoration: Fix schematic probability mess with new MTS file version 2013-08-11 15:34:49 -04:00
BlockMen
b131a282ba Add support for different drowning damage and allow drowning in other nodetypes 2013-08-06 17:49:39 +02:00
sapier
12a654708c Add support for setting stepheight for entities 2013-07-30 19:48:02 +02:00
proller
cdb2b82262 Weather support 2013-07-27 23:21:48 +04:00
PilzAdam
617d8cba5d Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
PilzAdam
6f29410895 Add liquid_range to nodedef 2013-07-20 20:41:17 +02:00
PilzAdam
9cc15d669e Make range of tools configureable 2013-07-20 20:37:59 +02:00
proller
0d55518108 Leveled nodebox 2013-07-13 22:13:24 +04:00
kwolekr
4e9b7ef618 Decoration: Add Schematic decoration type 2013-06-22 01:11:52 -04:00
PilzAdam
942228a796 Add drowning 2013-06-19 15:47:00 +00:00
sapier
2dceda8890 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00