ShadowNinja
5cb34cf9dd
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
kwolekr
d8e65be2d3
Weather: Clean up getHeat/getHumidity somewhat
2013-09-16 23:33:53 -04:00
Novatux
b8ccaf35f4
Add minetest.get_gametime() API function, that returns the number of seconds since the world was created.
2013-09-08 11:09:50 +02:00
Kahrl
ee90d438b8
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
proller
d2cbeba8b6
Better snow fall, finite liquid transform, leveled nodes api
2013-07-28 17:14:31 +04:00
proller
cdb2b82262
Weather support
2013-07-27 23:21:48 +04:00
kwolekr
ee2d8bc482
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates
2013-06-29 22:23:00 -04:00
kwolekr
5f60730da4
Apply various fixes to several things
2013-06-27 22:35:35 -04:00
kwolekr
0e1e60e195
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map
2013-06-27 22:35:35 -04:00
kwolekr
5c8a16016c
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
kwolekr
f9c5ed3c7b
Add minetest.get_mapgen_object to API
2013-06-27 22:35:35 -04:00
kwolekr
669194d224
Add LuaVoxelManip
2013-06-27 22:35:35 -04:00
sapier
39b10fb189
Fix missing find_path and line_of_sight
2013-06-01 15:07:43 +02:00
sapier
2dceda8890
Move scriptapi to separate folder (by sapier)
...
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00