Maksim Gamarnik
35770f4abb
Merge Minetest 0.4.16
2017-06-06 23:03:34 +03:00
Loïc Blot
382540e76e
Fix various performance issues reported by cppcheck ( #5628 )
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* Also remove 1 non declared but defined functions
2017-04-21 10:06:08 +02:00
Loïc Blot
118cdbc26e
Fix various copy instead of const ref reported by cppcheck (part 3) ( #5616 )
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* Also remove 2 non declared but defined functions
* Make some functions around const ref changes const
2017-04-20 00:12:52 +02:00
Loïc Blot
04680f648a
[CSM] sound_play & sound_stop support + client_lua_api doc ( #5096 )
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* squashed: CSM: Implement register_globalstep
* Re-use fatal error mechanism from server to disconnect client on CSM error
* Little client functions cleanups
* squashed: CSM: add core.after function
* core.after is shared code between client & server
* ModApiUtil get_us_time feature enabled for client
2017-03-13 23:56:05 +01:00
Maksim Gamarnik
e05f7db82f
Updated to Minetest ver. 0.4.15
2017-01-30 00:44:07 +02:00
est31
8465b51bd1
Remove top left minetest watermark
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Move version information into the window caption.
On popular player request.
Fixes #4209 .
2016-07-03 21:49:33 +02:00
est31
b7d656581d
Initial Gamepad support
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Adds initial ingame gamepad support to minetest.
Full Formspec support is not implemented yet and
can be added by a later change.
2016-06-03 19:42:57 +02:00
Ekdohibs
e7b84d7db6
Add colored text (not only colored chat).
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Add documentation, move files to a proper place and avoid memory leaks.
Make it work with most kind of texts, and allow backgrounds too.
2016-05-31 17:34:29 +02:00
Maksim Gamarnik
9247f32e0e
LGPL 2.1 to 3.0 on all files
2015-08-14 01:26:28 +03:00
kwolekr
a8e64001ff
Replace instances of std::map<std::string, std::string> with StringMap
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Also, clean up surrounding code style
Replace by-value parameter passing with const refs when possible
Fix post-increment of iterators
2015-05-31 23:21:19 +10:00
kwolekr
4df33b90e5
Replace instances of std::map<std::string, std::string> with StringMap
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Also, clean up surrounding code style
Replace by-value parameter passing with const refs when possible
Fix post-increment of iterators
2015-05-19 16:10:49 -04:00
Loic Blot
188c15c3d8
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
2015-03-05 11:59:40 +01:00
sapier
794909cbe8
Implement proper font handling
2014-11-30 17:50:09 +01:00
sapier
bb33052a28
Fix regression dirt texture not beeing default in non cloud menu
2014-06-14 20:51:57 +02:00
ShadowNinja
e414ce7d7d
Fix code style of async API
2014-04-27 16:15:53 -04:00
sapier
b1a9e58d6a
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
Kahrl
fb1f510c3f
Change mainmenu texture handling + small misc changes
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Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
Kahrl
416531bf72
Allow SIGINT to kill mainmenu again
2013-08-19 15:49:36 +02:00
Kahrl
ee90d438b8
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
PilzAdam
448530d6b0
Play sounds/main_menu.ogg in menu
2013-07-28 23:29:03 +02:00
sapier
62794622d6
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00