kwolekr
3c1ae54646
Tests: Add NodeResolver unittests
...
Minor misc. NodeResolver cleanups
Prefix faux content type constants for testing with t_ to avoid
confusion or name collisions
2015-05-13 17:00:53 +10:00
Maksim Gamarnik
0598e2169e
New MainMenu, update WversionManager, Makefile change
...
New MainMenu by 4aiman
WVersionManager - 1.3
Makefile - rename output apk
2015-05-12 10:59:17 +03:00
OttoLidenbrock
288d5c5c5e
Get rid of PO files
2015-05-10 20:46:25 +10:00
OttoLidenbrock
0abd163896
Fix bug with Zip file creation and extraction
2015-05-10 19:23:35 +10:00
OttoLidenbrock
8982638e52
Fix bugs with package name directory and zip file
2015-05-10 19:00:55 +10:00
Maksim Gamarnik
3475ea15fa
Wvm add
2015-05-10 18:03:54 +10:00
Maksim Gamarnik
abbba316b2
Fix merge java part
2015-05-10 18:03:54 +10:00
OttoLidenbrock
2bc5f0c131
Merge java part
2015-05-10 18:03:54 +10:00
OttoLidenbrock
0721cd13a7
Update makefile, default game and create Files.zip
2015-05-10 18:01:55 +10:00
kwolekr
b73669c418
Tests: Add ObjDef unittests
2015-05-04 16:52:10 +10:00
kwolekr
afd27cd3ea
Fix MSVC compatibility
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Make sure to include random unittests in android builds, too
Use SWAP() macro
Ensure that negative ranges are tested as well in random unittests
2015-05-04 16:51:51 +10:00
Maksim Gamarnik
5dbcfd316b
Update Makefile
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Update CURL,
Change default game name
Min APP_PLATFORM = 16 (JB 4.1).
2015-05-01 14:32:08 +03:00
OttoLidenbrock
49e4c882f2
Change version again
2015-05-01 20:51:51 +10:00
OttoLidenbrock
815dc2ae46
Stop using broken github hash
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Version is now MultiCraft 1.0.1
(ANDROID_VERSION_CODE 101)
2015-05-01 20:07:45 +10:00
OttoLidenbrock
4ffa72a2fd
Merge upstream
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Conflicts:
builtin/mainmenu/tab_simple_main.lua
src/client/clientlauncher.cpp
src/game.cpp
src/guiEngine.cpp
2015-04-29 19:59:54 +10:00
kwolekr
25edaf443c
Tests: Modularize unit testing
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Split unit tests into separate files under src/unittest/
Give better unittest diagnostics
Clean up some code
2015-04-26 15:08:54 -04:00
OttoLidenbrock
27bdbae42a
Change project name and version (not android yet)
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Update package Vendor and Email and version number
Change version to 1.0.1
Partially change project name
Changed android version code to 1
2015-04-27 00:54:48 +10:00
Craig Robbins
0731f9ed2a
Move globals from main.cpp to more sane locations
...
Move debug streams to log.cpp|h
Move GUI-related globals to clientlauncher
Move g_settings and g_settings_path to settings.cpp|h
Move g_menuclouds to clouds.cpp|h
Move g_profiler to profiler.cpp|h
2015-04-01 23:04:25 +10:00
Aaron Suen
e8d51554ae
Clean scaling pre-filter for formspec/HUD.
2015-04-01 00:01:05 -04:00
Craig Robbins
5e2bb20166
Fix Android build-related bugs
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E.g. Sound and freetype always being disabled, redefinition of pre-processor directives
2015-03-29 22:27:01 +10:00
ShadowNinja
2de60ae349
Clean up and tweak build system
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* Combine client and server man pages.
* Update unit test options and available databases in man page.
* Add `--worldname` to man page.
* Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
* Disable server build by default on all operating systems.
* Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
* Enable LevelDB, Redis, and FreeType detection by default.
* Remove the `VERSION_PATCH_ORIG` hack.
* Add option to search for and use system JSONCPP.
* Remove broken LuaJIT version detection.
* Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
* Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
* Clean up style of CMake files.
2015-03-27 15:00:48 -04:00
est31
a346e6c2fc
Fix Android build on 32 bit
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Remove the --system=linux-x86_64 which isn't neccessary on 64 bit,
as, when given no --system parameter, the standalone-toolchain.sh script
figures out the platform on itself. Naturally, the hardcoded setting broke
android building on 32 bit systems.
2015-03-23 14:11:39 +10:00
Loic Blot
638fffbf80
Remove Android makefile ugly make -j hack
2015-03-17 15:48:48 +01:00
Loic Blot
671e448d3c
Bump android version code
2015-03-16 20:37:31 +01:00
Loic Blot
569596f0b1
Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp
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* Requested by @Zeno-
* Approved by @nerzhul
2015-03-16 10:19:19 +01:00
Loic Blot
6e62992e96
Android Makefile update backported from stable-0.4 with minor changes
2015-03-15 11:21:34 +01:00
Loic Blot
d71219e01c
Android: Backport changes from stable-0.4
2015-03-14 19:59:14 +01:00
Loic Blot
a03fdd923f
Android: fix package name in JAVA sources
2015-03-14 18:52:31 +01:00
Loic Blot
1b13972f22
Fix package name in AndroidManifest.xml
2015-03-14 18:41:36 +01:00
Loic Blot
fa59f2e69c
AndroidManifest.xml version bump
2015-03-14 18:28:02 +01:00
Maksim Gamarnik
58762a2b97
Update Android Makefile
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ARMv7 default build
Update curl
Update OpenSSL
2015-03-08 15:48:40 +10:00
Loic Blot
188c15c3d8
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
2015-03-05 11:59:40 +01:00
Loic Blot
63fbfd1ad5
Fix android build
2015-02-21 17:37:48 +01:00
Perttu Ahola
bb4840d977
Bump version to 0.4.12
2015-02-18 23:50:01 +01:00
Loic Blot
1ebc81ec2e
Update missing files for Android.mk
2015-02-18 09:53:43 +01:00
Loic Blot
e42d1a71cf
Android build fix
2015-02-18 09:23:24 +01:00
Loic Blot
0a1c212974
main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes
2015-02-12 15:00:03 +01:00
Loic Blot
fe991e2aef
Fix Android build since a704c04f00bfea4b77550169fa08105c2ee0dfd0Oxh. ok @zeno-
2015-02-11 09:15:25 +01:00
sapier
add581cdfd
Android, build: Update curl to 7.40.00
2015-01-15 21:51:54 +01:00
Kodexky
c9d1b4ee78
Fix Android crash on keyboard connection change.
2015-01-13 23:09:57 +10:00
sapier
0b900ec79d
Increase stepheight on android by 0.5 to smoothen movement
2015-01-11 04:33:42 +01:00
sapier
9e97cb3ca6
Fix armv7 using arm arch while arm uses armv7
2015-01-08 00:11:30 +01:00
sapier
b76fefb8a3
Switch android build to external sqlite3
2015-01-07 01:01:03 +01:00
sapier
0bf6a77c3b
Fixes for android
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Copy only minetest_game to apk by default
Don't copy .git and .svn folders to apk
Fix bouncing asset copy scrollbar due to long filepaths
Reenable font scaling to fix broken menu on high dpi screens
Implement minetest loglevel to android loglevel mapping
Disable touch digging while moving around
2015-01-06 16:13:39 +01:00
sapier
9a7543cf13
Fix broken android version due to new openssl not linking correct to curl
2015-01-05 00:51:35 +01:00
sapier
e1f630af2e
Switch to official openssl version and update to 1.0.1j
2015-01-04 16:57:19 +01:00
sapier
787856003c
Speedup initial android startup on some devices by factor 10 or more
2015-01-02 17:20:55 +01:00
kwolekr
a7c93a7160
Bump version to 0.4.11
2014-12-24 22:28:06 -05:00
Kahrl
8bc9094f3c
Add fontengine.cpp to Android.mk
2014-12-01 21:22:23 +01:00
KodexKy
a176874dd9
Fixes for Android build errors. Enable sensor landscape rotation.
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Fix typo in Android Makefile ndk path.
Fix touchscreen parts of game.cpp to work after Zeno's refactor.
Fix isdigit and isspace overload conflict with Android Irrlicht in string.h
Enable sensor landscape rotation in Android Manifiest.
Add mapgen v5 to Android build.
Fix Makefile not checking leveldb.
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-25 13:28:51 +10:00