6 Commits

Author SHA1 Message Date
ShadowNinja
4a8e393a79 Handle LuaErrors in Lua -> C++ calls on LuaJIT 2013-12-18 16:35:55 -05:00
ShadowNinja
7861d84bcb Move script_run_callbacks to Lua 2013-12-07 22:03:07 -05:00
kwolekr
466aba8337 Fix possible implicit conversion of NULL to std::string 2013-11-21 00:49:32 -05:00
ShadowNinja
5cb34cf9dd Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
sapier
2dceda8890 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00