kwolekr
efe4d5f000
Fix typo in WieldMesh::setItem()
2015-05-08 23:30:56 -04:00
kwolekr
191bfd9ba5
Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area
2015-05-08 13:31:03 -04:00
kwolekr
176f0aa9ca
Replace Wieldmesh::setItem assertion that could be triggered by the server with an error
2015-05-08 13:26:31 -04:00
est31
b8137a890d
Fix release build warning
2015-05-08 07:23:41 +02:00
kwolekr
c54722d5db
Fix compilation for non-client builds, and fix signed comparison warning
2015-05-08 01:21:34 -04:00
kwolekr
9f679f6b11
Tests: Add schematic unittests
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Improve schematic file-saving interface
Add ability to create temporary test files
2015-05-08 00:55:42 -04:00
est31
c4763b2d29
Gracefully handle PacketErrors
2015-05-08 06:51:03 +02:00
kwolekr
72b9d3aed4
Fix missing Y component assignment in check_v3f
2015-05-08 00:03:41 -04:00
paramat
460d9701a7
Conf.example: Update recommended maximum cloud radius to 26
2015-05-08 01:17:50 +01:00
Kevin Ott
c62bbe8a6b
Remove duplicate lua_getfield() in c_converter.cpp
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Fixes #2678
2015-05-07 09:57:34 +02:00
kwolekr
097b9ead50
Schematics: Add indent-with-space option for schematic Lua table serialization
2015-05-07 02:54:35 -04:00
kwolekr
e8fb94705c
NodeResolver: Remove NodeResolveMethod
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This simplifies NodeResolver logic and makes some interfaces cleaner.
2015-05-07 02:36:01 -04:00
ShadowNinja
30d8d57095
Fix connection speed unit names
2015-05-06 15:41:37 -04:00
ShadowNinja
51ad4fca2f
Fix error messages for type-checking Lua reading functions
2015-05-06 15:33:36 -04:00
ShadowNinja
29a0b49c1f
Improve Redis error messages
2015-05-06 15:28:22 -04:00
kwolekr
722a7c5671
Fix build on Debian broken by b45df9d (missing include, somehow?)
2015-05-05 20:40:18 -04:00
kwolekr
2766bcbb51
NodeDefManager: Improve const-correctness of interfaces
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- Add ability to explicitly reset NodeResolve state (useful for unittesting)
- Remove non-essential NodeResolve methods modifying state from INodeDefManager
- Add const qualifier to NodeDefManager and ContentFeatures serialize
2015-05-05 16:52:06 -04:00
kwolekr
cba840d188
Add core.find_nodes_with_meta() script API
2015-05-05 16:21:59 -04:00
kwolekr
127b35ba69
Tests: Add NodeResolver unittests
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Minor misc. NodeResolver cleanups
Prefix faux content type constants for testing with t_ to avoid
confusion or name collisions
2015-05-05 12:00:36 -04:00
ShadowNinja
c86bb37674
Make Git version detection use VERSION_STRING instead of tags
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This fixes the problem where 0.4.12-dev versions were erroneously shown as
0.4.11-dev because the tag was added on a separate branch. It also fixes a
similar issue when builders didn't fetch new tags when updating.
This also removes the number-of-commits-since-tag field, since it's
incompatible with this. Said field doesn't seem to be useful anyway if you
have the commit hash.
2015-05-05 17:13:05 +02:00
ShadowNinja
8b61fc9b6f
Fix GCC compiler warning
2015-05-04 20:01:10 -04:00
Jay Arndt
eb940ea303
Stop NetworkPacket methods from producing bloated packets
2015-05-05 01:47:41 +02:00
Mahmut Elmas
cabb78b1e7
Update Turkish Language
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Added some new translations
Fixed some overlenght lines
2015-05-05 00:50:53 +02:00
est31
1534226230
Cache enable_3d_clouds flag
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Small improvement on clouds rendering performance
2015-05-04 22:50:04 +02:00
paramat
18a0509055
Clouds: Make cloud area radius settable in .conf
2015-05-04 22:41:13 +02:00
Kevin Ott
fd1fd8cddf
Add a check for animation when getting an extruded mesh
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Fixes issue #2667
2015-05-04 02:11:36 -04:00
obneq
4f5c3cd2f2
Fix pathfinder to produce more useful paths
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- Fix unintended negation of condition
- Remove line_of_sight 'optimization'
2015-05-03 22:36:11 -04:00
kwolekr
41e897f279
Tests: Add ObjDef unittests
2015-05-03 22:19:35 -04:00
kwolekr
75cfe8651e
ObjDefManager: Set replacement object's handle info after calling set()
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Make gamedef optional when constructing an ObjDefManager
Add note about object ownership
2015-05-03 22:19:35 -04:00
est31
f3ed0c91af
Better version detection for shallow clones
2015-05-03 16:47:22 +02:00
paramat
d2feb7e920
RotateAlongYAxis: For facedir case, return if param2 >= 4
2015-05-03 03:43:51 +01:00
est31
7e3ec0c363
Add .patch files to gitignore
2015-05-01 07:42:08 +02:00
SmallJoker
61988ce2c9
Fix several MSVC issues numeric.h
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-> Round negative numbers correctly CMakeLists.txt
-> Link Json with the static run-time library
2015-05-01 07:34:51 +02:00
kwolekr
2eca582d90
Fix MSVC compatibility
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Make sure to include random unittests in android builds, too
Use SWAP() macro
Ensure that negative ranges are tested as well in random unittests
2015-04-29 13:20:01 -04:00
kwolekr
4d8ba60e42
Tests: Add random unittests
2015-04-29 04:08:04 -04:00
mich1
d301bbf16e
Add Russian comment translation to minetest.desktop
2015-04-27 18:14:58 +02:00
sfan5
023fd295d5
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
2015-04-27 16:24:49 +02:00
sfan5
43707c0f66
Revert "Only lowercase project name at compile time"
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This reverts commit 3be9787e64362b8a5020746220c65abbe31f8097.
2015-04-27 16:24:49 +02:00
kwolekr
879c24f939
Noise: Fix PcgRandom::randNormalDist() when range contains negative numbers
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This fixes an issue with erroneous float-to-int rounding that resulted in
truncation toward 0, causing a biased distribution.
2015-04-27 04:05:25 -04:00
kwolekr
eade25a4b6
Replace PRNG assertions with PrngException
2015-04-27 01:24:37 -04:00
Tomas Brod
94f3a87a67
Fix minetest.clear_* creating new LOCAL table instead of clearing the existing one.
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On calling clear_redistered_biomes the registered_biomes table is cleared
by creating a new empty table, but the pointer is not updated to point to
the new one. So after calling more register_biome, the registered_biome
table always contains 0 items, which is an error. Instead, the table is
cleared by removing all its items so the pointer (minetest.registered_*)
remains valid.
2015-04-26 15:45:58 -04:00
kwolekr
2bf4902870
Update .gitignore
2015-04-26 15:40:19 -04:00
est31
bad2dd4ab5
Remove craftdef serialisation
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It isn't needed anymore, sending ICraftDefManager over the network has been obsoleted
by protocol version 7.
2015-04-26 21:30:52 +02:00
est31
0769bd28a6
Craftdef refactor
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Fix style, refactor assert, use '"' instead of "\"",
replace code duplicating craftGetItemName, rename iterators.
2015-04-26 21:28:40 +02:00
kwolekr
25edaf443c
Tests: Modularize unit testing
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Split unit tests into separate files under src/unittest/
Give better unittest diagnostics
Clean up some code
2015-04-26 15:08:54 -04:00
fishyWET
8efd5bd8f2
Update chinese translation
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fixed some mistakes and added in some new translations
2015-04-27 01:17:10 +10:00
Aaron Suen
778cf1600a
Fix fast leaves with texture_clean_transparent enabled.
2015-04-26 23:39:40 +10:00
Kevin Ott
8597346304
Fix player pitch and yaw not being set properly
2015-04-26 23:36:05 +10:00
Muhammad Rifqi Priyo Susanto
d42badb200
Remove fly mode in simple main menu
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As the fly mode option is avaiable in-game, this is not used anymore.
2015-04-26 23:35:32 +10:00
est31
f5313f8813
German translation: shorter setting name
2015-04-24 20:25:33 +02:00