3987 Commits

Author SHA1 Message Date
Perttu Ahola
c11dec1a8a Call this 0.4.dev-20120408 2012-04-08 23:55:17 +03:00
Perttu Ahola
9576306904 Support placing a minetest game inside $world/game to allow creating proper adventure maps
Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
2012-04-08 23:17:02 +03:00
Perttu Ahola
c9296d22dd Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar errors 2012-04-08 23:16:15 +03:00
Perttu Ahola
9b984d0520 EnvRef:find_nodes_in_area(minp, maxp, nodenames) 2012-04-08 14:37:12 +03:00
Perttu Ahola
75f0bdbdd2 Allow looping of local and positional sounds 2012-04-08 14:35:57 +03:00
Perttu Ahola
4a37822aea Make lava brighter by showing light sources at their full emitted light level 2012-04-08 04:01:12 +03:00
Perttu Ahola
96bcad11a2 Improve texture atlas generation 2012-04-07 23:37:12 +03:00
q66
4a93ec07ca Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is experimental atm, causes visible spaces between blocks. 2012-04-07 23:23:00 +03:00
Perttu Ahola
06ea787562 Tune mapgen 2012-04-07 19:57:26 +03:00
Perttu Ahola
65f368f2a8 Fix collision code getting stuck if speed is 0 2012-04-07 19:19:36 +03:00
Perttu Ahola
aea727787e Fix segfault when setting privileges of a non-connected player 2012-04-07 18:46:10 +03:00
Perttu Ahola
7fc492a9a3 Fix fabs() brainfart 2012-04-07 18:05:06 +03:00
Perttu Ahola
ee0d690b31 Tune desert beaches 2012-04-07 17:59:24 +03:00
Perttu Ahola
8290753800 Fix MSVC ambiguous fabs() call errors 2012-04-07 16:47:45 +03:00
Perttu Ahola
1fcf37c1f5 Add deserts to map generator 2012-04-07 15:36:51 +03:00
Perttu Ahola
a8d59bc93c Tune mapgen a bit 2012-04-07 14:08:49 +03:00
Sergey Gilfanov
6e675394dc PerlinNoise for Lua. 2012-04-07 13:39:01 +03:00
Perttu Ahola
cc017be5b1 Support custom textures installed as /textures/all/*.png 2012-04-07 10:43:06 +03:00
Perttu Ahola
50b22888e4 Add EnvRef:find_node_near(pos, radius, nodenames) 2012-04-06 22:44:42 +03:00
Perttu Ahola
8ba0f2deb1 Handle failing openal init properly, add enable_sound and sound_volume settings 2012-04-06 15:30:36 +03:00
Perttu Ahola
498ee8f966 Add #include <unistd.h> to filesys.cpp 2012-04-06 14:56:14 +03:00
Perttu Ahola
35e62fb3eb Attempt to fix sound left-right channels 2012-04-06 00:39:37 +03:00
Perttu Ahola
0d57d99697 Fix crash when inputting only / in chat 2012-04-05 21:18:42 +03:00
Perttu Ahola
fbb70b9314 Show reported map seed on debug info (F5) 2012-04-04 22:43:54 +03:00
Perttu Ahola
2bd5b9d501 Fix visual='cube' size 2012-04-04 18:10:10 +03:00
Perttu Ahola
98126c0efa Fix sound direction and add experimental:soundblock alias sb in minimal for testing 2012-04-04 13:32:08 +03:00
Perttu Ahola
01984e389e Remove debug output 2012-04-04 13:20:56 +03:00
Perttu Ahola
624b33cdb5 Fix dropped nodeitem visuals 2012-04-04 13:16:09 +03:00
Perttu Ahola
6a25b89808 Fix buildbot 2012-04-03 08:55:13 +03:00
Perttu Ahola
0ed104e50a Add optional MINGWM10_DLL to cmake install 2012-04-03 01:03:31 +03:00
Perttu Ahola
5678c4214e Fix things for cross-compiling using mingw 2012-04-02 21:14:30 +03:00
Perttu Ahola
c7e4d64f79 Tune cave generation 2012-04-02 08:51:05 +03:00
Perttu Ahola
d2ceb4fab7 Improve caves more 2012-04-02 02:49:21 +03:00
Perttu Ahola
4ba9474e10 Some completely crapshit coding to make caves more varied 2012-04-01 20:54:36 +03:00
Perttu Ahola
2fd0828881 Implement dropped items as LuaEntities; leave the old ones as is for compatibility 2012-04-01 16:06:01 +03:00
Perttu Ahola
b1c2d69982 Fix disabling of player movement cheat detection in singleplayer 2012-04-01 13:37:07 +03:00
Perttu Ahola
3e649e170a Don't apply player movement cheat detection in singleplayer 2012-04-01 13:19:50 +03:00
Perttu Ahola
694b981c14 Remplement and improve /setting in Lua, now called /set 2012-04-01 13:08:52 +03:00
Perttu Ahola
260d45f0b5 Allow getting the path of builtin.lua using minetest.get_modpath("__builtin") 2012-04-01 12:38:14 +03:00
Perttu Ahola
3478b59f33 Change default privileges from "build, shout" to "interact, shout" 2012-03-31 17:48:46 +03:00
Perttu Ahola
e07570f6c9 Add server-side enforcement of the 'fast' privilege; also fix client checking 'fly' instead of 'fast' 2012-03-31 17:08:39 +03:00
Perttu Ahola
2e7b681288 Fix client.h getting included on the server build 2012-03-31 16:32:00 +03:00
Perttu Ahola
0abf89eb12 Add 'fly' and 'fast' privileges and the underlying privileges-to-client system 2012-03-31 16:25:02 +03:00
Perttu Ahola
c3392de87e initial_properties field in entity definition 2012-03-31 13:50:25 +03:00
Perttu Ahola
61990555a8 Allow group:groupname in ABM definition and implement minetest.hash_node_position() 2012-03-31 12:30:11 +03:00
Jonathan Neuschäfer
540d83fabf cmake: lua: use COMMON_CFLAGS
This fixes LUA_USE_DLOPEN having no effect.
2012-03-31 01:31:17 +03:00
Perttu Ahola
5f7945a079 Make server ignore media files with unknown filename extensions 2012-03-30 22:49:44 +03:00
Perttu Ahola
17d398ed69 Improved teleport command 2012-03-30 20:54:57 +03:00
Perttu Ahola
e6a7e89b85 Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler() 2012-03-30 18:42:18 +03:00
Perttu Ahola
a612da8bca Fix the position of LuaEntityCAOs not getting updated at all 2012-03-30 13:55:08 +03:00