MetaDucky
1a7db07648
Fixed wrong node texture rotation for facedirs 5 and 7
2014-04-23 12:11:56 +02:00
sapier
b444ffd39a
Fix formspec replacement handling for in game formspecs
2014-04-22 20:59:01 +02:00
RealBadAngel
fa8860c9c1
make formspec textarea wordwrap
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Thats updated #795
2014-04-22 19:57:32 +02:00
sapier
47f3c8328e
Add missing ip address to player join log entry
2014-04-21 22:28:52 +02:00
RealBadAngel
f084e465fb
Textureable sun and moon.
2014-04-21 22:00:16 +02:00
sapier
bf5af77cd0
Fix red background missing in deathscreen
2014-04-21 20:10:23 +02:00
sapier
8c6049294e
Fix chat console not working anymore
2014-04-20 10:55:08 +02:00
sapier
f1e89384cc
Fix macro ARRAYSIZE name collision on windows
2014-04-20 02:47:02 +02:00
sapier
d6e0da163e
Reduce log level for incoming crap packets
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Add log entry for peer timeout
2014-04-19 22:12:01 +02:00
sapier
3afd0a3c6e
Fix win32 build (typo in jthread lock cleanup)
2014-04-19 14:09:01 +02:00
sapier
9798a75cb0
Replace deathscreen by formspec variant
2014-04-19 12:21:27 +02:00
sapier
0a7994d3a6
Bunch of small fixes (coding style, very unlikely errors, warning messages)
2014-04-19 11:56:19 +02:00
sapier
20a70b5a27
Use narrow_to_wide in gettext instead of os dependent conversion fct
2014-04-19 11:33:57 +02:00
sapier
77742a8f04
jthread remove locks that aren't absolutely required
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add c++11 atomic support (optional)
2014-04-19 10:05:23 +02:00
ShadowNinja
aa52c8f7b5
Add support for threadnames on BSD, Windows (MSVC-only), and OSX
2014-04-19 02:02:11 -04:00
proller
3c54ac4a38
Fix warnings
2014-04-19 02:24:45 +04:00
proller
495ed5ec8b
Remove liquid_finite and weather
2014-04-18 21:56:48 +04:00
Sfan5
aac43ef809
Add redis database backend
2014-04-16 22:05:06 +02:00
ShadowNinja
04ed23833e
Use bit shifts rather than multiplication in block position encoding
2014-04-15 16:25:46 -04:00
ShadowNinja
79d04b43fa
Use binary operators rather than "Python modulo" in decoding block positions
2014-04-15 16:09:15 -04:00
Sfan5
3f90a81374
Fix all warnings reported by clang
2014-04-15 21:34:53 +02:00
Sfan5
dee8c3c5b7
Fix problem with newer MinGW runtimes
2014-04-14 20:09:42 +02:00
ShadowNinja
8bc8d98353
Reorder initialization of member variables to make GCC happy
2014-04-13 17:47:58 -04:00
BlockMen
f2e2f59cdd
Use integers instead of float values
2014-04-12 20:04:12 +02:00
BlockMen
a5db2961b2
Add player:set_eye_offset() by @MirceaKitsune and clean up
2014-04-12 17:44:20 +02:00
BlockMen
8909fe913c
Add third person view
2014-04-12 17:44:15 +02:00
BlockMen
dc049915b9
Fix write and read S32 vectors
2014-04-12 17:39:51 +02:00
BlockMen
47d02568ab
Fix MSVC build
2014-04-12 17:36:40 +02:00
sapier
6d5acf9da4
Fix broken Ipv4 serialization on win32
2014-04-11 22:51:10 +02:00
sapier
53b3f16393
Fix broken win32+bsd build
2014-04-11 21:45:30 +02:00
Kahrl
a724edea29
Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY
2014-04-10 22:03:42 +02:00
sapier
607f617471
Add support for named threads (atm linux only)
2014-04-09 21:32:21 +02:00
sapier
4a561659d9
Make config honor build system specified config defines
2014-04-09 20:47:21 +02:00
sapier
1e3f261db4
Minor fixes for file/modlist download in mainmenu
2014-04-09 20:22:21 +02:00
sapier
bc7084892d
Cleanup client init states by bumping protocol version
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Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00
sapier
4b548c6c2c
Pass pointer to nodedef directly to avoid recalculation in quite often called function
2014-04-06 10:32:57 +02:00
sapier
ba7f72d88c
Performance optimized button to button mask evaluation
2014-04-03 20:26:26 +02:00
sapier
d4720dcb69
Fix lost change password button
2014-04-01 22:38:34 +02:00
Perttu Ahola
0096c8e4d2
Fix bug in RemoteClient::GetNextBlocks
2014-03-26 18:58:39 +02:00
Ciaran Gultnieks
1551949d7c
Fix merge mistake when rebasing for PR #1169
2014-03-24 19:56:36 +01:00
sapier
c9e4b0445c
Fix double sending of chat messages
2014-03-23 19:15:38 +01:00
ShadowNinja
218538d306
Fix serializing of signed numbers in serializeStructToString
2014-03-21 05:22:21 -04:00
RealBadAngel
9cf4f96fa7
Normal maps generation on the fly.
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Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
ShadowNinja
e2bc90f1cd
Add more informative error messages for inventory and item method errors
2014-03-15 17:20:52 -04:00
ShadowNinja
ce942de6ed
Remove lua_State parameter from LuaError::LuaError
2014-03-15 16:28:59 -04:00
ShadowNinja
56e1aa4833
Revert "Make sure we get a stacktrace for as many lua errors as possible"
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This reverts commit 362ef5f6ced862daa4733034810d0b07e2ad5d89.
Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this
caused a second, empty traceback in most cases. In cases where there wasn't
annother traceback the stack had already unwound and the traceback was empty.
2014-03-15 16:01:06 -04:00
ShadowNinja
6d6baefcf1
Make serializeStructToString use an ostringstream
2014-03-15 15:13:02 -04:00
Novatux
7b6d8c67fb
Fix sound not being played at the correct place.
2014-03-15 16:25:34 +01:00
Sfan5
056e6fdec8
Make sure we get a stacktrace for as many lua errors as possible
2014-03-15 14:51:00 +01:00
ShadowNinja
4963d75c38
Revert "Use fixed-width format specifiers in serializeStructToString"
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This reverts commit 875f1327a47f78d783c3abc7f7acc3977dc286ec.
Fixed width format specifiers are only officially availale in C99 and C++11.
2014-03-14 12:13:30 -04:00