Craig Robbins
0c75879547
Fix bug in debug build
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-O1 results in executables that are completely useless for actuall debugging
2015-01-19 00:26:59 +10:00
Kahrl
ce55e98f3f
Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors
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Clean up nearby code a bit
As a small side effect, it is now possible to add a background texture
to the chat console by simply providing background_chat.jpg, it is no
longer necessary to also add "console_color =" to minetest.conf.
2015-01-18 13:16:01 +01:00
Craig Robbins
4afc9e90e2
Fix particles causing unitialised data being used due to use of incorrect union member
2015-01-18 20:30:57 +10:00
gregorycu
70fec45750
Water fixes
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Change must_reflow to a deque
Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement.
Comment out unused variable
Optimisations to block offset calculations
2015-01-18 20:30:33 +10:00
Craig Robbins
1c460c3bc3
Create empty default constructor for MapNode
2015-01-18 13:39:50 +10:00
paramat
07a670b33a
Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large caves
2015-01-17 21:57:48 -05:00
sapier
db0626dc84
Fix NodeMetadataList loosing memory on deserialize due to invalid clear map call instead of clear
2015-01-17 19:14:36 +01:00
gregorycu
a2375f5c0a
Fix entitiy WieldMeshSceneNode not freed due to additional grab
2015-01-17 19:13:08 +01:00
Craig Robbins
f0e232c944
Make minor style change(unescape_string())
2015-01-16 21:05:44 +10:00
Loic Blot
2b7ee43678
Fix missing return in Database_Dummy::deleteBlock
2015-01-16 21:00:11 +10:00
Craig Robbins
bc9fad4544
Fix potential out-of-bounds array index
2015-01-16 14:35:57 +10:00
kwolekr
66b0d25786
Add ability to delete MapBlocks from map
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Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
kwolekr
7f06800dc2
Initialize noise ptr on creation (fixes crash if OreVein deleted before use)
2015-01-15 16:23:04 -05:00
ShadowNinja
768d74a44e
Fix unescape_string removing all backslashes
2015-01-15 16:16:41 -05:00
unknown
199a04626d
Change UniqueQueue to use a queue and a set.
2015-01-15 21:08:35 +10:00
TriBlade9
79775af10d
Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values).
2015-01-14 23:35:50 +10:00
Craig Robbins
ff71d69f3d
Fix use of uninitialized data
2015-01-14 15:43:33 +10:00
onkrot
c91dbf8ad2
Performance fixes.
2015-01-13 23:48:56 +10:00
unknown
71f22b4c5e
Add VoxelArea::hasEmptyExtent
2015-01-13 23:24:32 +10:00
kwolekr
ec709f5727
Attempt to fix occasional issue of uninitialized MapBlock data
2015-01-12 22:31:08 -05:00
kwolekr
fac3366ce7
Prevent transform of noise3d result in getBlockSeed2
2015-01-12 15:46:04 -05:00
paramat
119b219889
Mapgen V5: Move cave generation from base terrain loop to optional function
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This fixes biome surface in tunnels
2015-01-11 22:35:36 -05:00
sapier
eddf3c1658
Disable sound and key binding settings in "pause" menu on android
2015-01-11 13:58:49 +01:00
sapier
9f6ed5d3b1
Fix invalid stepheight increase calculation on android
2015-01-11 13:57:26 +01:00
sapier
0b900ec79d
Increase stepheight on android by 0.5 to smoothen movement
2015-01-11 04:33:42 +01:00
Kahrl
48276275ee
Fix clipping rectangle of GUITable row highlight
2015-01-10 19:56:14 +01:00
sfan5
19bd3910f0
Change default font sizes to 14(freetype) and 10(non-freetype)
2015-01-10 18:59:43 +01:00
sfan5
dc629f27d2
Set default value for ENABLE_REDIS to 0
2015-01-10 15:28:25 +01:00
sapier
20472859cd
Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens instead of previous assumed 72"
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which ain't required any longer as fonts are no longer autoadjusted
This reverts commit 7ad17a25f4dfc81427df54d5c855b40b4472d517.
2015-01-09 19:07:55 +01:00
sapier
0e9c28d32b
Remove automatic consistent formspec size <-> font size (now has to be done manually)
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Set builtin formspecs to autoscale in order to get consistent formspec look and feel
Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
2015-01-09 18:46:24 +01:00
Craig Robbins
63c19610dc
Removed superfluous facedir check in mapblock_mesh.cpp
2015-01-10 02:06:33 +10:00
Kahrl
cb626ae5b5
Fix logic of checkbox formspec element validity checking
2015-01-09 16:57:54 +01:00
sapier
3bba80cbc2
Fix memory leaks due to messed up memory handling for particles as well as their spawners
2015-01-09 15:23:49 +01:00
sapier
5d689693ae
Split gui_scaling to gui_scaling + hud_scaling as those elements need different handling on some devices
2015-01-09 14:31:33 +01:00
Craig Robbins
01d53b1b6c
Fix facedir > 23 causes segfault in client
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See issue #2017
Applied kahrl's gist
2015-01-09 15:42:03 +10:00
sapier
3a684fb836
Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens instead of previous assumed 72
2015-01-09 00:37:02 +01:00
ShadowNinja
37371ed843
Remove included SQLite3
2015-01-08 16:34:42 -05:00
sfan5
0511bd48a0
Add SQLite3 libraries to buildbot
2015-01-08 16:34:42 -05:00
paramat
3453394f89
Return step smoothing value to 23
2015-01-08 15:06:28 +10:00
kwolekr
883c98f953
Mapgen V6: Re-enable liquid flowing
2015-01-07 19:27:09 -05:00
rubenwardy
056427477e
Fix direction property of HUD
2015-01-07 20:51:47 +01:00
sapier
fbca8ce3fd
Fix emerge thread not cleaning up emerge queue on shutdown
2015-01-07 12:19:48 +01:00
sapier
066159c108
Fix andorid build error
2015-01-07 00:10:21 +01:00
sapier
4a991f98c6
Implement X11 dpi autodetection
2015-01-06 22:41:07 +01:00
sapier
0bf6a77c3b
Fixes for android
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Copy only minetest_game to apk by default
Don't copy .git and .svn folders to apk
Fix bouncing asset copy scrollbar due to long filepaths
Reenable font scaling to fix broken menu on high dpi screens
Implement minetest loglevel to android loglevel mapping
Disable touch digging while moving around
2015-01-06 16:13:39 +01:00
Craig Robbins
fa3053f3de
Prevent client crashing if an NDT_AIRLIKE node is dropped
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The player dropping the node can either be themselves or another player (i.e. without this fix you can crash other people's clients)
Thanks CWz for reporting the issue
2015-01-05 22:55:02 +10:00
kwolekr
02e06b423e
Shorten ManualMapVoxelManipulator to MMVManip
2015-01-05 02:42:27 -05:00
kwolekr
97c7e9a5f6
Optionally specify propagateSunlight area in calcLighting
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This fixes the Mapgen V5 calcLighting segfault
2015-01-05 01:20:36 -05:00
kwolekr
c659967d1c
Exclude vertical mapblock borders when setting light
2015-01-04 23:14:16 -05:00
kwolekr
07dc5f4f34
NodeDef: Clear NodeResolver related entries too in clear()
2015-01-04 22:39:57 -05:00