ShadowNinja
a08e51baf0
Use minetest logging facilities for irrlicht log output
2015-07-05 01:05:24 +02:00
paramat
348c89f362
Mgv7: Lower base of mountain generation to -112 and define constant
2015-07-04 20:21:19 +01:00
est31
865df5f1b1
Fix endless loop since grandparent commit
2015-07-04 19:43:46 +02:00
est31
50e5a0f405
Craftdef: Use numbers instead of iterators
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Use numbers instead of iterators to traverse various vectors.
2015-07-04 16:28:21 +02:00
TeTpaAka
172244352b
Fix missing check for 0 in craft replacements
2015-07-04 14:33:49 +02:00
kwolekr
f7071ad42f
Fix code style from recent commits and add misc. optimizations
2015-07-02 23:14:30 -04:00
RealBadAngel
f60b0bd911
Shaders fixes and cleanup relief mapping code.
2015-07-02 21:36:45 +02:00
est31
d55de46a1d
Inventory manager style cleanup and further checks
2015-07-01 17:03:02 +02:00
est31
120343e1a6
Disable mesh cache by default
2015-07-01 13:50:25 +02:00
paramat
02c7c67e2f
Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH
2015-07-01 06:21:13 +01:00
est31
52bb128a89
Make m_blocks_cache private
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@RealBadAngel has removed all outside access of the cache.
2015-06-30 21:34:23 +02:00
est31
cd032e2886
Defer minimap update when shape changed
2015-06-30 21:14:28 +02:00
est31
1d13a5b744
Close keybind settings menu with esc
2015-06-30 21:04:06 +02:00
paramat
8dac0b8485
Biome API: Increase heat and humidity noise spreads to 1000
2015-06-30 07:04:18 +01:00
est31
0ef3a70c40
Add UpdateThread and use it for minimap and mesh threads
2015-06-29 15:00:19 +02:00
kwolekr
a6d2847b24
Fix *BSD build with GNU iconv
2015-06-29 12:32:01 +02:00
rubenwardy
380c359fd6
Add Lua errors to error dialog
2015-06-29 04:47:35 +02:00
RealBadAngel
8be5c3287a
Bugfix: minimap was updated only with loading new blocks, allow forced updates with changing player pos
2015-06-28 14:45:47 +02:00
RealBadAngel
a8393b2887
Minimap update
2015-06-28 12:17:36 +02:00
est31
017417e32d
Remove busy polling inside minimap thread
2015-06-27 19:20:25 +02:00
paramat
e919b4c510
Mgv5/mgv7 caves: Remove sand found in underground tunnels
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Add missing check for max_stone_y to mgv5 cavegen
Tunnels now carve through sand below water_level
2015-06-27 03:36:40 +01:00
RealBadAngel
15bbb593e4
Add minimap feature
2015-06-27 03:42:01 +02:00
est31
5f82798410
Remove compile warning
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Thanks @TeTpaAka for pointing this out.
2015-06-25 15:50:31 +02:00
est31
daca6875e6
Return to ignore
2015-06-24 22:47:41 +02:00
Loic Blot
a92e6d00b0
Typo fix on previous @est31 commit
2015-06-23 23:17:47 +02:00
est31
4b3721a7ed
Small TOCLIENT_HELLO logging fix
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Fix grammar error and missing number conversion for version.
Also add deployed protocol to log line.
2015-06-23 21:14:48 +02:00
est31
f4cc4ddc30
Add MoveSomewhere inventory action
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Improve shift+click experience
2015-06-23 20:18:41 +02:00
Craig Davison
a1c365c7da
Use actionstream instead of errorstream when failing to emerge player
2015-06-23 19:25:06 +02:00
est31
d7caf7344c
Fix string conversion error message
2015-06-23 15:04:14 +02:00
TeTpaAka
af7af11b4a
Fix bug when craft input isn't replaced
2015-06-22 19:30:35 +02:00
MirceaKitsune
ee7dfd7ba0
Fix some issues with animations, and allow non-looped animations to be defined
2015-06-22 01:53:38 +02:00
paramat
87bed91137
Mgv7: Edit noise parameters. Fewer octaves, larger spreads.
2015-06-21 04:34:19 +01:00
est31
e63f773ad6
Small CAO improvements
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-> remove the old parent as @kahrl suggested
-> use indices no iterator as @kwolekr suggested
2015-06-20 06:58:07 +02:00
paramat
063ca7aa52
Mapgen objects: Enable heatmap and humidmap for all biome api mapgens
2015-06-20 04:16:17 +01:00
figec
4da614fdfe
More correct wrap_rows implementation
2015-06-20 03:41:51 +02:00
est31
6ddde110e2
Generic CAO cleanups and renames for clarification
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* Use enum for GENERIC_CMD_*
* Rename m_attachements to attachement_parent_ids (public member and clearer name)
* Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
* USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested
* Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested
2015-06-20 03:37:30 +02:00
est31
daa69a349d
Make attached objects visible in 3rd person view
2015-06-20 02:59:53 +02:00
figec
f5250b76a8
Fix wrap_rows at inner byte of multibyte sequence
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Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
2015-06-18 23:39:23 +02:00
paramat
d80262c640
Biome API: Add noise defined biome blend
2015-06-18 07:05:22 +01:00
paramat
5a97d77bc9
Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain
2015-06-18 04:18:15 +01:00
est31
f753728327
Don't print an error for valid listring[] formspec
2015-06-18 04:25:11 +02:00
est31
964e96bf67
Make wrap_rows not wrap inside utf-8 multibyte sequences
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Also count multibyte sequences as "one" character.
Adds unittest for the bug reporter's case.
Fixes #2796 .
2015-06-17 22:22:15 +02:00
est31
f83baa2f1a
Fail iconv call gracefully
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No freezing when inbuf_size doesn't decrease over time.
2015-06-17 19:03:58 +02:00
est31
9d1496789b
GUIFormSpecMenu::OnEvent code style update and small refactor
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* Make method (more) consistent with current code stlye
* Move index into loop constructor after @rubenwardy 's suggestion
* Cache inv_s->getList(s.listname), which removes a possibly bad scenario
of inv_s being null.
* Properly check for validity
2015-06-16 20:33:07 +02:00
est31
571e159a1a
Add list-rings
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Adds list-rings, a method to implement item sending between inventories via shift-click.
Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method.
Also adds them to minimal game, and the standard inventory.
Craft output slots are not supported.
2015-06-16 14:51:26 +02:00
Nathaniel Olsen
f59572bf50
Remove unneccessary space for tab completion
2015-06-16 07:16:22 +02:00
paramat
a69b079e9d
Biome API: Enable biome generation to lower world limit
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Decorations: Remove lower limit of water level for placement
2015-06-15 02:07:38 +01:00
SmallJoker
cd87a54248
Ignore punches with no damage in the actionstream
2015-06-15 00:10:13 +02:00
est31
f9eb909eb2
Automated whitespace error fix for last commit
2015-06-14 23:15:20 +02:00
RealBadAngel
a111a5fbcf
Improved parallax mapping. Generate heightmaps on the fly.
2015-06-14 21:13:36 +02:00