9 Commits

Author SHA1 Message Date
rubenwardy
380c359fd6 Add Lua errors to error dialog 2015-06-29 04:47:35 +02:00
ShadowNinja
1008aefa8c Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
ShadowNinja
531d960b6a Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
ShadowNinja
a9cdd75a5b Only push the Lua error handler once 2014-04-27 16:15:53 -04:00
ShadowNinja
5cb34cf9dd Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
kwolekr
d017bf220a Always use builtin JThread library 2013-09-15 23:00:01 -04:00
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
kwolekr
669194d224 Add LuaVoxelManip 2013-06-27 22:35:35 -04:00
sapier
2dceda8890 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00