2841 Commits

Author SHA1 Message Date
Jürgen Doser
2f65f08a9c Include backface_culling flag in serialization format for TileDefs
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.

For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
2013-03-23 23:10:47 +01:00
Mukul Sati
623606d0a7 Set of changes to build mineTest using Visual Studio 11.0. These affect
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
2013-03-24 00:53:10 +04:00
RealBadAngel
4a390e8696 6d facedir 2013-03-23 21:31:05 +01:00
proller
9796c8a7ae Merge pull request #563 from proller/guest
Random guest name and finite liquid checkbox
2013-03-23 08:21:30 -07:00
proller
7161d55ceb Random guest name and finite liquid checkbox 2013-03-23 19:17:08 +04:00
Perttu Ahola
1fe999e3c1 Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air 2013-03-22 19:16:51 +02:00
Perttu Ahola
7def544c4c CMakeLists.txt: Add games/common to be installed when available 2013-03-22 07:46:48 +02:00
Perttu Ahola
da5aee9580 Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
Perttu Ahola
1240a7336a lua_api.txt: Document paths, games and common mod loading 2013-03-21 20:04:00 +02:00
Perttu Ahola
80f3777b1d Update buildwin32.sh to get minetest/common 2013-03-21 19:45:20 +02:00
Perttu Ahola
29710bdcdb Update README.txt to instruct to get minetest/common too 2013-03-21 19:43:08 +02:00
Perttu Ahola
2f4aa3d197 Common mods support
Implement "common mods", includeable from
  {$user,$share}/games/common/$modname
by using the game.conf setting
  common_mods = $modname,$modname2,...
2013-03-21 18:56:42 +02:00
Splizard
0f3fe0ab50 Allow falling nodes to pass through solid "buildable_to" nodes. 2013-03-19 16:38:56 +01:00
Juhani Numminen
bc7f94544d Git-ignore SQLite build files 2013-03-19 16:20:13 +01:00
kwolekr
9dfc4a35e4 Fix Map::initBlockMake to actually use chunksize setting 2013-03-18 22:19:02 -04:00
PilzAdam
bcd3dbc25e Prevent passing nil to unpack() in minetest.after 2013-03-19 00:15:41 +01:00
kwolekr
648867e48d Add jungle grass to jungles 2013-03-17 23:08:11 -04:00
Ilya Zhuravlev
4cfc200eaa Don't erase modified_blocks 2013-03-17 21:17:13 +04:00
ShadowNinja
1ddc7d59d8 Add FPS limit to menu clouds 2013-03-17 12:13:48 -04:00
RealBadAngel
e601402427 lua methods set_look_pitch and set_look_yaw 2013-03-17 11:39:35 -04:00
PilzAdam
01173e6de6 Fix new_style_water 2013-03-17 11:28:43 -04:00
PilzAdam
8e3227d326 Add missing settings to minetest.conf.example 2013-03-17 13:07:53 +01:00
Jeija
8740fb8520 Allow minetest.after to take a variable number of arguments 2013-03-17 00:23:30 -04:00
proller
f49bded2b1 build with ogles2 driver 2013-03-16 22:37:50 -04:00
kwolekr
d7c1b7a9d4 Some minor cleanups from the last commit 2013-03-16 22:34:12 -04:00
proller
8fce2af76b initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
kwolekr
8cb3c38d28 Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
kwolekr
01c75af672 Re-add jungles, apple trees 2013-03-16 17:06:11 -04:00
kwolekr
32dd095b44 Optimize Mapgen::updateLighting(), add setLighting() 2013-03-15 23:04:50 -04:00
proller
1f70fbcdb5 Liquid fine tuning 2013-03-14 17:06:25 -04:00
kwolekr
b9110b5ec5 Remove 'tape and glue', update Credits tab 2013-03-14 16:46:42 -04:00
ShadowNinja
8b7f46369a Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
sapier
4b553a6c17 fix typo invalid for loop end 2013-03-13 19:42:05 -04:00
kwolekr
7aee7a1898 Clean up Mapgen 2013-03-11 21:32:52 -04:00
sapier
761a9f24b7 Move l_get_all_craft_recipes to scriptapi_craft 2013-03-11 19:27:13 -04:00
Ilya Zhuravlev
a12df55f29 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
Ilya Zhuravlev
0a475d5e4c Update menulogo.png 2013-03-10 23:57:30 +04:00
kwolekr
8b67ae7c4a Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
Mitori Itoshiki
cbbef1a380 Translated using Weblate (Russian) 2013-03-09 14:18:29 +01:00
Shen Zheyu
150954ac9b Translated using Weblate (Chinese (China)) 2013-03-09 09:41:51 +01:00
4aiman Konsorumaniakku
cc401345f9 Translated using Weblate (Russian) 2013-03-07 22:55:23 +01:00
c h
ce49e65333 Translated using Weblate (Japanese) 2013-03-07 22:36:47 +01:00
PilzAdam
6a03389631 Change libjson to libjsoncpp in .gitignore 2013-03-06 17:09:28 -05:00
kwolekr
e1a894675c Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
proller
41acbf115f fix link if system json lib exists 2013-03-05 23:54:07 -05:00
RealBadAngel
7ccbd37343 Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
kwolekr
950c0e60e2 Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
sapier
63ab5fb292 split scriptapi.cpp
Remerge some files in order to reduce number of additional files

Make necessary changes for split, rename files, reorganize some bits
2013-03-05 00:59:49 -05:00
kwolekr
ac218df683 Bump version to 0.4.5 2013-03-04 17:01:36 -05:00
PilzAdam
ea3d6f3d52 Fix pickup of dropped items when the player only takes a part of them 2013-03-03 16:35:29 +01:00