rubenwardy
d998034307
Use tree to list mods rather than textlist
2017-02-10 17:59:17 +00:00
Bernardo Sulzbach
12defe401e
Mod dependency lists: Should have platform-independent line breaking
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This fixes a bug existing in modmgr.lua as reported by @Wuzzy2 which
caused the mod dependency list to glitch if input was using a line
terminator different than the OS default.
The C++ code does not need any changes as it already trims CR
occurrences on platforms on which the line termination sequence is LF.
Taken into account the size of the depends.txt files used, this should
not introduce a noticeable performance regression.
Fixes #4720
2016-12-12 07:22:47 +00:00
Wuzzy
3ed4ba9e09
Separate optional from required mod dependencies in main menu ( #4721 )
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* Separate optional from require dep's in main menu
* Simplify modmgr mod dependency listing code
2016-11-05 18:42:14 +01:00
Rui914
7a9e8367db
Faster insertion into table
2016-03-06 23:42:04 +00:00
Diego Martinez
b0ccad7c79
Fix world config menu ignoring name
in mod.conf
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2016-01-23 21:14:14 -05:00
ShadowNinja
d85feedccc
Add core.get_dir_list
2015-05-16 18:33:22 -04:00
fz72
330915393f
Save creative_mode and enable_damage setting for each world in world.mt
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Create Parameters on world initialisation and set settings of old worlds
2015-03-18 09:53:24 +01:00
SmallJoker
84eb8d7d38
Ignore .name directories and files
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-10 02:49:02 +10:00
sapier
53f01294df
Add formspec toolkit and refactor mainmenu to use it
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Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
2014-05-16 22:57:14 +02:00
ShadowNinja
9718e20bfa
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
ShadowNinja
6001210df6
Organize builtin into subdirectories
2014-05-07 17:14:23 -04:00