298 Commits

Author SHA1 Message Date
Maksim Gamarnik
2ba90de7d4 Merge Part 2/2
Halo enabled! :)
2016-02-09 00:42:28 +02:00
Maksim Gamarnik
2e292fc01f Merge, part 1/2 2016-02-09 00:26:22 +02:00
Maksim Gamarnik
4c92192351 Very big update! MultiCraft 1.1 | Part 1/3
Joystick.
environment.cpp improve (thanks @Bremaweb)
Improving the management interface.
The new font.
Settings to improve performance.
Improvements ellementov size on larger phones.
A lot of small fixes and improvements.
2016-02-07 03:11:12 +02:00
Maksim Gamarnik
b521d87631 Pre-release 2016-02-01 18:11:26 +02:00
Maksim Gamarnik
1fcb1f2fcc MultiCraft 1.0.2 2015-12-27 22:55:32 +02:00
Maksim Gamarnik
8a23d39647 Fix 2015-12-15 14:05:18 +02:00
Maksim Gamarnik
a31fbaa334 Merge and Fix 2015-12-11 11:18:54 +02:00
Maksim Gamarnik
ce7924895a SNOWCRAFT + Fix build 2015-12-06 14:27:27 +02:00
Maksim Gamarnik
b3726345ff Merge last minetest commits 2015-11-27 12:57:52 +02:00
Maksim Gamarnik
2208a8adcf Fix 2015-11-27 12:06:05 +02:00
Maksim Gamarnik
96325da676 Update 1 2015-11-27 12:03:23 +02:00
paramat
9a49529472 Mapgen: Add global 'decorations' flag
Flag is set by default in MapgenParams
The global 'trees' flag remains but is now
undocumented and unset by default in MapgenParams
Add mgv6_spflag 'trees' set by default in
defaultsettings.cpp to affect new worlds only
This is automatically backwards
compatible for existing worlds
2015-11-21 00:10:08 +00:00
Maksim Gamarnik
87046b3d3f Fix makefile 2015-11-10 19:18:32 +02:00
Maksim Gamarnik
919be490f9 Update
Sync all Minetest commits
2015-11-10 13:49:24 +02:00
Duane Robertson
82562e227c WoW-style Autorun
This allows the player to toggle continuous forward with a key (F by default),
so we don't have to hold down the forward key endlessly.
2015-10-29 21:48:57 +01:00
paramat
25db5b2fbc findSpawnPos: Add setting for max height above water level
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
ShadowNinja
677ab7463d Refactor logging
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
paramat
c621314607 Dungeongen: Remove floating frames
Preserves the rare unbroken protruding dungeons
Fix random range for first room roomplace
Fix checked volume for first room 'fits' bool
and check for 'untouchable' flag instead of 'inside'
Remove 'enable floating dungeons' setting
2015-08-29 06:27:29 +01:00
Maksim Gamarnik
f2278317b5 Update libs, performance improve, update gui 2015-08-16 17:07:40 +03:00
paramat
682026c8fc Defaultsettings: Increase client_mapblock_limit to 5000 2015-08-15 20:29:30 +01:00
Maksim Gamarnik
9247f32e0e LGPL 2.1 to 3.0 on all files 2015-08-14 01:26:28 +03:00
est31
143d1f6835 Add count based unload limit for mapblocks 2015-08-13 07:56:07 +02:00
Kahrl
ccb46d0379 Fix camera updates being toggled by N key in release mode (#2762) 2015-08-07 06:02:06 +02:00
rubenwardy
c2efd3e81b Add map limit config option 2015-08-02 14:27:04 +02:00
est31
713002778f Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
est31
f70bc8a3b7 Server kicks: make messages configurable, cache wstring 2015-07-17 06:37:16 +02:00
RealBadAngel
4f2ca3ba1c Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
est31
120343e1a6 Disable mesh cache by default 2015-07-01 13:50:25 +02:00
RealBadAngel
a8393b2887 Minimap update 2015-06-28 12:17:36 +02:00
RealBadAngel
15bbb593e4 Add minimap feature 2015-06-27 03:42:01 +02:00
RealBadAngel
a111a5fbcf Improved parallax mapping. Generate heightmaps on the fly. 2015-06-14 21:13:36 +02:00
paramat
860eb5d3ba Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity 2015-05-31 23:21:38 +10:00
ShadowNinja
f52eb6a064 Add core.request_insecure_environment() 2015-05-31 23:17:52 +10:00
ShadowNinja
3a97d94aa9 Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-31 23:17:44 +10:00
paramat
76335a7dc9 Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity 2015-05-26 02:08:06 +01:00
ShadowNinja
2dd64f03da Add core.request_insecure_environment() 2015-05-16 18:33:19 -04:00
ShadowNinja
1008aefa8c Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
Maksim Gamarnik
d384442e74 Default Setting and Textures
MultiCraft gamecontrol textures
Optimal settings
2015-05-15 16:05:49 +03:00
paramat
7bb003acca Clouds: Make cloud area radius settable in .conf 2015-05-13 17:00:37 +10:00
OttoLidenbrock
8982638e52 Fix bugs with package name directory and zip file 2015-05-10 19:00:55 +10:00
OttoLidenbrock
0721cd13a7 Update makefile, default game and create Files.zip 2015-05-10 18:01:55 +10:00
paramat
18a0509055 Clouds: Make cloud area radius settable in .conf 2015-05-04 22:41:13 +02:00
OttoLidenbrock
68d4c67f08 Change sdcard project dir from /minetest to /multicraft 2015-05-03 00:35:22 +10:00
sfan5
023fd295d5 Revert the upper-case PROJECT_NAME nonsense that was part of #2402 2015-04-27 16:24:49 +02:00
paramat
208f1ab842 Defaultsettings: Add dungeons and jungles flags. Update conf.example 2015-04-14 02:04:57 +01:00
Aaron Suen
e8d51554ae Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
ShadowNinja
2de60ae349 Clean up and tweak build system
* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files.
2015-03-27 15:00:48 -04:00
kwolekr
714d28bd88 Do not enable texture_clean_transparent by default
This feature is still experimental and has some issues. Also,
increase texture_min_size to 64 px. The setting was initially
a conservative 16 so that the effect would not be noticable
for players who aren't using aniso/bi/trilinear filtering. This
isn't necessary now that texture_clean_transparent is disabled
by default.
2015-03-23 18:25:14 -04:00
Aaron Suen
c4f41b5fdf Configurable automatic texture scaling and filtering at load time.
Signed off by: Zeno, kwolekr
2015-03-20 20:21:42 -04:00
paramat
6db532d376 Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons 2015-03-07 01:41:53 +00:00