58 Commits

Author SHA1 Message Date
kwolekr
f1ebd47d5f Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
kwolekr
260d16200b Re-fix hud_change stat argument retrieval
Conflicts:
	src/script/lua_api/l_object.cpp
2013-09-26 04:39:10 +02:00
PilzAdam
49f6e00cf3 Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
RealBadAngel
b737eaa357 Add set_breath and get_breath to lua API. 2013-07-20 20:34:11 +02:00
PilzAdam
942228a796 Add drowning 2013-06-19 15:47:00 +00:00
Kahrl
780a234d48 Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
sapier
2dceda8890 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00