2272 Commits

Author SHA1 Message Date
Perttu Ahola
fbb70b9314 Show reported map seed on debug info (F5) 2012-04-04 22:43:54 +03:00
Perttu Ahola
f021e30490 Minimally update compiling on Windows in README.txt 2012-04-04 21:30:54 +03:00
Perttu Ahola
64e3c10779 Add to README.txt's example dependencies on Linux: libogg-dev libvorbis-dev libopenal-dev 2012-04-04 21:13:03 +03:00
Perttu Ahola
2bd5b9d501 Fix visual='cube' size 2012-04-04 18:10:10 +03:00
Perttu Ahola
98126c0efa Fix sound direction and add experimental:soundblock alias sb in minimal for testing 2012-04-04 13:32:08 +03:00
Perttu Ahola
01984e389e Remove debug output 2012-04-04 13:20:56 +03:00
Perttu Ahola
624b33cdb5 Fix dropped nodeitem visuals 2012-04-04 13:16:09 +03:00
Perttu Ahola
6a25b89808 Fix buildbot 2012-04-03 08:55:13 +03:00
Perttu Ahola
45e0d04de1 Add util/buildbot 2012-04-03 08:48:44 +03:00
Perttu Ahola
0ed104e50a Add optional MINGWM10_DLL to cmake install 2012-04-03 01:03:31 +03:00
Perttu Ahola
b1ac834578 Add multiplayer test script 2012-04-03 00:32:08 +03:00
Perttu Ahola
5db70f5891 Fix installation path of minetest_game/mods (// in place of / doesn't work on virtualbox network drives) 2012-04-02 22:50:46 +03:00
Perttu Ahola
5678c4214e Fix things for cross-compiling using mingw 2012-04-02 21:14:30 +03:00
Perttu Ahola
c7e4d64f79 Tune cave generation 2012-04-02 08:51:05 +03:00
Perttu Ahola
d2ceb4fab7 Improve caves more 2012-04-02 02:49:21 +03:00
Perttu Ahola
4ba9474e10 Some completely crapshit coding to make caves more varied 2012-04-01 20:54:36 +03:00
Perttu Ahola
2fd0828881 Implement dropped items as LuaEntities; leave the old ones as is for compatibility 2012-04-01 16:06:01 +03:00
Perttu Ahola
b1c2d69982 Fix disabling of player movement cheat detection in singleplayer 2012-04-01 13:37:07 +03:00
Perttu Ahola
3e649e170a Don't apply player movement cheat detection in singleplayer 2012-04-01 13:19:50 +03:00
Perttu Ahola
694b981c14 Remplement and improve /setting in Lua, now called /set 2012-04-01 13:08:52 +03:00
Perttu Ahola
361b62fa3a Don't allow /granting unknown privileges 2012-04-01 12:45:38 +03:00
Perttu Ahola
c258746b4e Split builtin.lua to multiple files 2012-04-01 12:38:19 +03:00
Perttu Ahola
260d45f0b5 Allow getting the path of builtin.lua using minetest.get_modpath("__builtin") 2012-04-01 12:38:14 +03:00
Perttu Ahola
97f94e2aab granting and revoking of all privileges at once 2012-04-01 01:10:29 +03:00
Perttu Ahola
df75e1717f Add license of Lua in README.txt 2012-03-31 19:30:17 +03:00
Perttu Ahola
3478b59f33 Change default privileges from "build, shout" to "interact, shout" 2012-03-31 17:48:46 +03:00
Perttu Ahola
1189d035fd Fix authentication handler reporting failed password change while it isn't 2012-03-31 17:41:04 +03:00
Perttu Ahola
eab8ecd2f7 Improve /grant and /revoke output, add /auth_reload 2012-03-31 17:26:44 +03:00
Perttu Ahola
e07570f6c9 Add server-side enforcement of the 'fast' privilege; also fix client checking 'fly' instead of 'fast' 2012-03-31 17:08:39 +03:00
Perttu Ahola
2e7b681288 Fix client.h getting included on the server build 2012-03-31 16:32:00 +03:00
Perttu Ahola
0abf89eb12 Add 'fly' and 'fast' privileges and the underlying privileges-to-client system 2012-03-31 16:25:02 +03:00
Perttu Ahola
80c7a5024c Fix doc/lua_api.txt 2012-03-31 14:27:04 +03:00
Perttu Ahola
c3392de87e initial_properties field in entity definition 2012-03-31 13:50:25 +03:00
Perttu Ahola
f21491185e More documentation in doc/lua_api.txt 2012-03-31 13:08:17 +03:00
Perttu Ahola
61990555a8 Allow group:groupname in ABM definition and implement minetest.hash_node_position() 2012-03-31 12:30:11 +03:00
Jonathan Neuschäfer
540d83fabf cmake: lua: use COMMON_CFLAGS
This fixes LUA_USE_DLOPEN having no effect.
2012-03-31 01:31:17 +03:00
Perttu Ahola
f311571b7b Install minetest_game without .git and other unnecessary things 2012-03-31 00:05:01 +03:00
Perttu Ahola
5f57b76ee3 Fix handling of missing auth.txt in the new handler 2012-03-30 23:12:01 +03:00
Perttu Ahola
5f7945a079 Make server ignore media files with unknown filename extensions 2012-03-30 22:49:44 +03:00
Perttu Ahola
6b7d37c309 Fix admin password handling in minetest.builtin_auth_handler.get_auth 2012-03-30 21:25:54 +03:00
Perttu Ahola
17d398ed69 Improved teleport command 2012-03-30 20:54:57 +03:00
Perttu Ahola
e6a7e89b85 Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler() 2012-03-30 18:42:18 +03:00
Perttu Ahola
a612da8bca Fix the position of LuaEntityCAOs not getting updated at all 2012-03-30 13:55:08 +03:00
Perttu Ahola
4000fea0d3 Add minetest.get_connected_players() 2012-03-30 13:45:51 +03:00
Perttu Ahola
c8490bd7f8 Fix object visuals flashing brightly or disappearing when switching them at night 2012-03-30 13:44:48 +03:00
Perttu Ahola
8bfc8e770b Fix walking sound of other players (and other objects) 2012-03-30 13:34:25 +03:00
Perttu Ahola
0f0e3a6b90 ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too! 2012-03-30 13:34:21 +03:00
Perttu Ahola
090b33ec21 ObjectProperties 2012-03-30 12:51:51 +03:00
Perttu Ahola
fda8d069c9 minetest.register_chatcommand(cmd, def) 2012-03-30 01:45:23 +03:00
Perttu Ahola
8797058587 Raise the player fall damage threshold to a much more fun level 2012-03-29 23:32:56 +03:00