433 Commits

Author SHA1 Message Date
Maksim Gamarnik
222f5947e5 Mobile: fix statustext and hud text position 2019-06-05 20:29:42 +02:00
MoNTE48
8a5d78ddfc Mobile: Integrate libintl-lite (locale) 2019-06-05 19:32:48 +02:00
MoNTE48
8059a957ff Change drop and liftimer settings (boats, carts, mobs), change defultsettings 2019-06-05 11:38:27 +02:00
MoNTE48
a853c91172 Add connection_timeout setting, put block animation, correct lava damage 2019-06-05 11:38:27 +02:00
MoNTE48
3801c4044b iOS: v. 1.2.0 - beta 2019-05-27 02:12:02 +02:00
MoNTE48
4e6a83c086 Fix textures and other minor fixes 2019-05-26 23:51:28 +02:00
MoNTE48
f85b7c9a72 Update fonts and default settings 2019-05-24 21:06:10 +02:00
MoNTE48
0a39d4aa0c iOS: scaling improvements 2019-05-22 21:31:37 +02:00
stujones11
d5113a6b5c Add server id icons 2019-05-16 00:33:12 +02:00
stujones11
1762b89053 Dual serverlist 2019-05-13 21:28:30 +01:00
MoNTE48
1961cc74b9 Fix fly on mobile platform, update iOS 2019-05-11 18:36:29 +02:00
MoNTE48
3a8a5b43bd iOS: v. 1.1.26 2019-05-03 21:32:29 +02:00
Maksim Gamarnik
cc3045473e merge diff branch 2019-05-03 21:32:29 +02:00
MoNTE48
e98d421aff Merge remote-tracking branch 'upstream/stable-0.4' into sync 2019-04-01 20:18:54 +02:00
MoNTE48
3336af691b iOS 1.0.23: improvements for new iPhones and iPads. 2018-11-17 19:17:32 +01:00
Maksim Gamarnik
ff40d4453b Fix deprecated API, remove unused resources 2018-08-31 21:23:40 +02:00
MoNTE48
7dada59910 Small fix 2018-08-23 00:39:24 +02:00
stujones11
d41299566f Restrict mapgens available to Android & iOS by default 2018-08-19 23:41:36 +02:00
MoNTE48
24135d22ea Update mainmenu and iOS defaultsettings, iOS: v.1.1.20 2018-08-11 14:57:14 +02:00
MoNTE48
6f715a3a43 Android+iOS: Disable show Irrlicht errors. Disable flying in survival. Android - optimization GUI dimension. 2018-07-05 01:03:25 +02:00
MoNTE48
99af1ca420 iOS: 1.1.18 - fix text on ja, ko, he; compress logo 2018-06-13 23:41:09 +02:00
Rob Blanckaert
f073f1e7e0 Add setting for near plane distance. (#6395)
* Allow setting the near plane

* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2018-06-03 17:31:59 +02:00
red-001
5e9880f9bb Add a server-sided way to remove color codes from incoming chat messages (#5948)
These code be generated by CSM, a modded client or just copy and pasted by the player.

Changes
- Update configuration example and setting translation file.
- Remove colour codes before logging chat.
- Add setting to remove colour codes before processing the chat.
2018-06-03 17:31:59 +02:00
MoNTE48
646a665d0f Release 1.1.5, iOS: 1.1.15...
Mobile: fix pause and death menu
iOS: touchtarget enabled by default
2018-04-30 00:05:53 +02:00
sfan5
459e8ac68a Allow moving HUD upwards and enable the feature on iPhone X (#112) 2018-04-29 20:22:30 +02:00
MoNTE48
35b8650618 push to app store 2018-04-17 20:18:09 +02:00
Maksim Gamarnik
cf06c5c497 iOS: 1.0.13 release 2018-03-19 21:56:18 +02:00
Maksim Gamarnik
a89797ed77 iOS: fix for iPhone X 2017-12-19 03:29:54 +02:00
kilbith
717c46c9fe New Main Menu design (#101) 2017-09-04 15:51:09 +03:00
Maksim Gamarnik
262cd68229 Android: v.1.1.9 2017-08-02 23:22:07 +03:00
Paramat
e48001bdf9 Mono font path setting: Fix path to missing font (#96)
Previous path was to 'liberationmono.ttf' which does not exist, this caused
a crash when trying to test mgv7p.
Change to 'Cousine-Regular.ttf' as in latest Minetest.
2017-08-02 01:44:28 +03:00
Maksim Gamarnik
3aad256438 Fix iOS port (by @sfan5)
* Fix iOS port

* Don't use additional fonts

* Try to fix touch issues

* Change font for iOS only
2017-07-21 22:03:45 +03:00
Maksim Gamarnik
cbfabfe2d8 Fix iOS port [Part1] 2017-06-16 23:57:19 +03:00
sfan5
15ce958ad4 Add WindowsApp
* Fix compiling/crash for Windows

* Windows build scripts

* Use existing files for build
2017-06-16 23:43:21 +03:00
Maksim Gamarnik
35770f4abb Merge Minetest 0.4.16 2017-06-06 23:03:34 +03:00
Vincent Glize
7ec83d07c8 Snake case for screen options in minetest.conf (#5792) 2017-06-03 22:02:07 +02:00
Pierre-Adrien Langrognet
69f19f1af7 [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
* [CSM] Add send_chat_message and run_server_chatcommand API functions

* Add client-side chat message rate limiting

* Limit out chat queue size

* [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand

* Last fixes/cleanups before merge
2017-05-21 23:06:51 +02:00
Wuzzy
7e26d0ac8a Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
Loïc Blot
4dbd41d7ac Save minetest screen width/height options when modified (#5683)
* Save minetest screen width/height options when modified

* Add autosave_screensize setting (default true)

* Fix @SmallJoker comments
2017-05-05 13:47:11 +02:00
Louis Pearson
e96727dde7 Footsteps without view bobbing (#5645)
* Remove redundant view_bobbing setting

Also fixes bug where disabling view_bobbing disables footstep sounds.

* Removes redundant view_bobbing setting

Setting view_bobbing amount to 0 is now the only way to
turn view_bobbing on and off. Also fixed a bug where footstep
sounds would not play when view_bobbing was disabled.
2017-04-25 21:11:51 +10:00
Perttu Ahola
f508f5fc3d MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread
Cache size is configurable by the meshgen_block_cache_size (default 20 MB).

New profiler stats:
- MeshUpdateQueue MapBlock cache hit %
- MeshUpdateQueue MapBlock cache size kB

Removes one type of stutter that was seen on the client when received MapBlocks
were being handled. (the "MeshMakeData::fill" stutter)

Kind of related to at least #5239

Originally preceded by these commits, now includes them:
- Move the mesh generator thread into src/mesh_generator_thread.{cpp,h}
- mesh_generator_thread.cpp: Update code style
- MeshUpdateThread: Modify interface to house a different implementation: Actual functionality will be changed by next commits.
- MeshMakeData: Add fillBlockData() interface (so that caller can fill in stuff from eg. a MapBlock cache)
2017-04-17 14:58:29 +03:00
Maksim Gamarnik
0994dbe647 iOS: v.1.0.9 2017-04-11 22:23:50 +03:00
number Zero
4e23c90b5b Hard-coded undersampling.
Adds uniform undersampling for the 3D rendered scene. GUI elements
are not undersampled, resulting in better playability for users
with low-performance platforms with readable fonts and formspecs.

The undersampling setting can be set to 0 (disabled), 2, 3, 4 pixels
which translates into a resolution reduction of x4, x9 or x16, and
is significant.
2017-04-09 17:30:19 -07:00
SmallJoker
4cdcb30e61 Settings: Update documentation (#5534)
Now documented (sorted a-z):
enable_console
enable_particles
creative_mode
hud_scaling
inventory_image_hack
keymap_console
keymap_zoom
shader_path
view_bobbing
2017-04-07 17:10:26 +02:00
adrido
e54c8a64fb Windows: Skip cmd for release builds (#5416) 2017-04-07 07:14:39 +02:00
rubenwardy
7b45da57ff Add Joystick type detection and Xbox controller support
* Add joystick type detection (with joystick_type setting to override it)
* Fix multiple joysticks from interfering with each other by only reading from one (add joystick_id setting)
* Add support for Xbox controllers
2017-04-06 20:58:52 -07:00
paramat
1bb70a78a9 Map generation limit: Make per-world
The setting limits map generation but affects nothing else.
Add 'mapgen_limit' to global mapgen parameters.
Move 'blockpos_over_mapgen_limit()' to the only place it is called
from: map.cpp.
Allow teleportation to any part of the world even if over the set
mapgen limit.
Simplify the reading of this limit in mgvalleys.
Remove the 'map_generation_limit' setting.
2017-03-27 03:18:09 +01:00
red-001
792d324efc Change command prefix to "." and add "help" command. 2017-03-26 05:51:14 +01:00
number Zero
f6fdba81af Add mesh generation delay 2017-03-26 05:50:59 +01:00
nerzhul
0da8c64041 [CSM] Add enable_client_modding param (default: false) 2017-03-13 23:56:05 +01:00