42 Commits

Author SHA1 Message Date
Sfan5
3f90a81374 Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
sapier
607f617471 Add support for named threads (atm linux only) 2014-04-09 21:32:21 +02:00
sapier
bc7084892d Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00
Selat
a83693c5c3 Pass arguments by reference 2014-03-12 17:34:48 -04:00
ShadowNinja
24cc512b16 Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
sapier
d34715a8b7 Add propper client initialization
-add client states to avoid server sending data to uninitialized clients
  -don't show uninitialized clients to other players
  -propper client disconnect handling
Minor comment fixes in server
Minor bugfixes in connection
  -improved peer id calculation
  -honor NDEBUG flag
  -improved disconnect handling
  -increased initial send window
Remove some dead code
2014-01-31 18:44:43 +01:00
sapier
93ce8a367b Fix bug only half of unreliable queue handled per step in worst case 2014-01-26 17:40:59 +01:00
kwolekr
581c094f3c Connection: Stop processing malformed packet when encountered 2014-01-21 09:33:54 -05:00
sapier
c85fd65967 Fixed minetest reliable udp implementation (compatible to old clients) 2014-01-10 10:10:45 +01:00
sapier
f04d2ad9e3 Make MutexQueue use jsemaphore for signaling 2014-01-10 10:10:45 +01:00
sapier
6474caa15f Replace SimpleThread by JThread now implementing same features 2013-12-15 13:39:42 +01:00
Perttu Ahola
cc1a1cd688 Fix server getting completely choked up on even a little of DoS
* If client count is unbearable, immediately delete denied clients
* Re-prioritize the checking order of things about incoming clients
* Remove a huge CPU-wasting exception in ReliablePacketBuffer
2013-08-04 10:44:37 +03:00
Kahrl
55ff2f639f Throw exception instead of assert on nested reliable packets
Fixes a denial of service vulnerability, issue #784
2013-07-04 06:18:50 +02:00
proller
06ddcb4b1e Add support for IPv6
Two new configuration options are added:
     - "enable_ipv6" to enable/disable the overall use of IPv6
     - "ipv6_server" to enable/disable the use of IPv6 sockets when running
       a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
Ilya Zhuravlev
a12df55f29 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
Sfan5
3fab3825aa Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
269f01224b Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
Perttu Ahola
0a7a1deadb Add congestion control settings to minetest.conf 2012-11-29 22:13:22 +02:00
Perttu Ahola
ec937ecdd8 Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
Perttu Ahola
e70b6545b1 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola
98b634b96c Remove misdesigned exception from ReliablePacketBuffer 2012-06-04 22:43:33 +03:00
Perttu Ahola
62b0a03e28 Attempt to fix some minor memory leaks 2012-03-20 17:55:34 +02:00
Perttu Ahola
c54a40df06 Attempt to fix build for MSVC 2012-03-18 19:08:13 +02:00
Perttu Ahola
618314985d Proper handling of failing to bind server socket 2012-03-11 20:45:43 +02:00
Perttu Ahola
98404ad8ea Increase Peer max_packets_per_second (hopefully doesn't break anything) 2012-03-11 00:20:04 +02:00
Kahrl
6a76c226e1 The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 2012-01-12 06:10:39 +01:00
Kahrl
1c98ec94da Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance.
Conflicts:

	src/test.cpp
2011-11-07 11:21:42 +02:00
Perttu Ahola
6aab526989 Attempt a workaround to the network layer segfault 2011-10-30 11:59:23 +02:00
Perttu Ahola
c349708eab Make it to compile on MSVC2010 2011-10-21 18:37:43 +03:00
Perttu Ahola
7f25183936 Some tuning in m_max_packets_per_second algorithm 2011-10-21 11:52:26 +03:00
Perttu Ahola
4b6138e69b Improve Connection with threading and some kind of congestion control 2011-10-20 23:04:09 +03:00
Perttu Ahola
85002883bd Better handling of SendFailedException in Connection 2011-10-18 03:42:23 +03:00
Perttu Ahola
93f4d2b3f1 Catch SendFailedException when replying back in Connection::Receive() 2011-10-17 18:02:26 +03:00
Perttu Ahola
faf3d7902a Make Connection::Send cancel silently if peer doesn't exist. 2011-09-06 19:39:23 +03:00
Perttu Ahola
fe02a19f17 Cleaned networking code a bit (had this one on the to-do list for like 4 months already) 2011-05-21 12:25:08 +03:00
Perttu Ahola
c914cbb0a0 OMG! Main Menu! 2011-01-23 17:29:15 +02:00
Perttu Ahola
3fb0d2fb65 Players are left on server while server is running. No passwords yet. 2011-01-15 03:28:19 +02:00
Perttu Ahola
c37eb9b139 tinkering around 2010-12-25 11:27:14 +02:00
Perttu Ahola
a26c92d7dd disconnect method to connection to be used instead of just timing out 2010-12-24 17:08:50 +02:00
Perttu Ahola
0ca9423b8b day/night working client side 2010-12-19 16:51:45 +02:00
Perttu Ahola
fc26dcdb19 license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
2010-11-29 20:13:04 +02:00
Perttu Ahola
4e249fb3fb Initial files 2010-11-27 01:02:21 +02:00