27 Commits

Author SHA1 Message Date
Loic Blot
63fbfd1ad5 Fix android build 2015-02-21 17:37:48 +01:00
Perttu Ahola
bb4840d977 Bump version to 0.4.12 2015-02-18 23:50:01 +01:00
Loic Blot
1ebc81ec2e Update missing files for Android.mk 2015-02-18 09:53:43 +01:00
Loic Blot
e42d1a71cf Android build fix 2015-02-18 09:23:24 +01:00
Loic Blot
0a1c212974 main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes 2015-02-12 15:00:03 +01:00
Loic Blot
fe991e2aef Fix Android build since a704c04f00bfea4b77550169fa08105c2ee0dfd0Oxh. ok @zeno- 2015-02-11 09:15:25 +01:00
sapier
add581cdfd Android, build: Update curl to 7.40.00 2015-01-15 21:51:54 +01:00
Kodexky
c9d1b4ee78 Fix Android crash on keyboard connection change. 2015-01-13 23:09:57 +10:00
sapier
0b900ec79d Increase stepheight on android by 0.5 to smoothen movement 2015-01-11 04:33:42 +01:00
sapier
9e97cb3ca6 Fix armv7 using arm arch while arm uses armv7 2015-01-08 00:11:30 +01:00
sapier
b76fefb8a3 Switch android build to external sqlite3 2015-01-07 01:01:03 +01:00
sapier
0bf6a77c3b Fixes for android
Copy only minetest_game to apk by default
Don't copy .git and .svn folders to apk
Fix bouncing asset copy scrollbar due to long filepaths
Reenable font scaling to fix broken menu on high dpi screens
Implement minetest loglevel to android loglevel mapping
Disable touch digging while moving around
2015-01-06 16:13:39 +01:00
sapier
9a7543cf13 Fix broken android version due to new openssl not linking correct to curl 2015-01-05 00:51:35 +01:00
sapier
e1f630af2e Switch to official openssl version and update to 1.0.1j 2015-01-04 16:57:19 +01:00
sapier
787856003c Speedup initial android startup on some devices by factor 10 or more 2015-01-02 17:20:55 +01:00
kwolekr
a7c93a7160 Bump version to 0.4.11 2014-12-24 22:28:06 -05:00
Kahrl
8bc9094f3c Add fontengine.cpp to Android.mk 2014-12-01 21:22:23 +01:00
KodexKy
a176874dd9 Fixes for Android build errors. Enable sensor landscape rotation.
Fix typo in Android Makefile ndk path.
Fix touchscreen parts of game.cpp to work after Zeno's refactor.
Fix isdigit and isspace overload conflict with Android Irrlicht in string.h
Enable sensor landscape rotation in Android Manifiest.
Add mapgen v5 to Android build.
Fix Makefile not checking leveldb.

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-25 13:28:51 +10:00
Kahrl
c33891174d Implement WieldMeshSceneNode which improves wield mesh rendering
- Don't create and cache an extruded mesh for every (non-node) item.
  Instead use a single one per image resolution.

- For cubic nodes reuse a single wield mesh too

- Improve lighting of the wielded item

- Increase far value of wield mesh scene camera, fixes #1770

- Also includes some minor refactorings of Camera and GenericCAO.
2014-11-08 23:11:57 +01:00
kwolekr
08068ac0c6 Split up mapgen.cpp 2014-11-01 13:16:23 -04:00
ShadowNinja
dbf9e444b1 Split settings into seperate source and header files
This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
sapier
38c831ae8d Makefile support for build without leveldb 2014-08-16 12:28:07 +02:00
sapier
339c819cfa Fix error handling on inconsistent client ready message
Fix android makefile to provide a correct dummy githash if detection fails
2014-07-16 20:01:00 +02:00
sapier
f3d4c8fcda Fix android build after removal of indev and math mapgen 2014-07-16 13:40:30 +02:00
sapier
9fe198016a Update version numbers for 0.4.10 2014-07-06 22:39:47 +02:00
sapier
0cc88400f4 Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there 2014-07-06 21:27:54 +02:00
sapier
268ff61168 Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00