MoNTE48
1961cc74b9
Fix fly on mobile platform, update iOS
2019-05-11 18:36:29 +02:00
MoNTE48
e8d151aee9
Back sqlite3 for WIN, fix Sky
2019-05-03 21:32:29 +02:00
stujones11
6562c0f740
Fix sky objects not rendering with ogles
2018-08-02 09:03:19 +02:00
Maksim Gamarnik
35770f4abb
Merge Minetest 0.4.16
2017-06-06 23:03:34 +03:00
paramat
ee1f8c1f2e
Directional coloured fog: Fix order of SColor components
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'video::SColor pointcolor' was initialised with order RGBA instead of ARGB.
No change in behaviour as 'm_bgcolor' has alpha 255.
2017-05-04 04:26:06 +01:00
paramat
ad2e38e257
Set sky API: Add bool for clouds in front of custom skybox
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Default true.
Add 'm_clouds_enabled' bool to sky.h, set from new bool in 'set sky' API.
Make 'getCloudsVisible()' depend on 'm_clouds_enabled' instead of
'm_visible' (whether normal sky is visible).
2017-05-02 20:42:35 -07:00
Ben Deutsch
4236cf8e5e
Add clouds API
2017-04-30 00:06:13 +01:00
Maksim Gamarnik
e05f7db82f
Updated to Minetest ver. 0.4.15
2017-01-30 00:44:07 +02:00
Lars Hofhansl
aac27fcbd5
Sky: Draw bottom of the sky box in 'cloudy fog color'
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To be identical to the lower half of the skybox sides.
Now needed as the skybox base is often seen due to increasingly vertical
mapgens.
2016-11-08 15:20:01 +00:00
Maksim Gamarnik
6e6f3fedfc
ver. 1.1.6
2016-10-16 22:23:15 +03:00
paramat
67696f94db
Sky.cpp: Improve code style. Define sky colours as SColor
2016-06-11 23:35:38 +01:00
paramat
17e798243a
Sky: Darker, bluer sky and improved horizon haze at night
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Add new colours 'skycolour_bright_night', 'bgcolour_bright_night'
and enable these between sunset end and sunrise start
Night sky has same hue as day sky but is darker and more saturated
Night horizon haze (bgcolour) is slightly less saturated and
slightly brighter than night sky, to be consistent with daytime
horizon haze
2016-06-09 01:50:52 +01:00
Paramat
0e826e41dd
Sky: Fix sunrisebg texture motion ( #4199 )
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Top of texture no longer shows above horizon during night and day
2016-06-08 16:43:27 +10:00
nerzhul
c4bf66116d
v2d & aabbox3d<f32> & sky cleanups
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* Sky: rename Box => m_box and inline getBoundingBox
* Uniformize aabbox3d<f32> to aabb3f
2016-02-11 16:55:15 +01:00
Craig Robbins
0731f9ed2a
Move globals from main.cpp to more sane locations
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Move debug streams to log.cpp|h
Move GUI-related globals to clientlauncher
Move g_settings and g_settings_path to settings.cpp|h
Move g_menuclouds to clouds.cpp|h
Move g_profiler to profiler.cpp|h
2015-04-01 23:04:25 +10:00
Aaron Suen
b7263a190f
Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements.
2015-03-31 16:56:33 +10:00
Loic Blot
188c15c3d8
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
2015-03-05 11:59:40 +01:00
Kahrl
ce55e98f3f
Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors
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Clean up nearby code a bit
As a small side effect, it is now possible to add a background texture
to the chat console by simply providing background_chat.jpg, it is no
longer necessary to also add "console_color =" to minetest.conf.
2015-01-18 13:16:01 +01:00
MirceaKitsune
35a39d66dc
Make directional fog colors respect tonemap
2014-12-08 01:44:28 +01:00
Craig Robbins
df5491d040
Various uninitialised variable fixes
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sky.cpp: m_bgcolor.getAlpha() was being used before initialised
mesh related: m_highlight_mesh_color was being used uninitialised
2014-10-19 15:33:08 +02:00
sapier
1d6a1f727d
Add support for interlaced polarized 3d screens
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Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-05-18 01:08:13 +02:00
BlockMen
d258e59edd
Fix directional fog color in front view
2014-04-25 10:35:45 +02:00
RealBadAngel
f084e465fb
Textureable sun and moon.
2014-04-21 22:00:16 +02:00
Perttu Ahola
89f9a3e607
Add player:set_sky() with simple skybox support
2014-02-01 18:34:26 +01:00
sapier
bcda64a383
Reduce cloud coloring for colored fog and cloud mode
2013-12-16 00:16:06 +01:00
sapier
0a46034825
Add setting to disable direction dependent fog and sky colors
2013-12-15 15:30:02 +01:00
MirceaKitsune
d9763bb709
Directional fog + horizon colors, based on sun & moon positions at sunrise / sunset
2013-12-15 14:28:50 +01:00
Perttu Ahola
3a62c1e2de
Lessen the sky color glitch when quickly turning to look up after looking at ground that contains caves
2013-08-03 19:04:16 +03:00
Perttu Ahola
ec937ecdd8
Properly and efficiently use split utility headers
2012-06-17 02:40:36 +03:00
Perttu Ahola
cf795a1149
Tune skybox
2012-03-27 23:30:41 +03:00
Perttu Ahola
2f2b7915ea
Fix and tune stars
2012-03-18 15:57:25 +02:00
Perttu Ahola
2e90ed07ac
Dynamic sky, fog and cloud colors; sun and moon
2012-03-18 13:42:18 +02:00