9 Commits

Author SHA1 Message Date
sapier
611504b2aa Add lua exception handling test code
Catch some error situations when mod used without thinking about it
2014-08-23 20:53:34 +02:00
ShadowNinja
9718e20bfa Use "core" namespace internally 2014-05-08 13:02:04 -04:00
ShadowNinja
6001210df6 Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00
sapier
bc7084892d Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00
ShadowNinja
bf37cbf242 Remove "Server -!- " prefix from player messages 2014-02-27 00:00:22 -05:00
sapier
23c7c86bad Add minetest.kick_player(name, reason) 2014-02-03 17:33:59 -05:00
ShadowNinja
2741a7e6e0 Optimize table creation 2013-11-30 13:05:13 -05:00
ShadowNinja
5cb34cf9dd Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00