Sfan5
3b2ff97905
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
2013-05-01 15:06:01 +02:00
kwolekr
c3b246b585
Generalize hud_builtin_enable into hud_set_flags
2013-04-25 19:37:36 -04:00
RealBadAngel
1fcf9cc367
Add new drawtype GLASSLIKE_FRAMED
2013-04-24 21:45:18 -04:00
Diego Martínez
b02e6b1403
Added support to disable built-in HUD elements
2013-04-24 17:28:00 +03:00
kwolekr
c94faffbf8
Add option to use texture alpha channel
2013-04-23 22:15:51 -04:00
ShadowNinja
60377ad4a6
Add minetest.get_player_ip()
2013-04-23 09:57:45 +03:00
ShadowNinja
e88d39e0bb
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
2013-04-23 09:47:08 +03:00
Diego Martínez
f2e5d4ebe2
Added offset support for HUD items
2013-04-23 09:34:11 +03:00
Diego Martínez
cf39a2950a
Added support for alignment in HUD items
2013-04-23 09:34:10 +03:00
kwolekr
b1ab2a5c35
Add direction parameter to statbars in HUD API
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Fix health bar overlap when a larger texture is used
2013-04-20 00:22:12 -04:00
kwolekr
dcd9976962
Fix Lua HUD documentation
2013-04-18 15:26:29 -04:00
kwolekr
45409b509b
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
2013-04-18 02:19:31 -04:00
Jonathon Anderson
2cb3f5eb6b
Lua HUD
2013-04-18 02:14:33 -04:00
RealBadAngel
53e51f45d7
Bugfixes to get_craft_recipe and get_all_craft_recipes.
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Improvements to get_all_craft_recipes (see api doc)
2013-04-10 22:33:59 -04:00
sapier
d7f3cc42d5
Add Dijkstra A* and A* without prefetching pathfind algorithms
2013-04-06 11:24:03 -04:00
Diego Martínez
df31e72bb0
Use the nodebox as selection box if it's not set manually
2013-04-05 15:14:37 +02:00
MirceaKitsune
ad16c90acf
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
2013-04-05 02:00:59 +02:00
PilzAdam
4ab7c16d02
Update doc/lua-api.txt
2013-04-03 22:41:18 +02:00
kwolekr
b5badb0072
Add Ore generation flags, implement ore absolute height
2013-03-31 20:02:03 -04:00
PilzAdam
b4bd7523e0
Add different place sound for nodes
2013-03-29 20:14:18 +01:00
PilzAdam
dd744fc13f
New damage system, add damageGroups to ToolCapabilities, bump protocol version
2013-03-29 20:14:09 +01:00
PilzAdam
55b3175e05
Fix parameter list of obj:set_attach() and obj:set_bone_position()
2013-03-28 01:09:01 +01:00
kwolekr
5b86043db8
Vary ore sheet y position by noise
2013-03-24 22:35:23 -04:00
Perttu Ahola
77502f1b09
Fix indentation of lua_api.txt
2013-03-24 21:39:15 +02:00
kwolekr
8a050d8be5
Update lua_api.txt
2013-03-24 15:20:37 -04:00
Jeija
a8562392b0
Allow spawning particles from the server, from lua
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Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.
Conflicts:
src/clientserver.h
2013-03-23 23:16:29 +01:00
RealBadAngel
4a390e8696
6d facedir
2013-03-23 21:31:05 +01:00
Perttu Ahola
da5aee9580
Support game-specific minetest.conf
2013-03-21 22:22:15 +02:00
Perttu Ahola
1240a7336a
lua_api.txt: Document paths, games and common mod loading
2013-03-21 20:04:00 +02:00
RealBadAngel
e601402427
lua methods set_look_pitch and set_look_yaw
2013-03-17 11:39:35 -04:00
Jeija
8740fb8520
Allow minetest.after to take a variable number of arguments
2013-03-17 00:23:30 -04:00
RealBadAngel
7ccbd37343
Added method to get all registered recipes for item(node)
2013-03-05 23:32:33 -05:00
kwolekr
950c0e60e2
Allow any character in formspec strings with escape char
2013-03-05 23:25:02 -05:00
RealBadAngel
1d3f601547
Add seed parameter for default and L-system trees
2013-02-24 02:26:25 +01:00
RealBadAngel
8fcf2eab4b
Fix to on_rightclick not able to change wielded_item
2013-02-13 02:06:36 +04:00
RealBadAngel
319d61f0fb
Treegen update. Some new symbols. Speed up code a bit.
2013-01-23 20:40:09 +02:00
sapier
69876576cc
add support for saving settings by lua command (server doesn't autosave on exit)
2013-01-21 22:44:41 +02:00
sapier
59ab6e50b5
Fix buttons not working for Lua-triggered formspecs
2013-01-07 19:00:33 +02:00
RealBadAngel
dbcc91a798
L-Systems treegen update.
2013-01-07 18:13:14 +04:00
Jeija
1e6c042c4c
Implement textarea in formspec, a multiline input field
2013-01-04 20:09:09 +01:00
PilzAdam
3e55ffee33
Add on_rightclick(pos, node, clicker) callback for nodes
2013-01-04 17:15:16 +01:00
Perttu Ahola
236512fcde
Add InvRef:get_location()
2013-01-02 22:53:55 +02:00
sapier
2683dde4e8
Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua
2013-01-02 20:59:37 +02:00
RealBadAngel
8547e965d0
L-System treegen
2012-12-30 13:42:19 +04:00
PilzAdam
eb6b2a03c0
Add ability to change the itemstack in placenode callbacks
2012-12-17 19:49:18 +01:00
RealBadAngel
983b4a6797
New elements in formspec, item_image and item_image_button.
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Fixed also game bug drawing dragged item behind fields, buttons etc.
2012-12-01 20:39:41 +02:00
PilzAdam
964fb6a85a
Add the group attached_node
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Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
2012-12-01 13:32:32 +01:00
Matthew I
056d277f53
Add shutdown hook interface to Lua API
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Scripts can call minetest.register_on_shutdown() to register a
shutdown hook.
Document that minetest.register_on_shutdown() callbacks may not be run
If the server crashes, it is unlikely that callbacks registered using
minetest.register_on_shutdown() will be called.
2012-11-30 19:26:51 +02:00
Perttu Ahola
7bec23faa2
Bump version to 0.4.4 as this isn't compatible with 0.4.3
2012-11-26 00:56:47 +02:00
MirceaKitsune
60a331fe32
RealBadAngel's patch which allows the lua api to read pressed player keys. This should make it possible to change the player's animation based on what he is doing
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Correct lua api version number
Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe.
Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture
2012-11-25 19:14:24 +02:00