363 Commits

Author SHA1 Message Date
PilzAdam
fd0b6ac837 Fix liquid_range
* Prevent graphical glitches on old servers
* Fix flowing of liquids with viscosity != 1 and range != 8
* Fix range = 0, no flowing nodes will appear
2013-11-02 15:47:44 +01:00
proller
d737e2924a Fix null dereference in weather update functions 2013-09-18 01:37:47 +04:00
kwolekr
4a3d0d8569 Fix some warnings and other minor details 2013-09-16 23:52:42 -04:00
kwolekr
d8e65be2d3 Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
Kahrl
c3771a8605 Fix loading leveldb worlds 2013-09-10 18:16:36 +02:00
Sfan5
e3010b9862 Use STL containers instead of irr::core::list 2013-09-09 22:50:51 +02:00
Sfan5
4901d1e853 Make it compile 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
30af8e75d7 Add dummy and LevelDB database backends 2013-09-09 22:50:50 +02:00
proller
6aef3156ec Normalized heat and adjusted humidity 2013-08-30 00:42:53 +04:00
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
PilzAdam
282c40cdeb Dont write directly to files but rather write and copy a tmp file 2013-08-13 22:05:45 +02:00
kwolekr
6aa6aaf3f3 Decoration: Fix schematic probability mess with new MTS file version 2013-08-11 15:34:49 -04:00
proller
f821824943 Weather backward compatibility 2013-08-02 00:51:36 +04:00
proller
5715cd7497 Warnings fix 2013-07-29 00:11:33 +04:00
proller
d2cbeba8b6 Better snow fall, finite liquid transform, leveled nodes api 2013-07-28 17:14:31 +04:00
proller
cdb2b82262 Weather support 2013-07-27 23:21:48 +04:00
PilzAdam
6f29410895 Add liquid_range to nodedef 2013-07-20 20:41:17 +02:00
PilzAdam
88924c31c4 Fix lighting bug caused by disappearing lava 2013-07-16 01:51:04 +02:00
proller
801c08472d Improve finite liquid distribution, fix small bug 2013-07-05 00:11:11 +04:00
sapier
62794622d6 Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
kwolekr
c2530fa4ed Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug 2013-06-27 22:35:35 -04:00
PilzAdam
a3a6502658 Add a setting for max loop count per step in liquid update 2013-06-20 22:31:46 +00:00
Kahrl
7d2f899d23 Add and implement setting max_clearobjects_extra_loaded_blocks.
Now Environment::clearAllObjects() unloads unused blocks in an interval
defined by max_clearobjects_extra_loaded_blocks (default 4096).
2013-06-03 20:09:32 +02:00
proller
216d3d122f Liquid adjusting: continue to drop 2013-05-31 22:59:09 +04:00
kwolekr
76c6a6c017 Fix nearly all warnings 2013-05-19 21:26:56 -04:00
proller
31b2ab88ce Tune finite liquids, indev huge caves 2013-04-25 22:59:32 +04:00
sapier
70baa66262 fix emergemanager memory leaks 2013-04-09 02:34:11 -04:00
proller
31f89744d4 Adjusting water removing above unloaded blocks 2013-04-07 00:05:39 +04:00
kwolekr
bebcb5d45b Don't re-write entire map_meta.txt if a setting is missing 2013-04-06 13:36:51 -04:00
proller
72ef70b965 Don't flow finite liquid into an unloaded chunk 2013-04-06 12:09:59 -04:00
kwolekr
9dfc4a35e4 Fix Map::initBlockMake to actually use chunksize setting 2013-03-18 22:19:02 -04:00
Ilya Zhuravlev
4cfc200eaa Don't erase modified_blocks 2013-03-17 21:17:13 +04:00
proller
8fce2af76b initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
proller
1f70fbcdb5 Liquid fine tuning 2013-03-14 17:06:25 -04:00
Ilya Zhuravlev
a12df55f29 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
kwolekr
2de944c208 Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
kwolekr
c7f9903b98 Merge pull request #482 from proller/liquid
finite liquid
2013-02-25 20:52:24 -08:00
kwolekr
b296ddb978 Fix most walled-off caves 2013-02-25 23:08:55 -05:00
kwolekr
7bd58eed32 Misc. cleanup and minor fixes 2013-02-25 23:08:33 -05:00
kwolekr
775c1f4836 Add multi-Emerge thread support 2013-02-25 23:08:26 -05:00
kwolekr
e2466d6b69 Add emerge.cpp, initial EmergeThread changes
- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue.  Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks
2013-02-25 22:56:18 -05:00
Sfan5
3fab3825aa Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
269f01224b Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
proller
22ec55cd9e new adjustable finite liquid 2013-02-24 18:39:07 +04:00
kwolekr
2b8f043a8a Add flag string settings, flat map option 2013-02-06 16:52:48 -05:00
kwolekr
ffd7d31f35 Improve random map seed generation 2013-02-06 01:10:37 -05:00
kwolekr
022d563f71 Make mapgen factory setup more elegant, add mapgen_v6.h 2013-01-23 16:16:49 -05:00
kwolekr
a4e4846ffa Use a string identifier for a mapgen instead of version 2013-01-21 21:41:37 +02:00
kwolekr
dae40683b0 Removed Mapgen V7 for now 2013-01-21 21:41:37 +02:00
kwolekr
3d9ebbcc63 Finish and clean up mapgen configuration 2013-01-21 21:41:37 +02:00