499 Commits

Author SHA1 Message Date
sapier
02af2d1f26 Fix server assert in case of invalid message from client, just kick that client. 2014-06-21 23:56:46 +02:00
sapier
1bc27bc115 Small cleanup of hud add/remove code 2014-05-31 22:32:44 +02:00
sapier
a46e716886 Add joining player to printed player list 2014-05-20 18:09:32 +02:00
sapier
72ba414bf1 Fix old client showing duplicated health bar on new server
Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
2014-05-11 22:34:44 +02:00
sapier
314aa3a3b6 Fix possible deadlock in error conditions 2014-05-11 00:14:57 +02:00
ShadowNinja
6001210df6 Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00
sapier
d83d1a95b7 Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
sapier
47f3c8328e Add missing ip address to player join log entry 2014-04-21 22:28:52 +02:00
sapier
d6e0da163e Reduce log level for incoming crap packets
Add log entry for peer timeout
2014-04-19 22:12:01 +02:00
BlockMen
f2e2f59cdd Use integers instead of float values 2014-04-12 20:04:12 +02:00
BlockMen
a5db2961b2 Add player:set_eye_offset() by @MirceaKitsune and clean up 2014-04-12 17:44:20 +02:00
BlockMen
8909fe913c Add third person view 2014-04-12 17:44:15 +02:00
Kahrl
a724edea29 Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY 2014-04-10 22:03:42 +02:00
sapier
607f617471 Add support for named threads (atm linux only) 2014-04-09 21:32:21 +02:00
sapier
bc7084892d Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00
Selat
a83693c5c3 Pass arguments by reference 2014-03-12 17:34:48 -04:00
ShadowNinja
bf37cbf242 Remove "Server -!- " prefix from player messages 2014-02-27 00:00:22 -05:00
kwolekr
d48f851863 Add minetest.set_noiseparam_defaults() Lua API 2014-02-15 19:13:14 -05:00
sapier
e929bb6409 Fix possible missing unlock of env_lock 2014-02-12 19:47:27 +01:00
kwolekr
4bc975d80f ServerEnvironment: Remove direct dependency on EmergeManager 2014-02-09 16:36:30 -05:00
ShadowNinja
24cc512b16 Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
kwolekr
1c1155e0d5 Huge overhaul of the entire MapgenParams system
MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations.
Separation between the common and mapgen-specific parameters is now strongly defined.
Mapgen parameters objects are now properly encapsulated within the proper subsystems.
2014-02-03 22:50:14 -05:00
sapier
8ef35b03dc Add additional check to avoid broadcasting private messages in error conditions 2014-02-02 01:55:24 +01:00
Perttu Ahola
0ad66f64a5 Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness 2014-02-01 18:38:21 +01:00
Perttu Ahola
89f9a3e607 Add player:set_sky() with simple skybox support 2014-02-01 18:34:26 +01:00
sapier
d34715a8b7 Add propper client initialization
-add client states to avoid server sending data to uninitialized clients
  -don't show uninitialized clients to other players
  -propper client disconnect handling
Minor comment fixes in server
Minor bugfixes in connection
  -improved peer id calculation
  -honor NDEBUG flag
  -improved disconnect handling
  -increased initial send window
Remove some dead code
2014-01-31 18:44:43 +01:00
RealBadAngel
6d28b11897 New HUD element - waypoint. 2014-01-26 21:31:59 +01:00
kwolekr
8dfa2dbf57 Fix use of previously deallocated EmergeManager 2014-01-26 01:12:18 -05:00
ShadowNinja
ca5b6594b9 Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks 2014-01-23 19:21:56 -05:00
khonkhortisan
5874af4d8f Allow vertical axis particle rotation constraint
Use tables for adding particles, deprecate former way.

separate particles(pawner) definition, add default values, work with no
arguments
2014-01-13 17:34:56 -05:00
sapier
c85fd65967 Fixed minetest reliable udp implementation (compatible to old clients) 2014-01-10 10:10:45 +01:00
ShadowNinja
d39323353e Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings"
The commit didn't work because the blocks weren't loaded yet.

This reverts commit 22dbbf0a6fc9547f0dbdb7f6076337b8c6acd48b.

Conflicts:
	minetest.conf.example
2014-01-06 21:25:10 -05:00
proller
3116d1d531 Send long announce as POST, show OS in useragent
Add lag reporting to masterserver (average dtime)
StyledWriter  -> FastWriter in masterserver announce
2014-01-07 02:50:45 +04:00
ShadowNinja
37f62fadeb Initialize world before creating BanManager and RollbackManager 2013-12-30 14:29:33 -05:00
sapier
6474caa15f Replace SimpleThread by JThread now implementing same features 2013-12-15 13:39:42 +01:00
kwolekr
55e96c5375 Update mapgen params in ServerMap after Mapgen init 2013-12-14 10:49:20 -05:00
Kahrl
b34a01f4c8 Rewrite client media download and support hash-based remote download
Move most of the media-related code in client.cpp into a new class
ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other
things, this class does the following things:

- Download [remote_server][sha1] instead of [remote_server][name]. This
is to support servers that provide the same file name with different
contents.
- Initially fetch [remote_server]index.mth. This file should follow the
Minetest Hashset format (currently version 1) and contain a list of SHA1
hashes that exist on the server.
- The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is
requested, so servers can optionally narrow down the list to the needs
of the client.
- If index.mth is missing (HTTP response code 404), we enter compat mode,
fetching [remote_server][name] as before this commit.
- remote_server can now contain multiple servers, separated by commas.
The downloader code attempts to split requests between the different
servers, as permitted by each server's index.mth. If one server claims
to have a file but actually doesn't (or something fails), we ask a
different server that also claims to have it.
- As before, when none of the remote servers provide a particular
file, we download it via the conventional method, i.e. using
the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA.
- Bugfix: Every downloaded file's SHA1 is now verified against the SHA1
announced by the minetest server (before loading it and inserting it
into the file cache).
- Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all
media. This should fix #863.
2013-12-13 18:05:20 +01:00
kaeza
ba7af927a7 Add 'on_prejoinplayer' callback 2013-12-12 13:42:14 -05:00
sweetbomber
a85c68049a Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings 2013-12-05 16:09:02 -05:00
sapier
396602432c Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
Novatux
92d806ab21 Add minetest.swap_node 2013-11-30 18:37:56 +01:00
Novatux
0f0a497d0f Add a callback: minetest.register_on_craft(itemstack, player,
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
proller
670ac4ac88 Masterserver update 2013-10-18 01:32:49 +04:00
Kahrl
99ae783310 Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
kwolekr
4a3d0d8569 Fix some warnings and other minor details 2013-09-16 23:52:42 -04:00
kwolekr
d017bf220a Always use builtin JThread library 2013-09-15 23:00:01 -04:00
PilzAdam
49f6e00cf3 Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
Ilya
bf1c9d75a6 Server::ProcessData(): call getBanName once instead of twice (#639) 2013-09-03 07:34:43 +02:00
PilzAdam
0876f5498d Send player damage to all clients and apply [brighten 2013-08-17 01:23:25 +02:00
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00