6 Commits

Author SHA1 Message Date
Maksim
03194a3e40 Fix RGB order in shaders on GLES 2020-12-10 18:11:32 +01:00
Vitaliy
24e388f721
Shaders support for GLES2. Drop bump mapping, parallax occlusion and normal maps support (#186) 2020-11-07 19:30:18 +01:00
Dániel Juhász
d5a0b5283e Add hardware node coloring. Includes:
- Increase ContentFeatures serialization version
- Color property and palettes for nodes
- paramtype2 = "color", "colored facedir" or "colored wallmounted"
2017-01-23 07:27:12 +01:00
lhofhansl
fec859fe92 Remove unused shader matrices. (#4723) 2016-11-04 18:12:45 +01:00
est31
12bf78b5b2 Replace CRLF with LF in shader files 2016-03-25 15:57:18 +01:00
RealBadAngel
35f96637dc Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00