MoNTE48
9bce637615
Builtin: update game
2020-10-02 18:46:39 +02:00
MoNTE48
19ea0829af
Fix collecting item without age
2020-04-26 19:19:15 +02:00
MoNTE48
fa384341f4
Drop the left item when collecting
2020-03-26 20:26:23 +01:00
MoNTE48
f4ffb67805
Fix lava destruction for dropped items
2020-03-17 21:14:51 +01:00
MoNTE48
0b6f9aa131
Improve item collection
2020-03-09 15:16:02 +01:00
MoNTE48
794000d543
Fixed dropping dug nodes
2020-02-25 16:28:45 +01:00
MoNTE48
8449a0b304
Builtin: replace minetest -> core, fix password saving crash
2020-02-20 14:48:29 +01:00
MoNTE48
eac50692d7
Builtin items: cleanup, optimize and backport MT5 changes
2020-02-04 20:02:25 +01:00
MoNTE48
f524bd2a1c
Backport: Object properties: Add 'glow', disables light's effect if negative
...
a9d43a0471
The 'glow' value is added to the ambient light value.
Negative 'glow' disables light's effect on object colour, for faking
self-lighting, UI-style entities, or programmatic colouring in mods.
2020-01-22 20:56:48 +01:00
MoNTE48
1e8942cbbe
Builtin: optimize item_entity
2020-01-17 14:22:09 +01:00
MoNTE48
32c44e00c4
Builtin: Clearing Functions and Variables
2019-10-16 20:08:12 +02:00
MoNTE48
ee649da027
Move item inside node to free space, item_entity improvements
2019-09-06 17:25:12 +02:00
MoNTE48
f2464cfcf2
Fix item_entity and 3d_armor crashes
2019-09-06 17:25:12 +02:00
MoNTE48
2dc48977ff
Move Drop Collection in builtin
2019-08-10 22:56:35 +02:00
MoNTE48
ebf639b8aa
Fix statbar positions, carts warnings, birch textures
2019-07-17 19:58:34 +02:00
MoNTE48
51682a1e17
Add Item water flow (by TenPlus1), fix Statbars and backport Falling node sound from MT5.0
2019-07-09 13:54:16 +02:00
stujones11
9f2b3fa0da
Improve throwing and improve formspecs
2019-06-27 01:24:17 +02:00
stujones11
36f8752700
Add 'silent' armor group
2019-06-23 23:38:52 +02:00
MoNTE48
79d4eab9e8
Update builtin
2019-06-22 01:09:54 +02:00
stujones11
a082b698c4
Move throwing physics to builtin
2019-06-22 01:09:54 +02:00
MoNTE48
b7930566f6
Update xpanes, combine colored glass, and hardened_clay, fix albino sheep (thanks @stujones11 )
2019-06-18 10:00:26 +02:00
MoNTE48
15a5b4cec4
Backport 'Builtin item: Tidy up' form MT 5.0
2019-06-05 11:38:27 +02:00
MoNTE48
d3cd153d3b
DANGER!!! The player suffocates inside all blocks, unless noclip is enabled
2019-06-03 20:53:11 +02:00
MoNTE48
26d603f2a9
Backport "slippery" feature from MT 5.0, replace builtin deprecated function calls, move eat sound in builtin
2019-06-03 15:46:14 +02:00
Maksim
a977fa04fc
Update creative and mainmenu formspec
2019-05-16 00:33:06 +02:00
Maksim
d0748fd5b9
fix
2019-05-10 22:11:18 +02:00
Maksim
9d2e5872e7
Update Trees and small fix
2019-05-10 00:11:53 +02:00
stujones11
b115ff6154
Inventory fixes and Armor updates
2019-05-10 00:11:29 +02:00
MoNTE48
e98d421aff
Merge remote-tracking branch 'upstream/stable-0.4' into sync
2019-04-01 20:18:54 +02:00
paramat
cd7c7d7e6c
Item entity: Delete in 'ignore' nodes
2018-06-03 17:32:00 +02:00
Maksim Gamarnik
35770f4abb
Merge Minetest 0.4.16
2017-06-06 23:03:34 +03:00
ShadowNinja
dfb4074a5a
Use a settings object for the main settings
...
This unifies the settings APIs.
This also unifies the sync and async registration APIs, since the async
registration API did not support adding non-functions to the API table.
2017-05-06 15:33:19 -04:00
Dániel Juhász
88b956fe8e
Hardware coloring for itemstacks
...
Adds the possibility to colorize item stacks based on their metadata.
In the item/node definition you can specify palette (an image file)
and color (fallback color if the item has no palette or metadata).
Then you can add palette_index to the metadata.
Dropped itemstacks with different colors do not merge.
2017-04-08 18:39:15 -07:00
Maksim Gamarnik
e05f7db82f
Updated to Minetest ver. 0.4.15
2017-01-30 00:44:07 +02:00
Maksim Gamarnik
cec4a36e49
Update item_drop
2016-11-28 01:19:49 +02:00
paramat
26099ce9c1
Item entities: Don't show description as infotext
...
Partially reverts #3547
Infotext remains optional for objects, empty by default
2016-05-22 08:21:44 +01:00
Maksim Gamarnik
6281057f4f
Small update
2016-05-13 21:58:46 +03:00
Maksim Gamarnik
da97d550e7
ver. 1.1.2.3
2016-04-08 20:43:15 +03:00
Maksim Gamarnik
a96eae9804
Remove ogg and item_drop improve
2016-04-01 00:26:03 +03:00
RealBadAngel
40ce082cfb
Show infotext with description for item entities
2016-01-18 17:21:41 +00:00
Robert Zenz
5177c073c0
Add the player name to dropped items
...
The player name is now added in the field "dropped_by" on the created
entity.
2015-11-12 00:47:11 +01:00
BlockMen
b966a46591
Check if hitter has inventory when punching item
...
Fixes #3280
2015-10-25 18:15:31 +01:00
est31
2a2707e629
Some map border related fixes
...
1. Check for entity addition success in spawn_item implementation
2. Check for success in item_drop callback, so that the player
doesn't lose the item if they are outside bounds and try to drop it.
3. When existing player joins game, check that their position is inside
map bounds. If not, set their position to the return value of findSpawnPos().
4. Make findSpawnPos() respect the border
2 fixes a lua crash if a player drops an item outside map bounds.
3 fixes an assertion crash if a player leaves when being outside map bounds,
and then rejoins.
2015-09-29 23:06:15 +02:00
tenplus1
7f61ce3ca2
Don't crash if an item gets dropped into unloaded space
...
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-15 00:15:25 +02:00
est31
d3d4f0e78e
Item entity merging refactor
...
Don't ident too much, and add a comment.
2015-05-15 00:06:18 +02:00
Calinou
2e6eeedeb4
Make dropped items larger and rotate faster
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-04 21:10:12 +10:00
ShadowNinja
4b3c14a9d2
Add strict module
...
Also fix leaking globals found by it.
2014-11-19 12:40:54 -05:00
RealBadAngel
ba9d57ed2f
Item entity stacks merge on the ground.
...
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
ShadowNinja
9718e20bfa
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
ShadowNinja
6001210df6
Organize builtin into subdirectories
2014-05-07 17:14:23 -04:00