MoNTE48
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4e0bbd68a6
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Update font
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2022-01-14 09:52:31 +01:00 |
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MoNTE48
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06dd435139
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Remove preloaded worlds
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2021-07-10 17:13:54 +03:00 |
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Vitaliy
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24e388f721
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Shaders support for GLES2. Drop bump mapping, parallax occlusion and normal maps support (#186)
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2020-11-07 19:30:18 +01:00 |
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MoNTE48
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8a645b1c5f
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Mobile: fix OpenGL ES 2 support
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2020-04-26 19:19:15 +02:00 |
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MoNTE48
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d014f94141
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Android: static stl, getting deps using gradle, some fixes
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2019-11-19 12:50:05 +01:00 |
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MoNTE48
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654f530ccf
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Android: fix Start.sh
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2019-11-14 14:38:41 +01:00 |
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MoNTE48
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07c527dddc
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iOS: 1.6.0-release
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2019-10-19 00:38:58 +02:00 |
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MoNTE48
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1020a4d112
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Mobile: Do not copy unnecessary mods
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2019-09-06 17:23:57 +02:00 |
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MoNTE48
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0360a599d0
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Final redo of Android building
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2019-08-06 14:09:01 +02:00 |
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MoNTE48
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68117f4e03
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Android: improved build system
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2019-07-20 21:40:42 +02:00 |
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