Fix tile.cpp
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@ -987,7 +987,7 @@ video::IImage* TextureSource::generateImage(const std::string &name)
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return baseimg;
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}
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#if !defined(__ANDROID__) && !defined(__IOS__)
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#if 0
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static inline u16 get_GL_major_version()
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{
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const GLubyte *gl_version = glGetString(GL_VERSION);
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