Mobile: forcibly set `enable_shaders=true` for GLES2 in Settings menu

master
MoNTE48 2022-01-03 14:41:01 +01:00
parent 51b621c8f4
commit ce1f519ce2
1 changed files with 5 additions and 7 deletions

View File

@ -96,16 +96,14 @@ local function formspec(tabview, name, tabdata)
"box[8,0;3.75,5.5;#999999]"
local video_driver = core.settings:get("video_driver")
local shaders_enabled = core.settings:get_bool("enable_shaders")
if video_driver == "opengl" or video_driver == "ogles2" then
local shaders_enabled = video_driver == "opengl" or video_driver == "ogles2"
core.settings:set_bool("enable_shaders", shaders_enabled)
if shaders_enabled then
tab_string = tab_string ..
"checkbox[8.25,-0.05;cb_shaders;" .. fgettext("Shaders") .. ";"
.. tostring(shaders_enabled) .. "]"
"label[8.25,0.15;" .. fgettext("Shaders") .. "]"
else
core.settings:set_bool("enable_shaders", false)
shaders_enabled = false
tab_string = tab_string ..
"label[8.38,0.15;" .. core.colorize("#888888",
"label[8.25,0.15;" .. core.colorize("#888888",
fgettext("Shaders") .. " " .. fgettext("(unavailable)")) .. "]"
end