Improve the HUD API
This commit is contained in:
parent
27ceddc136
commit
87586ae912
@ -33,7 +33,7 @@ end
|
||||
|
||||
function hud.register(name, def)
|
||||
if not name or not def then
|
||||
throw_error("not enough parameters given")
|
||||
throw_error("Not enough parameters given")
|
||||
return false
|
||||
end
|
||||
|
||||
@ -43,8 +43,8 @@ function hud.register(name, def)
|
||||
end
|
||||
|
||||
-- actually register
|
||||
-- add background first since draworder is based on id :\
|
||||
if --[[def.hud_elem_type == "statbar" and]] def.background ~= nil then
|
||||
-- add background first since draworder is based on id
|
||||
if def.hud_elem_type == "statbar" and def.background ~= nil then
|
||||
sb_bg[name] = table.copy(def)
|
||||
sb_bg[name].text = def.background
|
||||
if not def.autohide_bg and def.max then
|
||||
@ -54,7 +54,6 @@ function hud.register(name, def)
|
||||
-- add item itself
|
||||
items[name] = def
|
||||
|
||||
-- no error so far, return success
|
||||
return true
|
||||
end
|
||||
|
||||
@ -63,63 +62,44 @@ function hud.change_item(player, name, def)
|
||||
throw_error("Not enough parameters given to change HUD item")
|
||||
return false
|
||||
end
|
||||
|
||||
local i_name = player:get_player_name() .. "_" .. name
|
||||
local elem = hud_id[i_name]
|
||||
|
||||
if not elem then
|
||||
throw_error("Given HUD element " .. dump(name) .. " does not exist")
|
||||
return false
|
||||
end
|
||||
|
||||
-- Only update if values supported and value actually changed
|
||||
-- update supported values (currently number and text only)
|
||||
if def.number and elem.number then
|
||||
if def.number ~= elem.number then
|
||||
if elem.max and def.number > elem.max and not def.max then
|
||||
if def.number then
|
||||
if not def.hud_elem_type == "statbar" then
|
||||
throw_error("Attempted to change an statbar HUD parameter for text HUD element " .. dump(name))
|
||||
return false
|
||||
end
|
||||
|
||||
if elem.max and def.number > elem.max then
|
||||
def.number = elem.max
|
||||
end
|
||||
if def.max then
|
||||
elem.max = def.max
|
||||
end
|
||||
player:hud_change(elem.id, "number", def.number)
|
||||
elem.number = def.number
|
||||
|
||||
-- hide background when set
|
||||
local bg = hud_id[i_name.."_bg"]
|
||||
if elem.autohide_bg then
|
||||
if def.number < 1 then
|
||||
player:hud_change(bg.id, "number", 0)
|
||||
else
|
||||
local num = bg.number
|
||||
if bg.max then
|
||||
num = bg.max
|
||||
local bg = hud_id[i_name .. "_bg"]
|
||||
if not bg then
|
||||
throw_error("Given HUD element " .. dump(name) .. "_bg does not exist")
|
||||
return false
|
||||
end
|
||||
|
||||
local num = bg.max or bg.number
|
||||
if def.number == 0 then
|
||||
num = 0
|
||||
end
|
||||
player:hud_change(bg.id, "number", num)
|
||||
end
|
||||
else
|
||||
if bg and bg.max and bg.max < 1 and def.max and def.max > bg.max then
|
||||
player:hud_change(bg.id, "number", def.max)
|
||||
bg.max = def.max
|
||||
bg.number = def.max
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if def.text and elem.text then
|
||||
if def.text ~= elem.text then
|
||||
elseif def.text then
|
||||
player:hud_change(elem.id, "text", def.text)
|
||||
elem.text = def.text
|
||||
end
|
||||
end
|
||||
|
||||
if def.offset and elem.offset then
|
||||
if def.item_name and def.offset == "item" then
|
||||
-- for legacy reasons
|
||||
--[[if def.item_name then
|
||||
hud.swap_statbar(player, name, def.item_name)
|
||||
end]]
|
||||
else
|
||||
elseif def.offset then
|
||||
player:hud_change(elem.id, "offset", def.offset)
|
||||
elem.offset = def.offset
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
@ -130,11 +110,13 @@ function hud.remove_item(player, name)
|
||||
throw_error("Not enough parameters given")
|
||||
return false
|
||||
end
|
||||
|
||||
local i_name = player:get_player_name() .. "_" .. name
|
||||
if hud_id[i_name] == nil then
|
||||
throw_error("Given HUD element " .. dump(name) .. " does not exist")
|
||||
return false
|
||||
end
|
||||
|
||||
player:hud_remove(hud_id[i_name].id)
|
||||
hud_id[i_name] = nil
|
||||
|
||||
@ -148,9 +130,10 @@ end
|
||||
-- Following code is placed here to keep HUD ids internal
|
||||
local function add_hud_item(player, name, def)
|
||||
if not player or not name or not def then
|
||||
throw_error("not enough parameters given")
|
||||
throw_error("Not enough parameters given")
|
||||
return false
|
||||
end
|
||||
|
||||
local i_name = player:get_player_name() .. "_" .. name
|
||||
hud_id[i_name] = def
|
||||
hud_id[i_name].id = player:hud_add(def)
|
||||
|
Loading…
x
Reference in New Issue
Block a user