remove damage_noise

This commit is contained in:
MoNTE48 2019-05-22 21:34:32 +02:00
parent 0a39d4aa0c
commit 32f35d125d

View File

@ -106,6 +106,7 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then
local selected = core.get_textlist_index("sp_worlds")
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
core.settings:set_bool("auto_connect", false)
if core.settings:get_bool("enable_server") then
if selected ~= nil and gamedata.selected_world ~= 0 then
@ -114,7 +115,6 @@ local function main_button_handler(this, fields, name, tabdata)
gamedata.port = fields["te_serverport"]
gamedata.address = ""
core.settings:set_bool("auto_connect", false)
core.settings:set("port",gamedata.port)
if fields["te_serveraddr"] ~= nil then
core.settings:set("bind_address",fields["te_serveraddr"])