60 lines
1.8 KiB
Lua
60 lines
1.8 KiB
Lua
-- This is inspired by the landrush mod by Bremaweb
|
|
areas.hud = {}
|
|
|
|
hud.register("areas", {
|
|
hud_elem_type = "text",
|
|
position = {x = 0, y = 1},
|
|
alignment = {x = 1, y = -1},
|
|
offset = {x = 8, y = -8},
|
|
scale = {x = 200, y = 60},
|
|
text = "",
|
|
number = 0xFFFFFF
|
|
})
|
|
|
|
minetest.register_playerstep(function(_, playernames)
|
|
for _, name in pairs(playernames) do
|
|
local player = minetest.get_player_by_name(name)
|
|
if not player or not player:is_player() then return end
|
|
local pos = vector.round(player:get_pos())
|
|
pos = vector.apply(pos, function(p)
|
|
return math.max(math.min(p, 2147483), -2147483)
|
|
end)
|
|
local areaStrings = {}
|
|
|
|
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
|
table.insert(areaStrings, ("%s [%u] (%s%s)")
|
|
:format(area.name, id, area.owner,
|
|
area.open and ":open" or ""))
|
|
end
|
|
|
|
for i, area in pairs(areas:getExternalHudEntries(pos)) do
|
|
local str = ""
|
|
if area.name then str = area.name .. " " end
|
|
if area.id then str = str.."["..area.id.."] " end
|
|
if area.owner then str = str.."("..area.owner..")" end
|
|
table.insert(areaStrings, str)
|
|
end
|
|
|
|
local areaString = ""
|
|
if #areaStrings > 0 then
|
|
areaString = "Areas:"
|
|
areaString = areaString.."\n"..
|
|
table.concat(areaStrings, "\n")
|
|
end
|
|
|
|
if not areas.hud[name] then
|
|
areas.hud[name] = {}
|
|
hud.change_item(player, "areas", {text = areaString})
|
|
areas.hud[name].oldAreas = areaString
|
|
return
|
|
elseif areas.hud[name].oldAreas ~= areaString then
|
|
hud.change_item(player, "areas", {text = areaString})
|
|
areas.hud[name].oldAreas = areaString
|
|
end
|
|
end
|
|
end, true) -- Force this callback to run every step for smoother animations
|
|
|
|
minetest.register_on_leaveplayer(function(player)
|
|
areas.hud[player:get_player_name()] = nil
|
|
end)
|