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5 Commits

Author SHA1 Message Date
Maksym H cf71c5d87d Update HUD 2022-09-01 12:28:05 +03:00
Maksym H 5d6efc741a Use the HUD API directly 2022-08-26 23:57:52 +03:00
Maksim f809000bde Save the previous area owner at /change_owner 2022-08-26 15:01:05 +03:00
luk3yx e8ee792fc6
Don't do knockback in non-PvP areas (#2) 2022-08-21 23:33:22 +03:00
Maksim ef9d5f454d Remove Protector Block 2022-08-18 12:52:52 +03:00
6 changed files with 62 additions and 213 deletions

View File

@ -276,6 +276,7 @@ minetest.register_chatcommand("change_owner", {
.." or is not owned by you.", id)
end
areas.areas[id].owner = newOwner
areas.areas[id].name = areas.areas[id].name .. " " .. S("(by @1)", name)
areas:save()
minetest.chat_send_player(newOwner,
S("@1 has given you control over the area \"@2\" (ID @3).",

51
hud.lua
View File

@ -5,24 +5,13 @@ local S = areas.S
areas.hud = {}
local vround = vector.round
local tconcat = table.concat
hud.register("areas", {
hud_elem_type = "text",
position = {x = 0, y = 1},
alignment = {x = 1, y = -1},
offset = {x = 8, y = -8},
scale = {x = 200, y = 60},
text = "",
number = 0xFFFFFF
})
local tconcat, tinsert = table.concat, table.insert
local function update_hud(player, name, pos)
local areaStrings = {
S("Areas:")
}
local areaStrings = {}
local getAreasAtPos = areas:getAreasAtPos(pos)
for id, area in pairs(areas:getAreasAtPos(pos)) do
for id, area in pairs(getAreasAtPos) do
areaStrings[#areaStrings + 1] = ("%s [%u] (%s)%s%s")
:format(area.name, id, area.owner,
area.open and (" [" .. S("Open") .. "]") or "",
@ -37,13 +26,33 @@ local function update_hud(player, name, pos)
areaStrings[#areaStrings + 1] = str
end
-- "Areas:" text has index 1
local areaString = #areaStrings > 1 and tconcat(areaStrings, "\n") or ""
if areas.invite_code then
areaStrings[#areaStrings + 1] = areas.invite_code
end
local phud = areas.hud[name] or {}
if not phud.oldAreas or phud.oldAreas ~= areaString then
hud.change_item(player, "areas", {text = areaString})
phud.oldAreas = areaString
if next(getAreasAtPos) then
tinsert(areaStrings, 1, S("Areas:"))
end
local areaString = tconcat(areaStrings, "\n")
local hud = areas.hud[name]
if not hud then
hud = {}
areas.hud[name] = hud
hud.areasId = player:hud_add({
hud_elem_type = "text",
name = "Areas",
number = 0xFFFFFF,
position = {x = 0, y = 1},
offset = {x = 8, y = -8},
scale = {x = 200, y = 60},
alignment = {x = 1, y = -1},
text = areaString
})
hud.oldAreas = areaString
elseif hud.oldAreas ~= areaString then
player:hud_change(hud.areasId, "text", areaString)
hud.oldAreas = areaString
end
end

View File

@ -29,16 +29,24 @@ minetest.register_on_protection_violation(function(pos, name)
end
local player_pos = player:get_pos()
if pos.y < player_pos.y then
player:set_pos({
x = player_pos.x,
y = player_pos.y + 1,
z = player_pos.z
})
player_pos.y = player_pos.y + 1
player:set_pos(player_pos)
end
end
end
end)
local function can_pvp_at(pos)
for id in pairs(areas:getAreasAtPos(pos)) do
-- This uses areas:canPvP instead of area.canPvP in case areas:canPvP
-- is overridden
if areas:canPvP(id) then
return true
end
end
return false
end
minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch)
if not enable_damage then
return true
@ -57,37 +65,22 @@ minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch)
return true
end
local hitterInPvP
-- Check if the hitter is in an area with allowed PvP
local hitterAreas = areas:getAreasAtPos(hitter:get_pos())
-- If the table is empty, PvP is not allowed
if not next(hitterAreas) then
return true
end
-- Do any of the areas have allowed PvP?
for _, area in pairs(hitterAreas) do
if area.canPvP then
hitterInPvP = true
break
end
end
if hitterInPvP then
-- Check if the victim is in an area with allowed PvP
local victimAreas = areas:getAreasAtPos(player:get_pos())
-- If the table is empty, PvP is not allowed
if not next(victimAreas) then
return true
end
-- Do any of the areas have allowed PvP?
for _, area in pairs(victimAreas) do
if area.canPvP then
return false
end
end
-- Allow PvP if both players are in a PvP area
if can_pvp_at(hitter:get_pos()) and can_pvp_at(player:get_pos()) then
return false
end
-- Otherwise, it doesn't do damage
minetest.chat_send_player(player_name, S("PvP is not allowed in this area!"))
return true
end)
local old_calculate_knockback = minetest.calculate_knockback
function minetest.calculate_knockback(player, hitter, time_from_last_punch, ...)
if player:is_player() and hitter and hitter:is_player() and
(time_from_last_punch < 0.25 or not can_pvp_at(player:get_pos()) or
not can_pvp_at(hitter:get_pos())) then
return 0
end
return old_calculate_knockback(player, hitter, time_from_last_punch, ...)
end

View File

@ -1,160 +1,6 @@
local S = areas.S
local radius = minetest.settings:get("areasprotector_radius") or 8
local function cyan(str)
return minetest.colorize("#7CFC00", str)
end
local function red(str)
return minetest.colorize("#FF0000", str)
end
local vadd, vnew = vector.add, vector.new
minetest.register_node("areas:protector", {
description = S("Protector Block"),
tiles = {
"default_stonebrick_carved.png",
"default_stonebrick_carved.png",
"default_stonebrick_carved.png^areas_protector_stone.png"
},
paramtype = "light",
groups = {cracky = 1, not_cuttable = 1},
node_placement_prediction = "",
on_place = function(itemstack, player, pointed_thing)
local pos = pointed_thing.above
local name = player and player:get_player_name()
if not name or not minetest.is_protected(pos, name) then
-- Don't replace nodes that aren't buildable to
local old_node = minetest.get_node(pos)
local def = minetest.registered_nodes[old_node.name]
if not def or not def.buildable_to then
return itemstack
end
local pos1 = vadd(pos, vnew(radius, radius, radius))
local pos2 = vadd(pos, vnew(-radius, -radius, -radius))
local perm, err = areas:canPlayerAddArea(pos1, pos2, name)
if not perm then
minetest.chat_send_player(name,
red(S("You are not allowed to protect that area: @1", err)))
return itemstack
end
if minetest.find_node_near(pos, radius / 2, {"areas:protector"}) then
minetest.chat_send_player(name, red(S("You have already protected this area.")))
return itemstack
end
local id = areas:add(name, S("Protector Block"), pos1, pos2)
areas:save()
minetest.chat_send_player(name,
S("The area from @1 to @2 has been protected as ID @3",
cyan(minetest.pos_to_string(pos1)), cyan(minetest.pos_to_string(pos2)), cyan(id))
)
minetest.set_node(pos, {name = "areas:protector"})
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Protected area @1, Owned by @2", id, name))
meta:set_int("area_id", id)
itemstack:take_item()
end
return itemstack
end,
after_dig_node = function(_, _, oldmetadata, digger)
if oldmetadata and oldmetadata.fields then
local id = tonumber(oldmetadata.fields.area_id)
local name = digger and digger:get_player_name() or ""
if areas.areas[id] and areas:isAreaOwner(id, name) then
areas:remove(id)
areas:save()
minetest.chat_send_player(name, S("Removed area @1", cyan(id)))
end
end
end,
on_punch = function(pos)
-- a radius of 0.5 since the entity serialization seems to be not that precise
local objs = minetest.get_objects_inside_radius(pos, 0.5)
for _, obj in pairs(objs) do
if not obj:is_player() and obj:get_luaentity().name == "areas:display" then
obj:remove()
return
end
end
minetest.add_entity(pos, "areas:display")
end
})
-- entities code below (and above) mostly copied-pasted from Zeg9's protector mod
minetest.register_entity("areas:display", {
physical = false,
collisionbox = {0},
visual = "wielditem",
-- wielditem seems to be scaled to 1.5 times original node size
visual_size = {x = 1.0 / 1.5, y = 1.0 / 1.5},
textures = {"areas:display_node"},
timer = 0,
on_step = function(self, dtime)
self.timer = self.timer + dtime
if self.timer > 4 or
minetest.get_node(self.object:get_pos()).name ~= "areas:protector" then
self.object:remove()
end
end
})
local nb_radius = radius + 0.55
minetest.register_node("areas:display_node", {
tiles = {"areas_protector_display.png"},
use_texture_alpha = "clip",
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
-- sides
{-nb_radius, -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius},
{-nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius, nb_radius},
{nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius},
{-nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, -nb_radius},
-- top
{-nb_radius, nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius},
-- bottom
{-nb_radius, -nb_radius, -nb_radius, nb_radius, -nb_radius, nb_radius},
-- middle (surround protector)
{-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}
}
},
selection_box = {type = "regular"},
paramtype = "light",
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = ""
})
minetest.register_craft({
output = "areas:protector",
type = "shapeless",
recipe = {
"default:stonebrickcarved", "default:stonebrickcarved", "default:stonebrickcarved",
"default:stonebrickcarved", "mesecons:wire_00000000_off", "default:stonebrickcarved",
"default:stonebrickcarved", "default:stonebrickcarved", "default:stonebrickcarved"
}
})
-- MVPS stopper
if mesecon and mesecon.register_mvps_stopper then
mesecon.register_mvps_stopper("areas:protector")
end
-- Aliases
minetest.register_alias("areasprotector:protector", "areas:protector")
minetest.register_alias("areasprotector:display_node", "areas:display_node")
minetest.register_alias("areasprotector:protector", "default:stonebrickcarved")
minetest.register_alias("areasprotector:display_node", "air")
minetest.register_alias("areas:protector", "default:stonebrickcarved")
minetest.register_alias("areas:display_node", "air")

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