areas/interact.lua

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local S = areas.S
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local enable_damage = minetest.settings:get_bool("enable_damage")
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local old_is_protected = minetest.is_protected
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function minetest.is_protected(pos, name)
if not areas:canInteract(pos, name) then
return true
end
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return old_is_protected(pos, name)
end
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minetest.register_on_protection_violation(function(pos, name)
if not areas:canInteract(pos, name) then
local owners = areas:getNodeOwners(pos)
minetest.chat_send_player(name,
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S("@1 is protected by @2.",
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minetest.pos_to_string(pos),
table.concat(owners, ", ")))
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-- Little damage player
local player = minetest.get_player_by_name(name)
if player and player:is_player() then
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if enable_damage then
local hp = player:get_hp()
if hp and hp > 2 then
player:set_hp(hp - 1)
end
end
local player_pos = player:get_pos()
if pos.y < player_pos.y then
player:set_pos({
x = player_pos.x,
y = player_pos.y + 1,
z = player_pos.z
})
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end
end
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end
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end)
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minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch)
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if not enable_damage then
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return true
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end
-- If it's a mob, deal damage as usual
if not hitter or not hitter:is_player() then
return false
end
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local player_name = hitter:get_player_name()
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-- It is possible to use cheats
if time_from_last_punch < 0.25 then
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minetest.chat_send_player(player_name, S("Wow, wow, take it easy!"))
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return true
end
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local hitterInPvP
-- Check if the hitter is in an area with allowed PvP
local hitterAreas = areas:getAreasAtPos(hitter:get_pos())
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-- If the table is empty, PvP is not allowed
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if not next(hitterAreas) then
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return true
end
-- Do any of the areas have allowed PvP?
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for _, area in pairs(hitterAreas) do
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if area.canPvP then
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hitterInPvP = true
break
end
end
if hitterInPvP then
-- Check if the victim is in an area with allowed PvP
local victimAreas = areas:getAreasAtPos(player:get_pos())
-- If the table is empty, PvP is not allowed
if not next(victimAreas) then
return true
end
-- Do any of the areas have allowed PvP?
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for _, area in pairs(victimAreas) do
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if area.canPvP then
return false
end
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end
end
-- Otherwise, it doesn't do damage
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minetest.chat_send_player(player_name, S("PvP is not allowed in this area!"))
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return true
end)