315 lines
8.1 KiB
Lua

-- mods/default/tools.lua
--
-- Picks
--
minetest.register_tool("default:pick_wood", {
description = "Wooden Pickaxe",
inventory_image = "default_tool_woodpick.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level = 0,
groupcaps = {
cracky = {times = {[3]=2.50}, uses = 20, maxlevel = 1}
},
damage_groups = {fleshy = 2}
},
groups = {flammable = 2},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:pick_stone", {
description = "Stone Pickaxe",
inventory_image = "default_tool_stonepick.png",
tool_capabilities = {
full_punch_interval = 1.3,
max_drop_level = 0,
groupcaps = {
cracky = {times = {[2]=2.5, [3]=2.0}, uses = 40, maxlevel = 1}
},
damage_groups = {fleshy = 3}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:pick_steel", {
description = "Steel Pickaxe",
inventory_image = "default_tool_steelpick.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 1,
groupcaps = {
cracky = {times = {[1]=4.0, [2]=2.0, [3]=1.75}, uses = 40, maxlevel = 2}
},
damage_groups = {fleshy = 4}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:pick_gold", {
description = "Gold Pickaxe",
inventory_image = "default_tool_goldpick.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=3,
groupcaps = {
cracky = {times = {[1]=2.4, [2]=1.8, [3]=1.5}, uses = 40, maxlevel = 3}
},
damage_groups = {fleshy = 4}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:pick_diamond", {
description = "Diamond Pickaxe",
inventory_image = "default_tool_diamondpick.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=3,
groupcaps = {
cracky = {times = {[1]=2.0, [2]=1.5, [3]=1.0}, uses = 60, maxlevel = 3}
},
damage_groups = {fleshy = 5}
},
sound = {breaks = "default_tool_breaks"}
})
--
-- Shovels
--
minetest.register_tool("default:shovel_wood", {
description = "Wooden Shovel",
inventory_image = "default_tool_woodshovel.png",
wield_image = "default_tool_woodshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level = 0,
groupcaps = {
crumbly = {times = {[1]=3.0, [2]=2.5, [3]=2.0}, uses = 20, maxlevel = 1}
},
damage_groups = {fleshy = 2}
},
groups = {flammable = 2},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:shovel_stone", {
description = "Stone Shovel",
inventory_image = "default_tool_stoneshovel.png",
wield_image = "default_tool_stoneshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.4,
max_drop_level = 0,
groupcaps = {
crumbly = {times = {[1]=2.0, [2]=1.75, [3]=2.0}, uses = 40, maxlevel = 1}
},
damage_groups = {fleshy = 2}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:shovel_steel", {
description = "Steel Shovel",
inventory_image = "default_tool_steelshovel.png",
wield_image = "default_tool_steelshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.1,
max_drop_level = 1,
groupcaps = {
crumbly = {times = {[1]=1.80, [2]=1.50, [3]=1.75}, uses = 60, maxlevel = 2}
},
damage_groups = {fleshy = 3}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:shovel_gold", {
description = "Gold Shovel",
inventory_image = "default_tool_goldshovel.png",
wield_image = "default_tool_goldshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=3,
groupcaps = {
crumbly = {times = {[1]=1.50, [2]=1.20, [3]=1.5}, uses = 40, maxlevel = 3}
},
damage_groups = {fleshy = 3}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:shovel_diamond", {
description = "Diamond Shovel",
inventory_image = "default_tool_diamondshovel.png",
wield_image = "default_tool_diamondshovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 1,
groupcaps = {
crumbly = {times = {[1]=1.30, [2]=1.5, [3]=1.0}, uses = 60, maxlevel = 3}
},
damage_groups = {fleshy = 4}
},
sound = {breaks = "default_tool_breaks"}
})
--
-- Axes
--
minetest.register_tool("default:axe_wood", {
description = "Wooden Axe",
inventory_image = "default_tool_woodaxe.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 0,
groupcaps = {
choppy = {times = {[2]=4.0, [3]=3.0}, uses = 20, maxlevel = 1}
},
damage_groups = {fleshy = 2}
},
groups = {flammable = 2},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:axe_stone", {
description = "Stone Axe",
inventory_image = "default_tool_stoneaxe.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level = 0,
groupcaps = {
choppy={times = {[1]=3.5, [2]=2.5, [3]=1.75}, uses = 40, maxlevel = 1}
},
damage_groups = {fleshy = 3}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:axe_steel", {
description = "Steel Axe",
inventory_image = "default_tool_steelaxe.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 1,
groupcaps = {
choppy = {times = {[1]=3.25, [2]=2.0, [3]=1.5}, uses = 40, maxlevel = 2}
},
damage_groups = {fleshy = 4}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:axe_gold", {
description = "Gold Axe",
inventory_image = "default_tool_goldaxe.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level = 1,
groupcaps = {
choppy={times = {[1]=3.0, [2]=1.75, [3]=1.25}, uses = 40, maxlevel = 3}
},
damage_groups = {fleshy = 5}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:axe_diamond", {
description = "Diamond Axe",
inventory_image = "default_tool_diamondaxe.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level = 1,
groupcaps = {
choppy={times = {[1]=2.5, [2]=1.5, [3]=1.0}, uses = 60, maxlevel = 3}
},
damage_groups = {fleshy = 6}
},
sound = {breaks = "default_tool_breaks"}
})
--
-- Swords
--
minetest.register_tool("default:sword_wood", {
description = "Wooden Sword",
inventory_image = "default_tool_woodsword.png",
tool_capabilities = {
full_punch_interval = 1,
max_drop_level = 0,
damage_groups = {fleshy = 3}
},
groups = {flammable = 2},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:sword_stone", {
description = "Stone Sword",
inventory_image = "default_tool_stonesword.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level = 0,
damage_groups = {fleshy = 4}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:sword_steel", {
description = "Steel Sword",
inventory_image = "default_tool_steelsword.png",
tool_capabilities = {
full_punch_interval = 0.8,
max_drop_level = 1,
damage_groups = {fleshy = 6}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:sword_gold", {
description = "Gold Sword",
inventory_image = "default_tool_goldsword.png",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level = 1,
damage_groups = {fleshy = 7}
},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_tool("default:sword_diamond", {
description = "Diamond Sword",
inventory_image = "default_tool_diamondsword.png",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level = 1,
damage_groups = {fleshy = 8}
},
sound = {breaks = "default_tool_breaks"}
})
--
-- Fishing Pole
--
minetest.register_tool("default:pole", {
description = "Fishing Pole",
groups = {},
inventory_image = "default_tool_fishing_pole.png",
liquids_pointable = true,
on_use = function (itemstack, user, pointed_thing)
if pointed_thing and pointed_thing.under then
local node = minetest.get_node(pointed_thing.under)
if string.find(node.name, "default:water") then
if math.random(1,8) == 8 then
local inv = user:get_inventory()
if inv:room_for_item("main", "default:fish_raw") then
inv:add_item("main", "default:fish_raw")
end
end
itemstack:add_wear(66000/65) -- 65 uses
return itemstack
end
end
return nil
end
})