MultiCraft_game/files/default/craftitems.lua
2021-03-20 11:46:37 +01:00

306 lines
8.0 KiB
Lua

-- mods/default/craftitems.lua
local lpp = 14 -- Lines per book's page
local function book_on_use(itemstack, user)
local player_name = user:get_player_name()
local meta = itemstack:get_meta()
local title, text, owner = "", "", player_name
local page, page_max, lines, string = 1, 1, {}, ""
-- Backwards compatibility
local old_data = minetest.deserialize(itemstack:get_metadata())
if old_data then
meta:from_table({ fields = old_data })
end
local data = meta:to_table().fields
if data.owner then
title = data.title
text = data.text
owner = data.owner
for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
lines[#lines+1] = str
end
if data.page then
page = data.page
page_max = data.page_max
for i = ((lpp * page) - lpp) + 1, lpp * page do
if not lines[i] then break end
string = string .. lines[i] .. "\n"
end
end
end
local formspec
local esc = minetest.formspec_escape
if owner == player_name then
formspec = "size[8,8]" ..
"field[0.5,1;7.5,0;title;" .. Sl("Title:") .. ";" ..
esc(title) .. "]" ..
"textarea[0.5,1.5;7.5,7;text;" .. Sl("Contents:") .. ";" ..
esc(text) .. "]" ..
"button_exit[2.5,7.5;3,1;save;" .. Sl("Save") .. "]"
else
formspec = "size[8,8]" ..
"label[0.5,0.5;" .. Sl("by @1", owner) .. "]" ..
"tablecolumns[color;text]" ..
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
"table[0.4,0;7,0.5;title;#FFFF00," .. esc(title) .. "]" ..
"textarea[0.5,1.5;7.5,7;;" ..
minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
"button[2.4,7.6;0.8,0.8;book_prev;<]" ..
"label[3.2,7.7;" .. Sl("Page: @1 of @2", page, page_max) .. "]" ..
"button[4.9,7.6;0.8,0.8;book_next;>]"
end
minetest.show_formspec(player_name, "default:book", formspec)
return itemstack
end
local max_text_size = 10000
local max_title_size = 80
local short_title_size = 35
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "default:book" then return end
local inv = player:get_inventory()
local stack = player:get_wielded_item()
if fields.save and fields.title and fields.text
and fields.title ~= "" and fields.text ~= "" then
local new_stack, data
if stack:get_name() ~= "default:book_written" then
local count = stack:get_count()
if count == 1 then
stack:set_name("default:book_written")
else
stack:set_count(count - 1)
new_stack = ItemStack("default:book_written")
end
else
data = stack:get_meta():to_table().fields
end
if data and data.owner and data.owner ~= player:get_player_name() then
return
end
if not data then data = {} end
data.title = fields.title:sub(1, max_title_size)
data.owner = player:get_player_name()
local short_title = data.title
-- Don't bother triming the title if the trailing dots would make it longer
if #short_title > short_title_size + 3 then
short_title = short_title:sub(1, short_title_size) .. "..."
end
data.description = Sl("\"@1\" by @2", short_title, data.owner)
data.text = fields.text:sub(1, max_text_size)
data.text = data.text:gsub("\r\n", "\n"):gsub("\r", "\n")
data.page = 1
data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
if new_stack then
new_stack:get_meta():from_table({ fields = data })
if inv:room_for_item("main", new_stack) then
inv:add_item("main", new_stack)
else
minetest.add_item(player:get_pos(), new_stack)
end
else
stack:get_meta():from_table({ fields = data })
end
elseif fields.book_next or fields.book_prev then
local data = stack:get_meta():to_table().fields
if not data or not data.page then
return
end
data.page = tonumber(data.page)
data.page_max = tonumber(data.page_max)
if fields.book_next then
data.page = data.page + 1
if data.page > data.page_max then
data.page = 1
end
else
data.page = data.page - 1
if data.page == 0 then
data.page = data.page_max
end
end
stack:get_meta():from_table({fields = data})
stack = book_on_use(stack, player)
end
-- Update stack
player:set_wielded_item(stack)
end)
--
-- Craftitem registry
--
minetest.register_craftitem("default:blueberries", {
description = "Blueberries",
inventory_image = "default_blueberries.png",
groups = {food = 1, food_blueberries = 1, food_berry = 1},
on_use = minetest.item_eat(1)
})
minetest.register_craftitem("default:book", {
description = "Book",
inventory_image = "default_book.png",
groups = {book = 1, flammable = 3},
on_use = book_on_use
})
minetest.register_craftitem("default:book_written", {
description = "Book With Text",
inventory_image = "default_book_written.png",
groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
stack_max = 1,
on_use = book_on_use
})
minetest.register_craftitem("default:coal_lump", {
description = "Coal Lump",
inventory_image = "default_coal_lump.png",
groups = {coal = 1, flammable = 1}
})
minetest.register_craftitem("default:charcoal_lump", {
description = "Charcoal Lump",
inventory_image = "default_charcoal_lump.png",
groups = {coal = 1, flammable = 1}
})
minetest.register_craftitem("default:diamond", {
description = "Diamond",
inventory_image = "default_diamond.png"
})
minetest.register_craftitem("default:clay_lump", {
description = "Clay Lump",
inventory_image = "default_clay_lump.png"
})
minetest.register_craftitem("default:paper", {
description = "Paper",
inventory_image = "default_paper.png",
groups = {flammable = 3}
})
minetest.register_craftitem("default:steel_ingot", {
description = "Steel Ingot",
inventory_image = "default_steel_ingot.png"
})
minetest.register_craftitem("default:stick", {
description = "Stick",
inventory_image = "default_stick.png",
groups = {stick = 1, flammable = 2, wieldview = 2}
})
minetest.register_craftitem("default:gold_ingot", {
description = "Gold Ingot",
inventory_image = "default_gold_ingot.png"
})
minetest.register_craftitem("default:emerald", {
description = default.colors.emerald .. Sl("Emerald"),
inventory_image = "default_emerald.png"
})
minetest.register_craftitem("default:ruby", {
description = default.colors.ruby .. Sl("Ruby"),
inventory_image = "default_ruby.png"
})
minetest.register_craftitem("default:clay_brick", {
description = "Clay Brick",
inventory_image = "default_clay_brick.png"
})
minetest.register_craftitem("default:gunpowder", {
description = "Gunpowder",
inventory_image = "default_gunpowder.png"
})
minetest.register_craftitem("default:bone", {
description = "Bone",
inventory_image = "default_bone.png",
groups = {wieldview = 2}
})
minetest.register_craftitem("default:glowstone_dust", {
description = "Glowstone Dust",
inventory_image = "default_glowstone_dust.png"
})
minetest.register_craftitem("default:fish_raw", {
description = "Raw Fish",
inventory_image = "default_fish.png",
groups = {food_fish_raw = 1, food = 1},
on_use = minetest.item_eat(2, nil, -3)
})
minetest.register_craftitem("default:fish", {
description = "Cooked Fish",
inventory_image = "default_fish_cooked.png",
groups = {food = 1},
on_use = minetest.item_eat(6)
})
minetest.register_craftitem("default:sugar", {
description = "Sugar",
inventory_image = "default_sugar.png"
})
minetest.register_craftitem("default:quartz_crystal", {
description = "Quartz Crystal",
inventory_image = "default_quartz_crystal.png"
})
minetest.register_craftitem("default:flint", {
description = "Flint",
inventory_image = "default_flint.png"
})
minetest.register_craftitem("default:snowball", {
description = "Snowball",
inventory_image = "default_snowball.png",
stack_max = 16,
groups = {flammable = 3},
on_use = default.snow_shoot_snowball,
on_place = function(itemstack, placer, pointed_thing)
if minetest.item_place_node(ItemStack("default:snow"), placer, pointed_thing) then
if not minetest.is_creative_enabled(placer:get_player_name()) then
itemstack:take_item()
end
end
return itemstack
end
})
--
-- Crafting recipes
--
minetest.register_craft({
output = "default:book",
recipe = {
{"default:paper"},
{"default:paper"},
{"default:paper"},
}
})
default.register_craft_metadata_copy("default:book", "default:book_written")