60 lines
1.3 KiB
Lua
60 lines
1.3 KiB
Lua
local S = mobs_animal.S
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mobs:register_mob("mobs_animal:pig", {
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description = S"Pig",
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type = "animal",
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passive = true,
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hp_min = 5,
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hp_max = 15,
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collisionbox = {-0.5, -0.01, -0.5, 0.5, 1.1, 0.5},
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visual = "mesh",
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mesh = "mobs_pig.b3d",
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textures = {
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{"mobs_pig.png"},
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{"mobs_pig_black.png"},
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{"mobs_pig_motley.png"}
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_pig",
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damage = "mobs_pig_angry"
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},
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walk_velocity = 2,
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run_velocity = 3,
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runaway = true,
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drops = function(pos)
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if rawget(_G, "experience") then
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experience.add_orb(math.random(3), pos) -- random amount between 1 and 3
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end
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return {
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{name = "mobs:pork_raw"},
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{name = "mobs:pork_raw", chance = 2},
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{name = "mobs:pork_raw", chance = 2}
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}
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end,
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fear_height = 2,
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animation = {
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stand_start = 0, stand_end = 60,
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walk_start = 61, walk_end = 80,
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punch_start = 90, punch_end = 110
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},
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follow = {"group:apple", "farming_plants:carrot", "farming_plants:potato"},
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on_rightclick = function(self, clicker)
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mobs:feed_tame(self, clicker, 8, true, true)
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-- mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
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end
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})
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mobs:spawn({
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name = "mobs_animal:pig",
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nodes = mobs_animal.spawn_nodes,
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min_light = 5,
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chance = 20000,
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min_height = 0,
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day_toggle = true
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})
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mobs:register_egg("mobs_animal:pig", S"Pig Egg", "mobs_pig_egg.png")
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