Bucket: allow the admin to put liquid anywhere
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@ -101,17 +101,20 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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end
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end
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local player_name = user:get_player_name()
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local pn = user and user:get_player_name() or ""
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if not singleplayer then
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local place_restriction = not singleplayer and
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not minetest.check_player_privs(pn, {server = true})
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if place_restriction then
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local height = under.y
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if height > 8 then
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if source == "default:lava_source" then
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minetest.chat_send_player(player_name, S("Too much Lava is bad, right?"))
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minetest.chat_send_player(pn, S("Too much Lava is bad, right?"))
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return itemstack
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elseif height > 64 or
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minetest.get_node({x = lpos.x, y = lpos.y - 1, z = lpos.z}).name == "air" then
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minetest.chat_send_player(player_name, S("Too much liquid is bad, right?"))
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minetest.chat_send_player(pn, S("Too much liquid is bad, right?"))
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return itemstack
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elseif source == "default:water_source" then
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source = "default:water_source_poured"
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@ -121,15 +124,14 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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end
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end
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if check_protection(lpos, user and player_name or "",
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"place " .. source) then
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if check_protection(lpos, pn, "place " .. source) then
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return itemstack
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end
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minetest.set_node(lpos, {name = source})
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if not singleplayer
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if place_restriction
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or not (creative and creative.is_enabled_for
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and creative.is_enabled_for(player_name)) then
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and creative.is_enabled_for(pn)) then
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return ItemStack("bucket:bucket_empty")
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else
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return itemstack
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