Update Vessels mod
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@ -379,7 +379,9 @@ Pumpkin Pie = Тыквенный Пирог
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#vessels
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Potion Shelf = Шкаф с Зельями
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Empty Potion Shelf = Пустой Шкаф с Зельями
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Empty Glass Bottle = Пустой Стеклянный Бутыль
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Bottles: = Бутылей:
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#signs
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@ -8,10 +8,38 @@ local vessels_shelf_formspec =
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"listring[context;vessels]" ..
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"listring[current_player;main]"
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local function get_vessels_shelf_formspec(inv)
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local function update_vessels_shelf(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local invlist = inv:get_list("vessels")
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local formspec = vessels_shelf_formspec
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local invlist = inv and inv:get_list("vessels")
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return formspec
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-- Inventory slots overlay
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local vx, vy = 0, 1
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local n_items = 0
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for i = 1, 18 do
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if i == 10 then
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vx = 0
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vy = vy + 1
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end
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if not invlist or invlist[i]:is_empty() then
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formspec = formspec ..
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"image[" .. vx .. "," .. vy .. ";1,1;vessels_shelf_slot.png]"
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else
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local stack = invlist[i]
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if not stack:is_empty() then
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n_items = n_items + stack:get_count()
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end
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end
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vx = vx + 1
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end
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meta:set_string("formspec", formspec)
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if n_items == 0 then
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meta:set_string("infotext", Sl("Empty Potion Shelf"))
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else
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meta:set_string("infotext", Sl("Potion Shelf") .. "\n(" ..
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Sl("Bottles:") .. " " .. n_items .. ")")
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end
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end
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minetest.register_node("vessels:shelf", {
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@ -25,7 +53,7 @@ minetest.register_node("vessels:shelf", {
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", get_vessels_shelf_formspec(nil))
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update_vessels_shelf(pos)
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local inv = meta:get_inventory()
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inv:set_size("vessels", 9 * 2)
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inv:set_size("split", 1)
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@ -51,16 +79,13 @@ minetest.register_node("vessels:shelf", {
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return count
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", get_vessels_shelf_formspec(meta:get_inventory()))
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update_vessels_shelf(pos)
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", get_vessels_shelf_formspec(meta:get_inventory()))
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update_vessels_shelf(pos)
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", get_vessels_shelf_formspec(meta:get_inventory()))
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update_vessels_shelf(pos)
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end,
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on_blast = function(pos)
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local drops = {}
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BIN
files/vessels/textures/vessels_shelf_slot.png
Normal file
BIN
files/vessels/textures/vessels_shelf_slot.png
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After Width: | Height: | Size: 133 B |
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