Add Toolranks mod
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@ -64,6 +64,8 @@ minetest.register_node("fire:basic_flame", flame_fire_node)
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-- Permanent flame nodes
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minetest.register_node("fire:permanent_flame", fire_node)
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local tr = minetest.get_modpath("toolranks")
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-- Flint and Steel
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minetest.register_tool("fire:flint_and_steel", {
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description = "Flint and Steel",
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@ -96,7 +98,14 @@ minetest.register_tool("fire:flint_and_steel", {
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and creative.is_enabled_for(player_name)) then
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-- Wear tool
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local wdef = itemstack:get_definition()
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itemstack:add_wear(1000)
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-- Toolranks support
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if tr then
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toolranks.new_afteruse(itemstack, user, nil, {wear = 1000})
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else
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itemstack:add_wear(1000)
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end
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-- Tool break sound
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if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
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minetest.sound_play(wdef.sound.breaks, {pos = sound_pos, gain = 0.5})
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@ -206,7 +215,7 @@ if flame_sound then
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to_player = player_name,
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gain = math.min(0.06 * (1 + flames * 0.125), 0.18),
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max_hear_distance = 32,
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loop = true, -- In case of lag
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loop = true -- In case of lag
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})
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-- Store sound handle for this player
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if handle then
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@ -261,7 +270,7 @@ if minetest.is_singleplayer() then
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if p then
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minetest.set_node(p, {name = "fire:basic_flame"})
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end
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end,
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end
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})
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-- Remove flammable nodes around basic flame
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@ -273,10 +282,10 @@ if minetest.is_singleplayer() then
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chance = 18,
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catch_up = false,
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action = function(pos)
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local p = minetest.find_node_near(pos, 1, {"group:flammable"})
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if not p then
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return
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end
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local p = minetest.find_node_near(pos, 1, {"group:flammable"})
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if not p then
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return
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end
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local flammable_node = minetest.get_node(p)
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local def = minetest.registered_nodes[flammable_node.name]
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if def.on_burn then
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21
files/toolranks/README.txt
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21
files/toolranks/README.txt
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@ -0,0 +1,21 @@
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MutliCraft Game mod: toolranks
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==============================
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See license.txt for license information.
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Tool gains levels for digging nodes. Higher level tools take longer to
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wear out.
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https://github.com/lisacvuk/minetest-toolranks
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https://notabug.org/TenPlus1/toolranks
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Authors of source code
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----------------------
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lisacvuk (LGPLv3.0+)
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TenPlus1 (LGPLv3.0+)
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MultiCraft Development Team (LGPLv3.0+)
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Authors of sounds
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-----------------
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Cabeeno Rossley (CC BY 3.0)
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https://freesound.org/people/Cabeeno%20Rossley/sounds/126422/
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toolranks_levelup.ogg
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1
files/toolranks/depends.txt
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1
files/toolranks/depends.txt
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@ -0,0 +1 @@
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default
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95
files/toolranks/init.lua
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95
files/toolranks/init.lua
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@ -0,0 +1,95 @@
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-- Intllib
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local S = intllib.make_gettext_pair()
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toolranks = {}
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local function create_description(name, uses, level)
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if not uses then return name end
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return default.colors.green .. name .. "\n"
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.. default.colors.gold .. S("Level") .. ": " .. (level or 1) .. "\n"
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.. default.colors.grey .. S("Uses") .. ": " .. (uses or 0)
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end
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function toolranks.get_level(uses)
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if uses >= 3200 then
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return 6
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elseif uses >= 1600 then
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return 5
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elseif uses >= 800 then
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return 4
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elseif uses >= 400 then
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return 3
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elseif uses >= 200 then
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return 2
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else
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return 1
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end
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end
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function toolranks.new_afteruse(itemstack, user, node, digparams)
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-- Get tool metadata and number of times used
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local itemmeta = itemstack:get_meta()
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local dugnodes = tonumber(itemmeta:get_string("dug")) or 1
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-- Only count nodes that spend the tool
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if digparams.wear > 0 then
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dugnodes = dugnodes + 1
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itemmeta:set_string("dug", dugnodes)
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else
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return
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end
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-- Get tool description and last level
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local itemdef = itemstack:get_definition()
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local itemdesc = itemdef.original_description or itemdef.description or "Tool"
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local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 1
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local name = user:get_player_name()
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-- Warn player when tool is almost broken
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if itemstack:get_wear() > 60100 then
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minetest.chat_send_player(name,
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default.colors.gold .. S("Your tool is almost broken!"))
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minetest.sound_play("default_tool_breaks", {
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to_player = name,
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gain = 2.0
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})
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end
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local level = toolranks.get_level(dugnodes)
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-- Alert player when tool got a new level
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if lastlevel < level then
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minetest.chat_send_player(name, S("Your") .. " "
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.. default.colors.green .. itemdesc
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.. default.colors.white .. " " .. S("got a new level!"))
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minetest.sound_play("toolranks_levelup", {
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to_player = name,
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gain = 1.0
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})
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itemmeta:set_string("lastlevel", level)
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end
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-- Set new meta
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local newdesc = create_description(itemdesc, dugnodes, level)
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itemmeta:set_string("description", newdesc)
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-- Set wear level
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local wear = digparams.wear
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if level > 1 then
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wear = digparams.wear * 4 / (4 + level)
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end
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itemstack:add_wear(wear)
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return itemstack
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end
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-- Helper function
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minetest.after(0, function()
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for name, def in pairs(minetest.registered_tools) do
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minetest.override_item(name, {
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original_description = def.description,
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description = create_description(def.description),
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after_use = toolranks.new_afteruse
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})
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end
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end)
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5
files/toolranks/locale/ru.txt
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5
files/toolranks/locale/ru.txt
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Level = Уровень
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Uses = Использований
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Your tool is almost broken! = Ваш инструмент почти сломан!
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Your = Ваш инструмент
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got a new level! = получил новый уровень!
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BIN
files/toolranks/sounds/toolranks_levelup.ogg
Normal file
BIN
files/toolranks/sounds/toolranks_levelup.ogg
Normal file
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